Player Matchup

Olorun
Olorun
Spartacus1991
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,411 Elo+
Party 1
Ymir
Ymir
Wigzterz
Ymir
Level 115
God Stats
2W - 0L
1,652 SR
Queue Stats
12W - 16L
1,466 Elo+
Party 1
Bakasura
Bakasura
staxrigs
Bakasura
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,383 Elo+
Party 1
Team Averages
Level 74
1,551 SR
1,420 Elo+

VS

Team Averages
Level 33
1,405 SR
1,319 Elo+
Nu Wa
Nu Wa
CONCHUEROR
Nu Wa
Level 6
God Stats
0W - 3L
1,212 SR
Queue Stats
4W - 19L
1,262 Elo+
Party 2
Serqet
Serqet
DaRealPanchito
Serqet
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 29L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Lenbuscus
Sylvanus
Level 47
God Stats
0W - 5L
1,502 SR
Queue Stats
26W - 43L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
10,193
784
11,377
10,829
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
15
1 / 1 / 15
9,309
716
10,768
17,850
14,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
staxrigs
Bakasura
16
10 / 1 / 5
10,862
836
14,608
9,655
5,384
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 7 / 1
7,917
609
7,272
11,201
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
8,694
669
10,223
12,561
7,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Lenbuscus
Sylvanus
15
2 / 4 / 2
8,884
683
7,675
17,665
21,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
7
1
0.07
L
2
6
2
0.5
L
Sylvanus
Lenbuscus
Sylvanus
2
4
2
0.75
W
6
2
10
5.5
W
Ymir
1
1
15
8.5
W
Bakasura
staxrigs
Bakasura
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
25,170
38,334
Taken
41,427
25,114
Mitigated
34,264
16,616
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,272
1,416
0
0
11,201
5,191
558
5,535
5,137
28,772
0
L
10,223
1,699
0
250
12,561
7,857
440
6,419
5,438
0
28,604
L
Sylvanus
Lenbuscus
Sylvanus
7,675
2,035
1,754
2,382
17,665
21,216
394
9,097
7,288
25,940
0
W
11,377
4,481
1,159
5,678
10,829
5,197
1,072
4,633
5,885
41,057
4,060
W
Ymir
10,768
3,480
0
7,035
17,850
14,533
219
6,980
10,154
28,323
0
W
Bakasura
staxrigs
Bakasura
14,608
8,537
0
2,744
9,655
5,384
1,202
3,919
5,480
0
34,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
25,495
139
Minions Killed
109
0
Camps Cleared
0
744,042
Distance Traveled
546,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,917
609
44
3
0
151,985
0
L
Serqet
8,694
669
36
3
0
218,052
1
L
Sylvanus
8,884
683
29
2
0
176,490
1
W
Olorun
10,193
784
64
5
0
217,137
0
W
Ymir
9,309
716
23
2
0
231,088
1
W
Bakasura
10,862
836
52
4
0
295,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role