Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Baruthless
Bacchus
Level 145
God Stats
21W - 20L
1,547 SR
Queue Stats
409W - 453L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Callum2013
Hou Yi
Level 149
God Stats
10W - 0L
1,765 SR
Queue Stats
229W - 160L
1,629 Elo+
Solo
Mulan
Mulan
ChickenJoe3753
Mulan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Pele
Pele
LastGen PaNzEr
Pele
Level 157
God Stats
1W - 1L
1,618 SR
Queue Stats
60W - 35L
1,715 Elo+
Party 1
Team Averages
Level 129
1,586 SR
1,562 Elo+

VS

Team Averages
Level 144
1,463 SR
1,527 Elo+
Cerberus
Cerberus
Ronin021
Cerberus
Level 149
God Stats
3W - 8L
1,329 SR
Queue Stats
152W - 171L
1,545 Elo+
Solo
Izanami
Izanami
alchemest
Izanami
Level 159
God Stats
27W - 19L
1,610 SR
Queue Stats
43W - 50L
1,544 Elo+
Solo
Mulan
Mulan
hawaiiinsomniac
Mulan
Level 160
God Stats
19W - 26L
1,530 SR
Queue Stats
512W - 523L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
isbi06
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,262 SR
Queue Stats
61W - 72L
1,435 Elo+
Solo
Nemesis
Nemesis
visiontyr
Nemesis
Level 146
God Stats
1W - 1L
1,585 SR
Queue Stats
201W - 172L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 0 / 7
10,343
796
13,995
6,555
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Baruthless
Bacchus
16
2 / 2 / 10
10,092
776
7,941
15,282
20,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
Callum2013
Hou Yi
19
5 / 1 / 7
11,214
863
17,617
12,364
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 8
9,314
716
10,689
11,620
10,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 1 / 8
10,975
844
14,891
11,265
6,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ronin021
Cerberus
15
0 / 3 / 6
9,034
695
6,356
18,648
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
alchemest
Izanami
16
0 / 3 / 2
9,343
719
6,285
14,933
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 2
9,616
740
6,001
14,424
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
isbi06
Morgan Le Fay
15
0 / 5 / 4
8,661
666
4,964
10,921
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
visiontyr
Nemesis
16
5 / 4 / 2
9,844
757
13,076
18,561
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
20
Kills
7
7
Deaths
20
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
7
8.5
W
Bacchus
Baruthless
Bacchus
2
2
10
3.5
W
Hou Yi
Callum2013
Hou Yi
5
1
7
8.5
W
1
3
8
1.67
W
7
1
8
11
L
Cerberus
Ronin021
Cerberus
0
3
6
1
L
Izanami
alchemest
Izanami
0
3
2
0.33
L
2
5
2
0.6
L
Morgan Le Fay
isbi06
Morgan Le Fay
0
5
4
0.4
L
Nemesis
visiontyr
Nemesis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,133
Damage
36,682
57,086
Taken
77,487
47,064
Mitigated
54,273
12,522
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,995
3,371
0
488
6,555
3,241
2,002
2,569
3,986
45,839
0
W
Bacchus
Baruthless
Bacchus
7,941
561
382
2,512
15,282
20,025
340
2,142
13,140
20,483
0
W
Hou Yi
Callum2013
Hou Yi
17,617
10,484
0
4,602
12,364
6,794
3,462
702
11,662
0
63,146
W
10,689
1,119
437
1,275
11,620
10,329
842
4,400
7,220
0
19,557
W
14,891
3,614
0
2,826
11,265
6,675
992
2,046
9,219
0
42,318
L
Cerberus
Ronin021
Cerberus
6,356
500
0
3,720
18,648
20,038
0
6,064
12,584
20,330
0
L
Izanami
alchemest
Izanami
6,285
5,053
0
2,244
14,933
6,266
2,340
4,319
10,614
0
43,772
L
6,001
465
0
2,365
14,424
12,479
0
4,177
10,247
3,221
22,460
L
Morgan Le Fay
isbi06
Morgan Le Fay
4,964
369
0
283
10,921
5,052
488
3,398
7,523
27,102
0
L
Nemesis
visiontyr
Nemesis
13,076
6,728
0
2,334
18,561
10,438
0
3,978
14,583
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,938
Gold Earned
46,498
277
Minions Killed
295
0
Camps Cleared
0
1,429,212
Distance Traveled
1,293,513
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,343
796
80
6
0
321,580
3
W
Bacchus
10,092
776
22
2
0
261,224
3
W
Hou Yi
11,214
863
95
7
0
267,545
3
W
Mulan
9,314
716
27
2
0
257,733
0
W
Pele
10,975
844
53
4
0
321,130
2
L
Cerberus
9,034
695
55
4
0
248,233
3
L
Izanami
9,343
719
98
8
0
269,102
4
L
Mulan
9,616
740
42
3
0
253,196
3
L
Morgan Le Fay
8,661
666
41
3
0
228,635
2
L
Nemesis
9,844
757
59
5
0
294,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role