Player Matchup

Cu Chulainn
Cu Chulainn
LockinqU
Cu Chulainn
Level 68
God Stats
1W - 1L
1,240 SR
Queue Stats
147W - 175L
1,404 Elo+
Party 1
Izanami
Izanami
Scott_2SavageTV
Izanami
Level 102
God Stats
16W - 13L
1,618 SR
Queue Stats
86W - 102L
1,474 Elo+
Party 1
Thanatos
Thanatos
StevenRayJr7
Thanatos
Level 104
God Stats
3W - 6L
1,260 SR
Queue Stats
327W - 394L
1,468 Elo+
Party 1
Bacchus
Bacchus
XxDoubleL17xX
Bacchus
Level 127
God Stats
2W - 2L
1,612 SR
Queue Stats
293W - 344L
1,512 Elo+
Party 1
Sol
Sol
josizzle01
Sol
Level 108
God Stats
26W - 22L
1,596 SR
Queue Stats
226W - 191L
1,529 Elo+
Solo
Team Averages
Level 102
1,465 SR
1,478 Elo+

VS

Team Averages
Level 121
1,558 SR
1,464 Elo+
Susano
Susano
GooseMomGM
Susano
Level 126
God Stats
12W - 12L
1,719 SR
Queue Stats
116W - 129L
1,473 Elo+
Solo
Scylla
Scylla
Jnmvp
Scylla
Level 127
God Stats
74W - 80L
1,498 SR
Queue Stats
343W - 338L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Wallybot215
Cernunnos
Level 116
God Stats
12W - 13L
1,607 SR
Queue Stats
414W - 411L
1,488 Elo+
Solo
Horus
Horus
iSlayTooMuch_4
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,399 Elo+
Solo
Jormungandr
Jormungandr
x ll ALDHA ll x
Jormungandr
Level 145
God Stats
1W - 2L
1,464 SR
Queue Stats
266W - 246L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LockinqU
Cu Chulainn
18
5 / 6 / 2
11,552
481
16,322
24,829
20,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 1 / 5
14,464
603
22,599
18,828
9,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
StevenRayJr7
Thanatos
19
3 / 3 / 5
12,120
505
9,754
23,290
13,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
18
6 / 0 / 13
12,725
530
15,270
22,367
38,271
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 1 / 5
13,172
549
7,650
8,172
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GooseMomGM
Susano
17
3 / 6 / 5
10,836
452
11,970
21,421
9,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jnmvp
Scylla
16
2 / 4 / 2
10,476
437
6,395
12,482
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Wallybot215
Cernunnos
16
1 / 3 / 1
9,467
394
8,013
8,958
3,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
8,395
350
3,542
22,530
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
x ll ALDHA ll x
Jormungandr
15
5 / 7 / 3
10,828
451
22,184
27,050
30,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
11
11
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
GooseMomGM
Susano
3
6
5
0.92
L
Scylla
Jnmvp
Scylla
2
4
2
0.75
W
Cu Chulainn
LockinqU
Cu Chulainn
5
6
2
1
W
10
1
5
12.5
W
Thanatos
StevenRayJr7
Thanatos
3
3
5
1.83
L
Cernunnos
Wallybot215
Cernunnos
1
3
1
0.5
W
Bacchus
6
0
13
12.5
L
0
5
2
0.2
W
1
1
5
3.5
L
Jormungandr
x ll ALDHA ll x
Jormungandr
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,595
Damage
52,104
97,486
Taken
92,441
85,746
Mitigated
68,312
52,659
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
GooseMomGM
Susano
11,970
2,924
0
6,575
21,421
9,347
0
5,046
16,063
0
71,588
L
Scylla
Jnmvp
Scylla
6,395
415
0
1,498
12,482
5,052
714
4,122
8,170
87,022
0
W
Cu Chulainn
LockinqU
Cu Chulainn
16,322
3,814
0
3,532
24,829
20,874
514
14,557
10,272
0
71,895
W
22,599
12,855
0
11,246
18,828
9,659
2,939
6,007
12,821
0
177,758
W
Thanatos
StevenRayJr7
Thanatos
9,754
3,296
0
22,326
23,290
13,741
1,565
6,145
17,145
0
101,591
L
Cernunnos
Wallybot215
Cernunnos
8,013
3,036
0
2,053
8,958
3,113
0
3,658
5,300
0
66,410
W
Bacchus
15,270
2,048
354
10,128
22,367
38,271
920
2,128
20,239
39,202
7,846
L
3,542
2,256
733
5,681
22,530
19,851
0
5,666
16,796
0
18,479
W
7,650
2,045
0
5,073
8,172
3,201
7,049
1,508
6,664
119,442
0
L
Jormungandr
x ll ALDHA ll x
Jormungandr
22,184
6,519
0
4,045
27,050
30,949
384
2,490
24,540
85,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,033
Gold Earned
50,002
760
Minions Killed
510
0
Camps Cleared
0
2,238,677
Distance Traveled
2,007,753
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,836
452
102
4
0
422,308
1
L
Scylla
10,476
437
143
6
0
408,548
4
W
Cu Chulainn
11,552
481
98
4
0
414,009
0
W
Izanami
14,464
603
252
11
0
413,643
6
W
Thanatos
12,120
505
140
6
0
507,145
0
L
Cernunnos
9,467
394
117
5
0
386,984
4
W
Bacchus
12,725
530
44
2
0
491,926
2
L
Horus
8,395
350
16
1
0
433,503
1
W
Sol
13,172
549
226
9
0
411,954
2
L
Jormungandr
10,828
451
132
6
0
356,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role