Player Matchup

Bakasura
Bakasura
PXJY
Bakasura
Level 125
God Stats
1W - 1L
1,479 SR
Queue Stats
36W - 36L
1,440 Elo+
Party 2
Poseidon
Poseidon
ToasterovenJR877
Poseidon
Level 4
God Stats
4W - 3L
1,738 SR
Queue Stats
7W - 11L
1,299 Elo+
Party 2
Mulan
Mulan
l KINGXMANGO l
Mulan
Level 101
God Stats
1W - 1L
1,514 SR
Queue Stats
18W - 27L
1,289 Elo+
Party 2
Team Averages
Level 77
1,577 SR
1,343 Elo+

VS

Team Averages
Level 32
1,486 SR
1,328 Elo+
Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TNT_Alsaleh14
Jormungandr
Level 44
God Stats
3W - 6L
1,458 SR
Queue Stats
4W - 16L
1,287 Elo+
Party 1
Loki
Loki
Zolo-juro55
Loki
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PXJY
Bakasura
17
18 / 2 / 8
12,710
978
21,840
16,519
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 3 / 15
9,974
767
10,060
6,707
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 10
11,094
853
12,912
14,159
10,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 12 / 5
8,997
692
7,632
14,728
5,371
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
TNT_Alsaleh14
Jormungandr
14
3 / 10 / 3
10,287
791
8,312
19,591
12,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 9 / 3
9,445
727
7,394
17,033
6,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
31
Kills
7
7
Deaths
31
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
12
5
0.29
W
Bakasura
PXJY
Bakasura
18
2
8
11
L
Jormungandr
TNT_Alsaleh14
Jormungandr
3
10
3
0.45
W
2
3
15
3.17
L
3
9
3
0.5
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
23,338
37,385
Taken
51,352
23,495
Mitigated
24,502
12,504
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,632
1,023
487
523
14,728
5,371
52
1,617
12,075
23,291
0
W
Bakasura
PXJY
Bakasura
21,840
17,170
0
7,035
16,519
9,944
260
6,661
9,858
0
44,489
L
Jormungandr
TNT_Alsaleh14
Jormungandr
8,312
2,806
0
2,127
19,591
12,691
0
5,621
12,567
33,465
0
W
10,060
1,757
0
130
6,707
2,665
1,239
4,332
2,375
46,272
0
L
7,394
1,821
0
113
17,033
6,440
0
2,846
13,137
0
16,375
W
12,912
1,825
0
5,339
14,159
10,886
1,600
5,067
9,092
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
28,729
186
Minions Killed
101
0
Camps Cleared
0
686,446
Distance Traveled
563,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,997
692
30
2
0
190,650
0
W
Bakasura
12,710
978
65
5
0
265,383
0
L
Jormungandr
10,287
791
50
4
0
170,952
0
W
Poseidon
9,974
767
66
5
0
204,667
0
L
Loki
9,445
727
21
2
0
201,919
0
W
Mulan
11,094
853
55
4
0
216,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role