Player Matchup

Hun Batz
Hun Batz
Bathory17Deth
Hun Batz
Level 68
God Stats
0W - 1L
1,214 SR
Queue Stats
35W - 44L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
DonDerrick
Cthulhu
Level 56
God Stats
6W - 3L
1,837 SR
Queue Stats
45W - 46L
1,470 Elo+
Party 1
Neith
Neith
PhantomRichtofen
Neith
Level 113
God Stats
16W - 12L
1,605 SR
Queue Stats
102W - 127L
1,429 Elo+
Party 2
Hera
Hera
XxKitty69xXTTV
Hera
Level 68
God Stats
2W - 2L
1,410 SR
Queue Stats
26W - 27L
1,428 Elo+
Party 2
Chaac
Chaac
iLB-Reapzz
Chaac
Level 68
God Stats
3W - 3L
1,521 SR
Queue Stats
92W - 90L
1,424 Elo+
Party 1
Team Averages
Level 75
1,517 SR
1,424 Elo+

VS

Team Averages
Level 88
1,592 SR
1,399 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Italian_KaTz
Awilix
Level 106
God Stats
15W - 14L
1,529 SR
Queue Stats
185W - 221L
1,318 Elo+
Solo
Hades
Hades
Kintet
Hades
Level 63
God Stats
4W - 2L
1,737 SR
Queue Stats
258W - 311L
1,383 Elo+
Party 3
Cernunnos
Cernunnos
Trdmcgrd
Cernunnos
Level 84
God Stats
5W - 2L
1,693 SR
Queue Stats
6W - 2L
1,537 Elo+
Solo
Khepri
Khepri
WorthlessC
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 30L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bathory17Deth
Hun Batz
12
1 / 8 / 3
7,720
406
5,601
17,733
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DonDerrick
Cthulhu
12
2 / 0 / 3
8,770
462
10,253
14,175
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 4
8,144
429
11,017
14,046
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 8 / 0
7,984
420
11,008
13,693
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
2 / 8 / 0
8,539
449
10,626
19,255
15,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 6
9,634
507
9,276
13,494
10,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
16
11 / 1 / 3
10,806
569
12,157
15,318
6,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Kintet
Hades
16
12 / 3 / 4
10,755
566
21,372
20,506
12,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Trdmcgrd
Cernunnos
13
1 / 0 / 4
8,290
436
9,977
14,141
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
WorthlessC
Khepri
13
0 / 2 / 7
8,669
456
3,512
12,054
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
27
27
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
6
6
L
Hun Batz
Bathory17Deth
Hun Batz
1
8
3
0.31
L
Cthulhu
DonDerrick
Cthulhu
2
0
3
3.5
W
Awilix
11
1
3
12.5
W
Hades
Kintet
Hades
12
3
4
4.67
L
0
3
4
0.67
W
Cernunnos
Trdmcgrd
Cernunnos
1
0
4
3
W
Khepri
WorthlessC
Khepri
0
2
7
1.75
L
1
8
0
0.13
L
Chaac
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,505
Damage
56,294
78,902
Taken
75,513
51,203
Mitigated
47,588
20,502
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,276
2,941
0
4,241
13,494
10,551
834
2,267
11,197
0
61,235
L
Hun Batz
Bathory17Deth
Hun Batz
5,601
1,650
127
3,728
17,733
6,776
0
5,553
12,180
0
36,891
L
Cthulhu
DonDerrick
Cthulhu
10,253
1,154
412
2,828
14,175
17,100
200
4,114
10,061
29,120
7,016
W
Awilix
12,157
6,290
0
2,053
15,318
6,669
0
923
14,359
0
85,335
W
Hades
Kintet
Hades
21,372
3,571
280
10,851
20,506
12,215
2,616
7,680
12,399
77,375
0
L
11,017
5,594
440
8,155
14,046
5,952
168
3,040
11,006
0
75,276
W
Cernunnos
Trdmcgrd
Cernunnos
9,977
5,286
0
7,671
14,141
6,916
0
4,407
9,634
0
71,520
W
Khepri
WorthlessC
Khepri
3,512
733
0
1,374
12,054
11,237
204
4,441
7,563
20,065
0
L
11,008
3,413
0
428
13,693
5,745
334
8,207
5,486
45,170
0
L
Chaac
10,626
2,455
0
4,384
19,255
15,630
0
4,136
15,119
0
49,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
48,154
381
Minions Killed
453
0
Camps Cleared
0
1,638,760
Distance Traveled
1,641,299
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,634
507
93
5
0
253,174
3
L
Hun Batz
7,720
406
59
3
0
346,940
3
L
Cthulhu
8,770
462
59
3
0
380,995
5
W
Awilix
10,806
569
122
6
0
389,433
8
W
Hades
10,755
566
99
5
0
327,958
0
L
Neith
8,144
429
117
6
0
277,446
9
W
Cernunnos
8,290
436
108
6
0
342,423
7
W
Khepri
8,669
456
31
2
0
328,311
0
L
Hera
7,984
420
67
4
0
309,473
0
L
Chaac
8,539
449
79
4
0
323,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role