Player Matchup

Geb
Geb
Carlile
Geb
Level 155
God Stats
4W - 2L
1,587 SR
Queue Stats
347W - 331L
1,531 Elo+
Party 1
Ra
Ra
Hundredth GSR
Ra
Level 139
God Stats
9W - 7L
1,469 SR
Queue Stats
88W - 89L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
achekid
Ratatoskr
Level 160
God Stats
5W - 4L
1,403 SR
Queue Stats
256W - 272L
1,343 Elo+
Solo
Neith
Neith
chechochechos
Neith
Level 108
God Stats
22W - 28L
1,308 SR
Queue Stats
97W - 123L
1,300 Elo+
Solo
Mulan
Mulan
polosportsman
Mulan
Level 138
God Stats
18W - 13L
1,558 SR
Queue Stats
258W - 252L
1,533 Elo+
Party 1
Team Averages
Level 140
1,465 SR
1,449 Elo+

VS

Team Averages
Level 96
1,502 SR
1,430 Elo+
Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ANKTARI
Merlin
Level 64
God Stats
62W - 82L
1,374 SR
Queue Stats
150W - 207L
1,338 Elo+
Solo
Ra
Ra
Bethani25
Ra
Level 99
God Stats
13W - 21L
1,334 SR
Queue Stats
565W - 582L
1,375 Elo+
Solo
Neith
Neith
KaijuDad
Neith
Level 89
God Stats
0W - 1L
1,733 SR
Queue Stats
38W - 37L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Kawa11 Angel
Cliodhna
Level 80
God Stats
6W - 5L
1,568 SR
Queue Stats
80W - 81L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
3 / 2 / 2
8,627
539
8,917
13,116
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 0
9,155
572
3,565
7,289
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
achekid
Ratatoskr
15
7 / 1 / 5
8,823
551
9,398
11,224
4,808
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 6
7,549
472
10,703
8,343
3,130
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 1 / 7
8,660
541
7,923
14,952
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 3 / 2
8,069
504
6,828
16,721
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ANKTARI
Merlin
15
0 / 1 / 1
8,207
513
5,209
8,098
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,398
400
3,833
10,569
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
KaijuDad
Neith
12
1 / 7 / 1
7,536
471
6,354
12,397
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Kawa11 Angel
Cliodhna
12
2 / 3 / 0
7,750
484
9,860
14,153
11,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
2
1
L
Merlin
ANKTARI
Merlin
0
1
1
0.5
L
0
3
0
0
W
Geb
3
2
2
2
W
3
1
0
3
L
Neith
KaijuDad
Neith
1
7
1
0.21
L
Cliodhna
Kawa11 Angel
Cliodhna
2
3
0
0.67
W
Ratatoskr
achekid
Ratatoskr
7
1
5
9.5
W
1
0
6
4
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
32,084
54,924
Taken
61,938
35,677
Mitigated
36,850
17,377
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,828
3,522
0
7,229
16,721
7,069
48
917
15,736
0
50,207
L
Merlin
ANKTARI
Merlin
5,209
0
0
3,256
8,098
3,307
698
2,816
5,282
76,693
0
L
3,833
844
129
3,348
10,569
8,837
0
155
10,414
23,108
0
W
Geb
8,917
2,686
0
4,110
13,116
10,881
0
0
13,116
55,815
0
W
3,565
479
219
2,556
7,289
3,707
86
4,026
3,263
83,415
0
L
Neith
KaijuDad
Neith
6,354
2,221
0
2,448
12,397
6,063
0
603
11,794
0
50,009
L
Cliodhna
Kawa11 Angel
Cliodhna
9,860
2,374
89
7,203
14,153
11,574
40
6,860
6,230
0
51,277
W
Ratatoskr
achekid
Ratatoskr
9,398
4,618
0
2,732
11,224
4,808
574
946
10,278
0
57,474
W
10,703
5,514
0
2,894
8,343
3,130
1,400
1,353
6,990
0
52,884
W
7,923
1,013
270
4,596
14,952
13,151
0
2,717
12,235
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
37,960
481
Minions Killed
424
0
Camps Cleared
0
1,590,654
Distance Traveled
1,368,497
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,069
504
85
5
0
315,891
0
L
Merlin
8,207
513
125
8
0
257,075
3
L
Ra
6,398
400
35
2
0
246,812
0
W
Geb
8,627
539
97
6
0
294,919
3
W
Ra
9,155
572
141
9
0
329,395
4
L
Neith
7,536
471
86
5
0
252,517
6
L
Cliodhna
7,750
484
93
6
0
296,202
0
W
Ratatoskr
8,823
551
95
6
0
360,283
2
W
Neith
7,549
472
90
6
0
292,628
4
W
Mulan
8,660
541
58
4
0
313,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role