Player Matchup

Horus
Horus
AStonedTeddyBear
Horus
Level 51
God Stats
3W - 3L
1,854 SR
Queue Stats
117W - 83L
1,527 Elo+
Party 3
Atlas
Atlas
DarkTribal161
Atlas
Level 127
God Stats
2W - 4L
1,390 SR
Queue Stats
32W - 38L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
JustAshie
Jing Wei
Level 67
God Stats
74W - 45L
1,598 SR
Queue Stats
319W - 257L
1,574 Elo+
Party 2
Lancelot
Lancelot
K0bar
Lancelot
Level 125
God Stats
2W - 5L
1,371 SR
Queue Stats
145W - 96L
1,543 Elo+
Party 3
Yu Huang
Yu Huang
ScyrenKasaiyuki
Yu Huang
Level 158
God Stats
5W - 11L
1,560 SR
Queue Stats
355W - 320L
1,588 Elo+
Party 2
Team Averages
Level 106
1,555 SR
1,539 Elo+

VS

Team Averages
Level 45
1,565 SR
1,469 Elo+
Xing Tian
Xing Tian
Fmds
Xing Tian
Level 28
God Stats
1W - 1L
1,564 SR
Queue Stats
21W - 20L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
LilSmokie77
Danzaburou
Level 27
God Stats
2W - 1L
1,455 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 1
Bakasura
Bakasura
TigerThrower
Bakasura
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
64W - 53L
1,598 Elo+
Party 1
Cerberus
Cerberus
lilFufs
Cerberus
Level 41
God Stats
5W - 9L
1,499 SR
Queue Stats
74W - 93L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
Level 43
God Stats
5W - 4L
1,592 SR
Queue Stats
31W - 30L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
7,221
656
5,149
10,069
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 6
7,578
689
7,583
11,019
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
JustAshie
Jing Wei
14
0 / 0 / 5
7,782
707
5,745
5,970
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
K0bar
Lancelot
14
0 / 0 / 8
7,481
680
11,383
9,705
4,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
17
8 / 0 / 1
9,475
861
10,800
6,465
2,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fmds
Xing Tian
14
0 / 1 / 1
7,634
694
4,401
10,837
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
LilSmokie77
Danzaburou
12
0 / 4 / 0
6,931
630
7,368
9,520
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TigerThrower
Bakasura
14
0 / 3 / 0
7,666
697
7,932
11,370
7,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
lilFufs
Cerberus
13
1 / 2 / 0
7,727
702
4,367
15,256
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
thedevssuck
Ah Muzen Cab
14
0 / 1 / 0
7,487
681
9,498
8,837
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
11
Kills
1
1
Deaths
11
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
1
1
6
4
L
Xing Tian
Fmds
Xing Tian
0
1
1
0.5
W
Jing Wei
JustAshie
Jing Wei
0
0
5
2.5
W
Lancelot
K0bar
Lancelot
0
0
8
4
L
Danzaburou
LilSmokie77
Danzaburou
0
4
0
0
W
Yu Huang
8
0
1
8.5
L
Bakasura
TigerThrower
Bakasura
0
3
0
0
L
Cerberus
lilFufs
Cerberus
1
2
0
0.5
L
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
33,566
43,228
Taken
55,820
29,841
Mitigated
44,522
14,068
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,149
2,368
3,319
4,799
10,069
7,884
715
1,739
8,080
0
13,897
W
7,583
2,990
0
525
11,019
12,110
38
2,964
7,128
14,695
0
L
Xing Tian
Fmds
Xing Tian
4,401
533
0
765
10,837
13,066
0
4,107
6,552
13,983
0
W
Jing Wei
JustAshie
Jing Wei
5,745
2,969
0
783
5,970
2,295
261
871
4,496
0
38,973
W
Lancelot
K0bar
Lancelot
11,383
1,316
0
2,302
9,705
4,607
0
1,336
7,628
0
29,776
L
Danzaburou
LilSmokie77
Danzaburou
7,368
3,217
0
1,474
9,520
4,297
1,406
4,922
4,508
0
16,233
W
Yu Huang
10,800
982
193
2,147
6,465
2,945
911
1,858
4,252
42,180
0
L
Bakasura
TigerThrower
Bakasura
7,932
4,341
0
3,574
11,370
7,871
0
3,671
7,657
0
26,969
L
Cerberus
lilFufs
Cerberus
4,367
140
654
3,652
15,256
15,238
0
4,136
10,776
14,632
0
L
Ah Muzen Cab
thedevssuck
Ah Muzen Cab
9,498
4,466
0
4,667
8,837
4,050
177
1,547
7,246
0
44,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
37,445
257
Minions Killed
222
0
Camps Cleared
0
1,156,471
Distance Traveled
1,030,874
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,221
656
21
2
0
232,872
1
W
Atlas
7,578
689
22
2
0
230,672
1
L
Xing Tian
7,634
694
24
2
0
196,300
1
W
Jing Wei
7,782
707
69
6
0
209,727
5
W
Lancelot
7,481
680
56
5
0
276,173
1
L
Danzaburou
6,931
630
33
3
0
170,010
1
W
Yu Huang
9,475
861
89
8
0
207,027
3
L
Bakasura
7,666
697
63
6
0
239,033
3
L
Cerberus
7,727
702
32
3
0
213,655
3
L
Ah Muzen Cab
7,487
681
70
6
0
211,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role