Player Matchup

Olorun
Olorun
DirtyyDish
Olorun
Level 142
God Stats
1W - 1L
1,797 SR
Queue Stats
134W - 76L
1,685 Elo+
Party 1
Thoth
Thoth
KeefMcDoogal
Thoth
Level 88
God Stats
2W - 2L
1,577 SR
Queue Stats
95W - 40L
1,679 Elo+
Party 1
Nu Wa
Nu Wa
VeinedSnake
Nu Wa
Level 49
God Stats
0W - 2L
1,692 SR
Queue Stats
74W - 45L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
W0rldS3rp3nt
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,448 SR
Queue Stats
54W - 42L
1,612 Elo+
Solo
Ah Puch
Ah Puch
WholeWheast
Ah Puch
Level 123
God Stats
4W - 3L
1,745 SR
Queue Stats
230W - 235L
1,569 Elo+
Solo
Team Averages
Level 106
1,652 SR
1,637 Elo+

VS

Team Averages
Level 138
1,521 SR
1,535 Elo+
Achilles
Achilles
JplO
Achilles
Level 152
God Stats
1W - 0L
1,513 SR
Queue Stats
61W - 73L
1,426 Elo+
Solo
Chronos
Chronos
OZY098
Chronos
Level 160
God Stats
3W - 1L
1,819 SR
Queue Stats
137W - 117L
1,596 Elo+
Party 2
Bastet
Bastet
SacredTALGFY
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,552 Elo+
Solo
Shiva
Shiva
killer siko
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,537 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stevenoswald15
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
166W - 147L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DirtyyDish
Olorun
18
2 / 6 / 12
11,102
694
12,118
19,485
10,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 4 / 8
11,125
695
20,502
14,483
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 8
12,179
761
14,423
23,620
28,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
W0rldS3rp3nt
Ah Muzen Cab
19
5 / 7 / 7
11,221
701
16,774
18,300
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
WholeWheast
Ah Puch
18
1 / 4 / 12
10,541
659
19,832
13,002
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JplO
Achilles
19
8 / 3 / 14
11,931
746
15,984
24,119
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
OZY098
Chronos
20
9 / 2 / 11
12,872
805
17,872
18,576
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
4 / 2 / 19
11,849
741
20,000
16,490
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 15
11,076
692
12,135
22,092
24,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
stevenoswald15
Morgan Le Fay
18
5 / 6 / 12
11,956
747
19,654
16,742
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
19
Kills
27
27
Deaths
19
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
DirtyyDish
Olorun
2
6
12
1.33
W
Achilles
JplO
Achilles
8
3
14
5
L
5
4
8
2.25
W
Chronos
OZY098
Chronos
9
2
11
7.25
W
Bastet
4
2
19
6.75
L
6
6
8
1.67
L
Ah Muzen Cab
W0rldS3rp3nt
Ah Muzen Cab
5
7
7
1.21
L
Ah Puch
WholeWheast
Ah Puch
1
4
12
1.75
W
1
6
15
1.42
W
Morgan Le Fay
stevenoswald15
Morgan Le Fay
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,649
Damage
85,645
88,890
Taken
98,019
62,710
Mitigated
72,627
29,215
Healing
43,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DirtyyDish
Olorun
12,118
3,697
4,657
5,777
19,485
10,546
606
6,967
12,250
25,848
0
W
Achilles
JplO
Achilles
15,984
4,424
3,847
11,400
24,119
24,656
98
14,775
9,032
163
28,567
L
20,502
715
512
2,095
14,483
7,222
462
6,364
7,965
36,305
0
W
Chronos
OZY098
Chronos
17,872
5,593
1,691
4,293
18,576
8,891
5,852
12,140
6,270
54,241
0
W
Bastet
20,000
2,130
3,067
6,171
16,490
7,145
880
11,484
4,892
0
35,799
L
14,423
7,472
926
5,470
23,620
28,874
156
10,685
12,603
23,544
0
L
Ah Muzen Cab
W0rldS3rp3nt
Ah Muzen Cab
16,774
7,151
643
4,944
18,300
9,466
504
5,634
12,325
0
37,585
L
Ah Puch
WholeWheast
Ah Puch
19,832
1,860
2,246
1,945
13,002
6,602
198
8,039
4,870
33,294
0
W
12,135
860
3,041
3,644
22,092
24,599
493
13,567
8,179
0
29,157
W
Morgan Le Fay
stevenoswald15
Morgan Le Fay
19,654
269
2,322
3,710
16,742
7,336
818
13,767
2,771
48,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
59,684
197
Minions Killed
240
0
Camps Cleared
0
1,347,919
Distance Traveled
1,625,618
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,102
694
45
3
0
272,156
2
W
Achilles
11,931
746
28
2
0
334,671
5
L
Thoth
11,125
695
33
2
0
292,534
2
W
Chronos
12,872
805
102
6
0
300,868
0
W
Bastet
11,849
741
30
2
0
386,924
6
L
Nu Wa
12,179
761
19
1
0
253,006
0
L
Ah Muzen Cab
11,221
701
44
3
0
255,979
0
L
Ah Puch
10,541
659
56
4
0
274,244
2
W
Shiva
11,076
692
25
2
0
305,326
0
W
Morgan Le Fay
11,956
747
55
3
0
297,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role