Player Matchup

Poseidon
Poseidon
FlappyKlam3377
Poseidon
Level 156
God Stats
8W - 4L
1,576 SR
Queue Stats
242W - 246L
1,392 Elo+
Solo
Arachne
Arachne
GairWeeCoalMan
Arachne
Level 128
God Stats
9W - 2L
1,695 SR
Queue Stats
433W - 391L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
Tearith
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Zaphine
Cabrakan
Level 147
God Stats
1W - 0L
1,419 SR
Queue Stats
27W - 20L
1,560 Elo+
Solo
Anhur
Anhur
siavren
Anhur
Level 142
God Stats
3W - 1L
1,724 SR
Queue Stats
248W - 228L
1,547 Elo+
Party 1
Team Averages
Level 122
1,583 SR
1,507 Elo+

VS

Team Averages
Level 115
1,608 SR
1,528 Elo+
Bastet
Bastet
Aitor231
Bastet
Level 147
God Stats
4W - 5L
1,730 SR
Queue Stats
378W - 381L
1,556 Elo+
Party 2
Ra
Ra
Amhranna
Ra
Level 153
God Stats
6W - 5L
1,663 SR
Queue Stats
1,113W - 1,146L
1,526 Elo+
Party 2
Hercules
Hercules
Halwar23
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,558 Elo+
Solo
Xbalanque
Xbalanque
SirRican007
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
daddychillll
Cerberus
Level 109
God Stats
4W - 4L
1,648 SR
Queue Stats
225W - 238L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
8 / 3 / 29
12,874
757
37,492
15,845
8,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 3 / 20
14,167
833
30,565
23,269
22,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Tearith
Sylvanus
20
7 / 1 / 28
13,640
802
19,327
26,971
34,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
Zaphine
Cabrakan
19
4 / 4 / 34
12,741
749
13,912
34,226
46,414
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
siavren
Anhur
19
8 / 5 / 24
12,420
731
20,969
15,415
9,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aitor231
Bastet
15
6 / 10 / 4
10,700
629
18,874
24,518
13,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 11
11,919
701
24,484
15,649
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Halwar23
Hercules
20
2 / 7 / 8
11,140
655
14,783
41,960
51,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SirRican007
Xbalanque
17
3 / 11 / 7
11,099
653
16,196
23,166
11,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
daddychillll
Cerberus
18
1 / 7 / 10
11,554
680
9,377
41,458
62,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
54
40
Kills
14
16
Deaths
41
135
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aitor231
Bastet
6
10
4
0.8
L
2
6
11
1.25
W
Poseidon
8
3
29
7.5
W
13
3
20
7.67
L
Hercules
Halwar23
Hercules
2
7
8
0.86
L
Xbalanque
SirRican007
Xbalanque
3
11
7
0.59
W
Sylvanus
Tearith
Sylvanus
7
1
28
21
W
Cabrakan
Zaphine
Cabrakan
4
4
34
5.25
L
Cerberus
daddychillll
Cerberus
1
7
10
0.86
W
Anhur
siavren
Anhur
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,265
Damage
83,714
115,726
Taken
146,751
121,183
Mitigated
150,941
61,982
Healing
48,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aitor231
Bastet
18,874
3,438
677
4,776
24,518
13,913
635
14,075
10,443
0
30,083
L
24,484
880
9,252
2,683
15,649
10,512
1,503
9,245
6,404
53,288
0
W
Poseidon
37,492
6,842
2,582
1,578
15,845
8,783
2,559
5,457
10,388
72,126
0
W
30,565
16,362
5,315
7,206
23,269
22,454
697
7,471
14,557
1,607
39,113
L
Hercules
Halwar23
Hercules
14,783
2,988
898
12,067
41,960
51,660
640
19,682
22,278
0
32,505
L
Xbalanque
SirRican007
Xbalanque
16,196
5,673
292
2,237
23,166
11,995
617
12,650
10,516
0
35,473
W
Sylvanus
Tearith
Sylvanus
19,327
5,911
15,485
12,167
26,971
34,059
1,653
8,012
18,959
36,644
0
W
Cabrakan
Zaphine
Cabrakan
13,912
2,264
3,078
10,535
34,226
46,414
1,374
7,856
26,370
22,036
0
L
Cerberus
daddychillll
Cerberus
9,377
543
612
15,290
41,458
62,861
424
16,151
25,307
25,373
0
W
Anhur
siavren
Anhur
20,969
9,332
2,101
1,935
15,415
9,473
2,693
5,065
10,350
0
49,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,842
Gold Earned
56,412
193
Minions Killed
275
0
Camps Cleared
0
1,583,531
Distance Traveled
1,370,686
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,700
629
34
2
0
281,370
1
L
Ra
11,919
701
75
4
0
287,558
1
W
Poseidon
12,874
757
72
4
0
336,895
0
W
Arachne
14,167
833
30
2
0
371,342
1
L
Hercules
11,140
655
47
3
0
299,331
1
L
Xbalanque
11,099
653
72
4
0
229,284
0
W
Sylvanus
13,640
802
37
2
0
300,950
0
W
Cabrakan
12,741
749
16
1
0
286,532
1
L
Cerberus
11,554
680
47
3
0
273,143
2
W
Anhur
12,420
731
38
2
0
287,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role