Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ASadBoiiii
Cerberus
Level 160
God Stats
0W - 1L
1,884 SR
Queue Stats
150W - 143L
1,630 Elo+
Solo
Chiron
Chiron
Drøwzy
Chiron
Level 149
God Stats
8W - 4L
1,801 SR
Queue Stats
183W - 109L
1,709 Elo+
Party 2
Merlin
Merlin
bvcon
Merlin
Level 102
God Stats
8W - 5L
1,697 SR
Queue Stats
80W - 67L
1,600 Elo+
Party 2
Mulan
Mulan
xjuantonx909
Mulan
Level 146
God Stats
11W - 8L
1,677 SR
Queue Stats
203W - 159L
1,651 Elo+
Party 2
Team Averages
Level 140
1,712 SR
1,618 Elo+

VS

Team Averages
Level 133
1,674 SR
1,575 Elo+
Ah Puch
Ah Puch
Kryptic6969
Ah Puch
Level 113
God Stats
2W - 0L
1,762 SR
Queue Stats
174W - 158L
1,646 Elo+
Solo
Guan Yu
Guan Yu
Neon_Rancor
Guan Yu
Level 142
God Stats
6W - 2L
1,635 SR
Queue Stats
244W - 196L
1,538 Elo+
Party 1
Anhur
Anhur
QWWUPP
Anhur
Level 153
God Stats
8W - 3L
1,677 SR
Queue Stats
102W - 97L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
pepper0nipizza
Kuzenbo
Level 100
God Stats
1W - 3L
1,580 SR
Queue Stats
25W - 23L
1,561 Elo+
Solo
Bastet
Bastet
ragingblast12
Bastet
Level 158
God Stats
10W - 5L
1,716 SR
Queue Stats
321W - 214L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 1 / 2
7,734
703
7,461
8,720
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ASadBoiiii
Cerberus
15
2 / 1 / 2
8,090
735
6,366
12,172
11,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Drøwzy
Chiron
14
0 / 2 / 3
7,863
715
7,532
11,511
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
bvcon
Merlin
15
0 / 3 / 0
7,908
719
6,713
7,805
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
7,333
667
6,316
10,576
7,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kryptic6969
Ah Puch
16
2 / 2 / 4
8,976
816
13,736
7,738
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Neon_Rancor
Guan Yu
15
2 / 0 / 2
8,277
752
7,020
12,019
10,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
QWWUPP
Anhur
16
1 / 1 / 3
8,632
785
5,989
7,574
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 5
8,391
763
5,923
10,588
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 3
8,748
795
11,066
6,947
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
8
8
Deaths
4
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
2
2
L
Cerberus
ASadBoiiii
Cerberus
2
1
2
3
L
Chiron
Drøwzy
Chiron
0
2
3
0.75
W
Ah Puch
Kryptic6969
Ah Puch
2
2
4
2
W
Guan Yu
Neon_Rancor
Guan Yu
2
0
2
3
W
Anhur
QWWUPP
Anhur
1
1
3
2.5
L
Merlin
bvcon
Merlin
0
3
0
0
W
0
1
5
2.5
W
3
0
3
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
43,734
50,784
Taken
44,866
30,154
Mitigated
33,137
8,662
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,461
3,252
0
2,424
8,720
3,324
0
5,608
2,844
0
25,363
L
Cerberus
ASadBoiiii
Cerberus
6,366
297
0
2,499
12,172
11,176
0
5,821
6,121
19,498
0
L
Chiron
Drøwzy
Chiron
7,532
2,561
668
2,746
11,511
4,784
0
2,628
8,735
0
37,881
W
Ah Puch
Kryptic6969
Ah Puch
13,736
217
0
2,723
7,738
3,458
735
3,027
4,711
39,880
0
W
Guan Yu
Neon_Rancor
Guan Yu
7,020
529
997
1,634
12,019
10,511
830
4,135
7,884
0
23,728
W
Anhur
QWWUPP
Anhur
5,989
2,557
0
1,592
7,574
3,228
1,686
2,364
5,210
0
41,928
L
Merlin
bvcon
Merlin
6,713
487
0
0
7,805
3,399
99
2,735
4,990
35,965
0
W
5,923
2,414
535
3,199
10,588
12,875
503
2,952
7,636
14,829
0
W
11,066
2,226
0
1,684
6,947
3,065
186
601
6,346
0
28,597
L
6,316
482
0
325
10,576
7,471
0
1,995
8,427
0
11,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
43,024
270
Minions Killed
248
0
Camps Cleared
0
1,085,131
Distance Traveled
1,276,439
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,734
703
67
6
0
224,644
2
L
Cerberus
8,090
735
46
4
0
236,402
2
L
Chiron
7,863
715
81
7
0
210,017
0
W
Ah Puch
8,976
816
84
8
0
259,445
3
W
Guan Yu
8,277
752
31
3
0
271,354
1
W
Anhur
8,632
785
79
7
0
216,334
1
L
Merlin
7,908
719
71
6
0
205,968
4
W
Kuzenbo
8,391
763
13
1
0
253,536
3
W
Bastet
8,748
795
41
4
0
275,770
1
L
Mulan
7,333
667
5
0
0
208,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role