Player Matchup

Janus
Janus
AssassinBan3304
Janus
Level 76
God Stats
16W - 7L
1,485 SR
Queue Stats
259W - 267L
1,406 Elo+
Party 1
Achilles
Achilles
LukewarmCarpet
Achilles
Level 159
God Stats
4W - 4L
1,507 SR
Queue Stats
268W - 265L
1,498 Elo+
Party 2
Discordia
Discordia
RequitedAsp6935
Discordia
Level 148
God Stats
2W - 3L
1,342 SR
Queue Stats
59W - 69L
1,382 Elo+
Party 2
Lancelot
Lancelot
THG Snake0
Lancelot
Level 148
God Stats
2W - 3L
1,449 SR
Queue Stats
520W - 555L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
n3zt0r8382
Cthulhu
Level 84
God Stats
8W - 5L
1,584 SR
Queue Stats
388W - 438L
1,495 Elo+
Party 1
Team Averages
Level 123
1,473 SR
1,448 Elo+

VS

Team Averages
Level 78
1,447 SR
1,424 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gunguru
Izanami
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 133L
1,142 Elo+
Party 3
Erlang Shen
Erlang Shen
IamTejbz
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Reverend9991
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Persephone
Persephone
ThePoofs
Persephone
Level 157
God Stats
4W - 17L
1,233 SR
Queue Stats
653W - 673L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
15,826
833
20,093
17,467
6,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
19
4 / 6 / 12
12,729
670
9,538
22,568
28,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
RequitedAsp6935
Discordia
19
3 / 8 / 14
12,912
680
11,454
14,552
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
THG Snake0
Lancelot
20
8 / 10 / 10
13,685
720
20,006
25,661
16,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
n3zt0r8382
Cthulhu
20
7 / 5 / 15
15,724
828
18,149
32,656
34,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
11 / 8 / 10
13,126
691
13,391
16,193
9,854
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Gunguru
Izanami
20
15 / 6 / 7
16,795
884
22,311
19,450
9,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
IamTejbz
Erlang Shen
18
4 / 7 / 12
12,718
669
17,948
24,621
13,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
4 / 6 / 19
12,548
660
12,677
19,469
9,959
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ThePoofs
Persephone
19
1 / 7 / 11
13,058
687
20,700
15,992
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
31
Kills
35
36
Deaths
34
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
11
8
10
2
W
9
7
5
1.64
L
Izanami
Gunguru
Izanami
15
6
7
3.08
L
Erlang Shen
IamTejbz
Erlang Shen
4
7
12
1.43
W
Achilles
4
6
12
1.67
W
Discordia
RequitedAsp6935
Discordia
3
8
14
1.25
L
Ne Zha
4
6
19
2.25
W
Lancelot
THG Snake0
Lancelot
8
10
10
1.3
L
Persephone
ThePoofs
Persephone
1
7
11
0.93
W
Cthulhu
n3zt0r8382
Cthulhu
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,240
Damage
87,027
112,904
Taken
95,725
90,826
Mitigated
49,366
30,711
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
13,391
2,568
359
134
16,193
9,854
1,638
6,751
9,442
0
15,487
W
20,093
1,196
491
1,659
17,467
6,640
2,354
3,865
12,519
61,859
0
L
Izanami
Gunguru
Izanami
22,311
14,108
746
4,094
19,450
9,087
4,770
12,609
6,841
0
64,661
L
Erlang Shen
IamTejbz
Erlang Shen
17,948
10,413
2,947
6,560
24,621
13,330
764
10,134
14,487
0
24,795
W
Achilles
9,538
3,207
1,091
2,249
22,568
28,477
1,710
4,736
17,801
0
15,160
W
Discordia
RequitedAsp6935
Discordia
11,454
291
342
1,216
14,552
4,683
1,749
1,291
12,925
26,517
0
L
Ne Zha
12,677
4,629
2,311
3,906
19,469
9,959
1,428
10,505
8,964
0
22,243
W
Lancelot
THG Snake0
Lancelot
20,006
4,929
553
2,853
25,661
16,671
1,080
4,663
20,765
0
34,144
L
Persephone
ThePoofs
Persephone
20,700
179
1,027
2,023
15,992
7,136
373
9,694
6,291
49,955
0
W
Cthulhu
n3zt0r8382
Cthulhu
18,149
345
5,236
15,021
32,656
34,355
769
6,145
26,073
48,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,876
Gold Earned
68,245
213
Minions Killed
197
0
Camps Cleared
0
1,650,379
Distance Traveled
1,622,958
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,126
691
9
0
0
296,719
2
W
Janus
15,826
833
98
5
0
323,171
0
L
Izanami
16,795
884
97
5
0
312,054
2
L
Erlang Shen
12,718
669
14
1
0
336,512
1
W
Achilles
12,729
670
12
1
0
284,468
0
W
Discordia
12,912
680
47
2
0
325,185
0
L
Ne Zha
12,548
660
16
1
0
347,365
2
W
Lancelot
13,685
720
20
1
0
329,293
1
L
Persephone
13,058
687
61
3
0
330,308
1
W
Cthulhu
15,724
828
36
2
0
388,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role