Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kickback619
Kuzenbo
Level 143
God Stats
11W - 5L
1,674 SR
Queue Stats
324W - 138L
1,948 Elo+
Party 2
Scylla
Scylla
scyllasmurf1
Scylla
Level 29
God Stats
310W - 31L
2,085 SR
Queue Stats
380W - 72L
2,015 Elo+
Party 2
Team Averages
Level 96
1,753 SR
1,821 Elo+

VS

Team Averages
Level 105
1,451 SR
1,505 Elo+
Tyr
Tyr
ChickenJoe3753
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,592 Elo+
Party 1
Merlin
Merlin
LastGen PaNzEr
Merlin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,629 Elo+
Party 1
Skadi
Skadi
alilturtli
Skadi
Level 89
God Stats
3W - 7L
1,354 SR
Queue Stats
148W - 265L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
7 / 0 / 4
9,102
827
10,513
9,128
5,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Kickback619
Kuzenbo
14
3 / 0 / 11
8,989
817
4,747
9,574
11,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
4 / 2 / 5
8,767
797
9,530
9,094
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,427
584
3,242
7,259
4,290
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 4 / 0
7,400
673
9,210
9,306
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
0 / 7 / 1
6,766
615
5,837
11,366
4,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
4
9
L
0
3
1
0.17
W
Kuzenbo
Kickback619
Kuzenbo
3
0
11
8.5
L
2
4
0
0.5
L
Skadi
0
7
1
0.07
W
Scylla
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
18,289
27,796
Taken
27,931
19,931
Mitigated
12,337
5,736
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,513
4,142
0
1,892
9,128
5,466
197
3,630
5,498
0
33,820
L
3,242
404
66
1,031
7,259
4,290
0
2,950
3,873
0
10,384
W
Kuzenbo
Kickback619
Kuzenbo
4,747
2,305
568
1,586
9,574
11,154
523
3,088
6,486
19,296
0
L
9,210
864
0
1,250
9,306
3,655
0
4,192
4,714
34,100
0
L
Skadi
5,837
1,992
0
140
11,366
4,392
0
6,749
4,252
0
15,637
W
Scylla
9,530
1,845
0
1,690
9,094
3,311
1,209
2,575
6,519
39,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
20,593
149
Minions Killed
110
0
Camps Cleared
0
613,628
Distance Traveled
497,122
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,102
827
48
4
0
217,300
0
L
Tyr
6,427
584
21
2
0
148,015
1
W
Kuzenbo
8,989
817
24
2
0
223,850
0
L
Merlin
7,400
673
53
5
0
178,100
4
L
Skadi
6,766
615
36
3
0
171,007
3
W
Scylla
8,767
797
77
7
0
172,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role