Player Matchup

Cernunnos
Cernunnos
Krieg P Waldo
Cernunnos
Level 138
God Stats
1W - 2L
1,622 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 1
Anubis
Anubis
MortalScrubs
Anubis
Level 118
God Stats
4W - 4L
1,632 SR
Queue Stats
33W - 43L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Rex Raptor X
Zhong Kui
Level 155
God Stats
4W - 2L
1,459 SR
Queue Stats
90W - 106L
1,445 Elo+
Party 1
Nemesis
Nemesis
Zaelek
Nemesis
Level 120
God Stats
11W - 13L
1,503 SR
Queue Stats
33W - 35L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
jamiebyrer1224
Sylvanus
Level 143
God Stats
1W - 0L
1,596 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 1
Team Averages
Level 135
1,562 SR
1,453 Elo+

VS

Team Averages
Level 82
1,542 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Aurapherious
Ao Kuang
Level 59
God Stats
7W - 4L
1,658 SR
Queue Stats
125W - 113L
1,500 Elo+
Party 2
Bellona
Bellona
ImperialBudderz
Bellona
Level 155
God Stats
16W - 13L
1,569 SR
Queue Stats
303W - 305L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Matt924
Nu Wa
Level 123
God Stats
30W - 40L
1,485 SR
Queue Stats
423W - 422L
1,465 Elo+
Solo
Sol
Sol
africanprince73
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
crissont
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krieg P Waldo
Cernunnos
19
1 / 4 / 4
12,042
547
15,433
26,131
12,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
4 / 3 / 4
12,832
583
24,516
21,495
12,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rex Raptor X
Zhong Kui
20
5 / 7 / 2
13,277
604
14,897
24,560
17,867
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Zaelek
Nemesis
19
9 / 4 / 3
13,032
592
13,466
24,822
11,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
17
5 / 2 / 10
12,319
560
11,526
25,893
25,994
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aurapherious
Ao Kuang
16
9 / 6 / 3
11,002
500
16,566
25,746
10,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 6 / 5
11,480
522
19,861
23,216
22,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Matt924
Nu Wa
17
2 / 3 / 5
9,982
454
19,045
15,314
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 1
9,475
431
15,629
19,737
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
crissont
Cthulhu
13
0 / 6 / 4
7,465
339
7,961
19,645
13,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
24
Kills
20
20
Deaths
24
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aurapherious
Ao Kuang
9
6
3
1.75
L
6
6
5
1.42
W
Cernunnos
Krieg P Waldo
Cernunnos
1
4
4
0.75
L
Nu Wa
Matt924
Nu Wa
2
3
5
1.5
W
Anubis
4
3
4
2
W
Zhong Kui
Rex Raptor X
Zhong Kui
5
7
2
0.86
W
Nemesis
Zaelek
Nemesis
9
4
3
2.63
L
3
3
1
1.17
L
Cthulhu
crissont
Cthulhu
0
6
4
0.33
W
Sylvanus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,838
Damage
79,062
122,901
Taken
103,658
80,865
Mitigated
58,625
62,881
Healing
24,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aurapherious
Ao Kuang
16,566
5,946
0
8,664
25,746
10,102
0
11,687
14,059
81,512
0
L
19,861
8,796
0
4,429
23,216
22,112
0
13,345
9,871
0
88,901
W
Cernunnos
Krieg P Waldo
Cernunnos
15,433
8,511
0
14,086
26,131
12,423
3,022
12,595
13,184
0
129,309
L
Nu Wa
Matt924
Nu Wa
19,045
5,127
0
1,802
15,314
4,810
0
10,323
4,991
100,026
0
W
Anubis
24,516
911
638
12,919
21,495
12,842
1,791
17,141
4,240
132,300
0
W
Zhong Kui
Rex Raptor X
Zhong Kui
14,897
807
0
10,622
24,560
17,867
2,437
4,630
19,930
95,760
0
W
Nemesis
Zaelek
Nemesis
13,466
8,374
0
10,731
24,822
11,739
0
10,174
14,602
0
113,445
L
15,629
5,964
0
8,551
19,737
8,147
0
3,506
16,231
67,082
8,887
L
Cthulhu
crissont
Cthulhu
7,961
458
143
1,088
19,645
13,454
0
12,078
7,567
25,703
0
W
Sylvanus
11,526
2,007
3,343
10,542
25,893
25,994
695
12,521
12,642
35,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
49,404
707
Minions Killed
572
0
Camps Cleared
0
1,844,732
Distance Traveled
1,870,369
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,002
500
103
5
0
390,402
3
L
Bellona
11,480
522
149
7
0
392,772
4
W
Cernunnos
12,042
547
179
8
0
347,758
3
L
Nu Wa
9,982
454
152
7
0
369,671
6
W
Anubis
12,832
583
220
10
0
346,733
0
W
Zhong Kui
13,277
604
167
8
0
322,329
0
W
Nemesis
13,032
592
110
5
0
442,350
0
L
Sol
9,475
431
126
6
0
378,061
2
L
Cthulhu
7,465
339
42
2
0
339,463
0
W
Sylvanus
12,319
560
31
1
0
385,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role