Player Matchup

Cthulhu
Cthulhu
BlacA55Assassin
Cthulhu
Level 107
God Stats
6W - 7L
1,519 SR
Queue Stats
121W - 143L
1,258 Elo+
Solo
Atlas
Atlas
MiamiV666
Atlas
Level 55
God Stats
10W - 5L
1,385 SR
Queue Stats
117W - 144L
1,332 Elo+
Party 3
Skadi
Skadi
RRxCoke
Skadi
Level 79
God Stats
41W - 36L
1,508 SR
Queue Stats
89W - 98L
1,313 Elo+
Solo
Sol
Sol
S1d3Zh0w
Sol
Level 57
God Stats
34W - 26L
1,527 SR
Queue Stats
52W - 48L
1,351 Elo+
Solo
Arachne
Arachne
XbviceX123
Arachne
Level 69
God Stats
12W - 11L
1,526 SR
Queue Stats
198W - 226L
1,371 Elo+
Party 3
Team Averages
Level 73
1,493 SR
1,325 Elo+

VS

Team Averages
Level 83
1,530 SR
1,271 Elo+
Loki
Loki
Odeadly tigerO
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,191 Elo+
Party 2
Mulan
Mulan
OldUncleClinty
Mulan
Level 102
God Stats
3W - 6L
1,499 SR
Queue Stats
295W - 327L
1,336 Elo+
Party 1
Izanami
Izanami
Typhon316-TTV
Izanami
Level 157
God Stats
16W - 17L
1,508 SR
Queue Stats
177W - 194L
1,317 Elo+
Solo
Merlin
Merlin
UnholyJ3wBun
Merlin
Level 86
God Stats
1W - 1L
1,643 SR
Queue Stats
186W - 212L
1,360 Elo+
Party 1
Bacchus
Bacchus
bossasaurus6633
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,303
519
8,117
14,638
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
MiamiV666
Atlas
13
3 / 0 / 11
9,049
566
7,241
11,476
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
RRxCoke
Skadi
14
5 / 1 / 2
9,142
571
9,240
10,278
3,948
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 2 / 3
9,694
606
18,460
12,707
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
XbviceX123
Arachne
13
2 / 1 / 2
8,149
509
3,811
11,973
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,637
477
3,081
12,885
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 4 / 1
8,255
516
6,853
14,391
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
12
1 / 4 / 2
7,729
483
8,962
11,265
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
1 / 6 / 2
7,797
487
8,557
10,219
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 3
6,215
388
4,041
14,956
16,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
7
8
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Atlas
MiamiV666
Atlas
3
0
11
8.5
L
3
2
1
1.75
L
2
4
1
0.63
W
Skadi
RRxCoke
Skadi
5
1
2
6
W
10
2
3
5.75
L
Izanami
1
4
2
0.5
L
Merlin
1
6
2
0.33
W
Arachne
XbviceX123
Arachne
2
1
2
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
31,494
61,072
Taken
63,716
40,248
Mitigated
42,422
18,535
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,117
1,219
103
3,286
14,638
14,789
100
961
13,071
43,249
0
W
Atlas
MiamiV666
Atlas
7,241
3,426
0
3,567
11,476
11,452
622
2,824
8,652
26,901
2,233
L
3,081
908
0
4,406
12,885
5,019
0
5,075
7,585
0
55,189
L
6,853
1,407
0
6,210
14,391
11,699
408
8,250
4,955
0
46,285
W
Skadi
RRxCoke
Skadi
9,240
4,514
0
2,616
10,278
3,948
1,275
2,842
7,436
0
65,481
W
18,460
5,589
359
6,566
12,707
5,158
5,811
3,828
8,777
64,035
0
L
Izanami
8,962
6,016
0
2,174
11,265
4,981
170
5,895
5,255
0
59,260
L
Merlin
8,557
1,022
35
1,945
10,219
4,205
219
6,357
3,452
50,386
0
W
Arachne
XbviceX123
Arachne
3,811
2,564
0
2,038
11,973
4,901
748
2,143
9,785
0
54,588
L
4,041
981
0
0
14,956
16,518
162
5,808
9,009
20,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
37,633
400
Minions Killed
422
0
Camps Cleared
0
1,427,098
Distance Traveled
1,392,538
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,303
519
68
4
0
230,545
2
W
Atlas
9,049
566
41
3
0
300,477
1
L
Loki
7,637
477
90
6
0
330,197
6
L
Mulan
8,255
516
95
6
0
229,214
6
W
Skadi
9,142
571
98
6
0
286,068
2
W
Sol
9,694
606
98
6
0
272,120
0
L
Izanami
7,729
483
115
7
0
300,331
1
L
Merlin
7,797
487
90
6
0
238,627
1
W
Arachne
8,149
509
95
6
0
337,888
4
L
Bacchus
6,215
388
32
2
0
294,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role