Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BurntChickenNugs
Nu Wa
Level 67
God Stats
42W - 24L
1,634 SR
Queue Stats
160W - 150L
1,461 Elo+
Solo
Da Ji
Da Ji
Rabb1t81
Da Ji
Level 30
God Stats
6W - 6L
1,421 SR
Queue Stats
63W - 53L
1,503 Elo+
Party 1
Artemis
Artemis
Skill Issue 282
Artemis
Level 51
God Stats
36W - 24L
1,568 SR
Queue Stats
101W - 89L
1,481 Elo+
Party 1
Nike
Nike
Trickster67
Nike
Level 128
God Stats
2W - 2L
1,531 SR
Queue Stats
188W - 174L
1,548 Elo+
Party 1
Team Averages
Level 87
1,531 SR
1,499 Elo+

VS

Team Averages
Level 77
1,455 SR
1,423 Elo+
Bacchus
Bacchus
Dreztina
Bacchus
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 13L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 136
God Stats
16W - 11L
1,396 SR
Queue Stats
65W - 59L
1,449 Elo+
Solo
Apollo
Apollo
NiceSack
Apollo
Level 74
God Stats
10W - 7L
1,487 SR
Queue Stats
108W - 99L
1,494 Elo+
Party 2
Arachne
Arachne
Nicemaul
Arachne
Level 68
God Stats
6W - 5L
1,624 SR
Queue Stats
60W - 64L
1,460 Elo+
Party 2
Mulan
Mulan
SlainMyth
Mulan
Level 103
God Stats
1W - 2L
1,268 SR
Queue Stats
5W - 11L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 3 / 2
6,070
379
4,455
15,120
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 2
6,479
405
6,085
9,807
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Rabb1t81
Da Ji
14
3 / 5 / 1
8,005
500
5,888
13,674
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
7,430
464
5,749
13,137
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 2
8,664
542
11,912
15,811
13,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dreztina
Bacchus
11
2 / 1 / 5
7,772
486
5,436
7,876
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 0 / 6
9,973
623
11,074
6,051
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
NiceSack
Apollo
14
2 / 1 / 5
8,695
543
6,931
10,370
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Nicemaul
Arachne
17
12 / 2 / 5
10,551
659
14,666
15,946
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
SlainMyth
Mulan
13
2 / 5 / 4
8,737
546
6,454
17,363
11,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
1
7
2
0.29
W
Bacchus
Dreztina
Bacchus
2
1
5
4.5
W
6
0
6
9
W
Apollo
NiceSack
Apollo
2
1
5
4.5
W
Arachne
Nicemaul
Arachne
12
2
5
7.25
L
Da Ji
Rabb1t81
Da Ji
3
5
1
0.7
L
1
4
2
0.5
W
Mulan
SlainMyth
Mulan
2
5
4
0.8
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
44,561
67,549
Taken
57,606
39,134
Mitigated
32,169
10,336
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,455
1,103
0
1,538
15,120
11,665
0
4,192
10,772
25,177
4,726
L
6,085
1,124
0
130
9,807
3,312
0
5,178
4,421
40,882
0
W
Bacchus
Dreztina
Bacchus
5,436
967
0
1,165
7,876
7,183
0
2,026
5,850
13,543
40
W
11,074
2,592
0
918
6,051
2,463
746
3,418
2,633
80,451
0
W
Apollo
NiceSack
Apollo
6,931
3,614
0
4,870
10,370
4,124
930
1,712
8,658
0
61,705
W
Arachne
Nicemaul
Arachne
14,666
8,700
0
5,769
15,946
6,938
106
2,406
13,540
0
91,513
L
Da Ji
Rabb1t81
Da Ji
5,888
1,874
0
427
13,674
5,746
0
2,452
11,062
0
58,409
L
5,749
3,334
0
4,092
13,137
4,837
0
1,787
11,284
0
52,373
W
Mulan
SlainMyth
Mulan
6,454
1,142
0
6,770
17,363
11,461
0
687
16,676
0
52,366
L
11,912
2,548
0
4,149
15,811
13,574
0
2,197
13,500
0
70,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
45,728
400
Minions Killed
496
0
Camps Cleared
0
1,464,785
Distance Traveled
1,566,291
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,070
379
38
2
0
292,594
9
L
Nu Wa
6,479
405
56
4
0
298,453
1
W
Bacchus
7,772
486
9
1
0
338,012
3
W
Nu Wa
9,973
623
146
9
0
305,333
9
W
Apollo
8,695
543
100
6
0
280,386
3
W
Arachne
10,551
659
132
8
0
348,057
2
L
Da Ji
8,005
500
102
6
0
317,227
0
L
Artemis
7,430
464
81
5
0
255,800
1
W
Mulan
8,737
546
109
7
0
294,503
7
L
Nike
8,664
542
123
8
0
300,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role