Player Matchup

Izanami
Izanami
CH Blues
Izanami
Level 7
God Stats
0W - 4L
1,287 SR
Queue Stats
2W - 10L
1,129 Elo+
Party 2
Raijin
Raijin
Sebast1an C
Raijin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,134 Elo+
Party 2
Khepri
Khepri
matfatiusman
Khepri
Level 28
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 12L
1,134 Elo+
Party 2
Team Averages
Level 31
1,377 SR
1,133 Elo+

VS

Team Averages
Level 43
1,338 SR
1,209 Elo+
Merlin
Merlin
Ballin2609
Merlin
Level 47
God Stats
23W - 26L
1,363 SR
Queue Stats
39W - 62L
1,209 Elo+
Party 1
Artemis
Artemis
DemonicPanda23
Artemis
Level 29
God Stats
3W - 3L
1,197 SR
Queue Stats
25W - 40L
1,192 Elo+
Party 1
Amaterasu
Amaterasu
NordicRaven
Amaterasu
Level 54
God Stats
8W - 10L
1,454 SR
Queue Stats
11W - 16L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CH Blues
Izanami
16
1 / 5 / 7
10,523
658
7,007
14,653
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
17
7 / 3 / 4
11,794
737
12,928
14,037
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
3 / 2 / 8
10,886
680
9,153
19,046
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ballin2609
Merlin
17
1 / 2 / 6
11,600
725
10,631
9,634
3,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 7
11,004
688
20,291
14,870
5,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
NordicRaven
Amaterasu
18
7 / 2 / 2
12,481
780
10,282
15,239
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
10
10
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ballin2609
Merlin
1
2
6
2
L
Izanami
CH Blues
Izanami
1
5
7
0.9
W
2
7
7
0.79
W
Amaterasu
NordicRaven
Amaterasu
7
2
2
4
L
Raijin
7
3
4
3
L
Khepri
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
41,204
47,736
Taken
39,743
24,760
Mitigated
17,604
2,518
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ballin2609
Merlin
10,631
1,103
754
2,630
9,634
3,986
0
6,880
2,754
62,355
0
L
Izanami
CH Blues
Izanami
7,007
3,965
0
553
14,653
7,926
0
3,174
11,479
0
49,124
W
20,291
12,906
474
2,707
14,870
5,642
192
6,497
8,373
0
50,188
W
Amaterasu
NordicRaven
Amaterasu
10,282
4,789
0
6,387
15,239
7,976
2,614
8,807
6,432
0
30,506
L
Raijin
12,928
1,670
549
686
14,037
6,287
0
3,406
10,631
44,357
0
L
Khepri
9,153
404
199
531
19,046
10,547
216
4,094
14,952
28,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
35,085
179
Minions Killed
188
0
Camps Cleared
0
796,840
Distance Traveled
826,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,600
725
106
7
0
279,466
0
L
Izanami
10,523
658
90
6
0
264,112
3
W
Artemis
11,004
688
42
3
0
223,946
4
W
Amaterasu
12,481
780
40
3
0
322,916
0
L
Raijin
11,794
737
65
4
0
255,574
0
L
Khepri
10,886
680
24
2
0
277,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role