Player Matchup

Sol
Sol
Razor_TheRatKing
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,401 Elo+
Party 1
Bellona
Bellona
jbooogie1
Bellona
Level 134
God Stats
3W - 2L
1,451 SR
Queue Stats
233W - 258L
1,419 Elo+
Party 1
Thor
Thor
moneydrugstgod
Thor
Level 136
God Stats
3W - 2L
1,582 SR
Queue Stats
274W - 297L
1,432 Elo+
Party 1
Team Averages
Level 126
1,511 SR
1,417 Elo+

VS

Team Averages
Level 79
1,431 SR
1,237 Elo+
Bastet
Bastet
Alexis_Pro_Style
Bastet
Level 87
God Stats
32W - 42L
1,485 SR
Queue Stats
314W - 422L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
IXxVIKTORxXI
Ao Kuang
Level 125
God Stats
0W - 1L
1,666 SR
Queue Stats
90W - 120L
1,344 Elo+
Party 2
Ishtar
Ishtar
xavilesx
Ishtar
Level 24
God Stats
0W - 7L
1,144 SR
Queue Stats
0W - 7L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 10
12,093
806
20,082
18,823
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
jbooogie1
Bellona
18
6 / 0 / 14
12,073
805
13,058
14,107
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
14 / 3 / 7
12,780
852
21,373
16,627
7,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 4
11,939
796
18,435
24,891
10,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
IXxVIKTORxXI
Ao Kuang
14
3 / 9 / 4
9,563
638
7,508
19,334
7,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
xavilesx
Ishtar
13
1 / 8 / 6
9,566
638
5,229
17,536
6,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
10
10
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
L
Ao Kuang
IXxVIKTORxXI
Ao Kuang
3
9
4
0.56
W
7
7
10
1.71
W
Bellona
jbooogie1
Bellona
6
0
14
13
W
14
3
7
5.83
L
Ishtar
xavilesx
Ishtar
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,513
Damage
31,172
49,557
Taken
61,761
31,117
Mitigated
24,777
11,403
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,435
4,569
0
4,159
24,891
10,425
266
7,356
17,038
0
47,997
L
Ao Kuang
IXxVIKTORxXI
Ao Kuang
7,508
2,830
0
2,676
19,334
7,845
176
5,361
13,598
18,323
0
W
20,082
9,436
0
7,065
18,823
7,924
2,173
2,973
15,850
50,528
6,524
W
Bellona
jbooogie1
Bellona
13,058
3,967
0
3,159
14,107
15,914
860
1,288
12,819
0
35,868
W
21,373
3,666
0
1,179
16,627
7,279
535
3,334
13,162
0
59,340
L
Ishtar
xavilesx
Ishtar
5,229
2,280
0
1,824
17,536
6,507
968
4,813
12,431
0
31,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
31,068
168
Minions Killed
122
0
Camps Cleared
0
766,527
Distance Traveled
696,100
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,939
796
51
3
0
255,078
1
L
Ao Kuang
9,563
638
21
1
0
219,664
0
W
Sol
12,093
806
68
5
0
216,532
0
W
Bellona
12,073
805
43
3
0
284,925
0
W
Thor
12,780
852
57
4
0
265,070
0
L
Ishtar
9,566
638
50
3
0
221,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role