Player Matchup

Sobek
Sobek
CarryDk-
Sobek
Level 116
God Stats
4W - 3L
1,772 SR
Queue Stats
663W - 583L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
TarotMoon
Baba Yaga
Level 93
God Stats
8W - 9L
1,498 SR
Queue Stats
345W - 406L
1,448 Elo+
Party 1
Shiva
Shiva
crazyplayer30
Shiva
Level 64
God Stats
6W - 4L
1,704 SR
Queue Stats
274W - 242L
1,499 Elo+
Party 3
Chang'e
Chang'e
goku_ss_god_Blue
Chang'e
Level 129
God Stats
14W - 14L
1,520 SR
Queue Stats
698W - 613L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
oreo844
Hou Yi
Level 57
God Stats
195W - 165L
1,596 SR
Queue Stats
239W - 232L
1,539 Elo+
Party 1
Team Averages
Level 92
1,618 SR
1,503 Elo+

VS

Team Averages
Level 126
1,551 SR
1,519 Elo+
Chernobog
Chernobog
Mangekiosh
Chernobog
Level 108
God Stats
1W - 0L
1,287 SR
Queue Stats
38W - 29L
1,588 Elo+
Party 2
Thoth
Thoth
Mc3pic
Thoth
Level 154
God Stats
163W - 116L
1,558 SR
Queue Stats
223W - 196L
1,521 Elo+
Solo
Thor
Thor
SYov
Thor
Level 150
God Stats
3W - 2L
1,577 SR
Queue Stats
228W - 261L
1,486 Elo+
Party 2
Vamana
Vamana
TightP
Vamana
Level 94
God Stats
23W - 20L
1,662 SR
Queue Stats
277W - 317L
1,486 Elo+
Solo
Geb
Geb
crystaliq
Geb
Level 126
God Stats
7W - 3L
1,671 SR
Queue Stats
515W - 512L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CarryDk-
Sobek
10
0 / 4 / 3
7,291
456
5,383
18,113
16,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
TarotMoon
Baba Yaga
12
1 / 5 / 0
7,561
473
5,838
12,342
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
7,702
481
8,030
15,258
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 1
9,045
565
8,653
15,000
6,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
oreo844
Hou Yi
13
2 / 2 / 1
8,207
513
10,032
12,445
5,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mangekiosh
Chernobog
13
4 / 3 / 6
8,335
521
7,843
14,104
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Mc3pic
Thoth
15
9 / 0 / 6
9,630
602
16,352
7,931
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
SYov
Thor
12
3 / 2 / 9
8,069
504
8,016
12,412
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
TightP
Vamana
15
2 / 0 / 3
9,133
571
11,296
12,342
8,560
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 7
6,113
382
5,624
10,021
8,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
18
18
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
CarryDk-
Sobek
0
4
3
0.38
W
Chernobog
Mangekiosh
Chernobog
4
3
6
2.33
W
Thoth
Mc3pic
Thoth
9
0
6
12
W
Thor
SYov
Thor
3
2
9
3.75
L
Baba Yaga
TarotMoon
Baba Yaga
1
5
0
0.2
W
Vamana
TightP
Vamana
2
0
3
3.5
L
2
5
2
0.6
W
0
2
7
1.75
L
1
2
1
0.75
L
Hou Yi
oreo844
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
49,131
73,158
Taken
56,810
38,171
Mitigated
30,717
23,836
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CarryDk-
Sobek
5,383
510
0
4,398
18,113
16,599
27
7,990
10,123
22,165
3,978
W
Chernobog
Mangekiosh
Chernobog
7,843
5,017
0
5,573
14,104
5,092
0
3,900
10,204
0
47,480
W
Thoth
Mc3pic
Thoth
16,352
583
335
1,710
7,931
3,419
0
3,084
4,847
78,041
0
W
Thor
SYov
Thor
8,016
2,637
0
4,157
12,412
4,789
0
2,359
10,053
0
50,526
L
Baba Yaga
TarotMoon
Baba Yaga
5,838
200
0
2,163
12,342
4,835
1,056
4,757
7,585
54,555
0
W
Vamana
TightP
Vamana
11,296
5,314
0
2,856
12,342
8,560
0
6,765
5,577
0
76,915
L
8,030
1,485
358
1,797
15,258
5,394
225
5,222
10,036
0
55,244
W
5,624
582
449
854
10,021
8,857
0
3,540
6,481
18,746
0
L
8,653
1,002
576
8,878
15,000
6,099
854
1,846
13,154
72,970
0
L
Hou Yi
oreo844
Hou Yi
10,032
4,751
0
5,666
12,445
5,244
828
2,161
10,284
0
66,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
41,280
464
Minions Killed
431
0
Camps Cleared
0
1,461,236
Distance Traveled
1,629,809
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,291
456
29
2
0
302,418
4
W
Chernobog
8,335
521
75
5
0
307,176
3
W
Thoth
9,630
602
121
8
0
309,140
6
W
Thor
8,069
504
76
5
0
293,758
2
L
Baba Yaga
7,561
473
89
6
0
267,505
2
W
Vamana
9,133
571
139
9
0
376,138
1
L
Shiva
7,702
481
92
6
0
339,724
1
W
Geb
6,113
382
20
1
0
343,597
7
L
Chang'e
9,045
565
151
9
0
274,398
2
L
Hou Yi
8,207
513
103
6
0
277,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role