Player Matchup

Sobek
Sobek
DirtyyDish
Sobek
Level 142
God Stats
1W - 1L
1,791 SR
Queue Stats
194W - 94L
1,760 Elo+
Party 2
Medusa
Medusa
KeefMcDoogal
Medusa
Level 88
God Stats
9W - 2L
1,901 SR
Queue Stats
247W - 121L
1,744 Elo+
Party 2
Merlin
Merlin
ScorchedSkag
Merlin
Level 115
God Stats
1W - 0L
1,398 SR
Queue Stats
14W - 21L
1,349 Elo+
Party 3
Bellona
Bellona
Thunderbach
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,219 Elo+
Party 3
Discordia
Discordia
VeinedSnake
Discordia
Level 49
God Stats
3W - 1L
1,805 SR
Queue Stats
125W - 34L
1,738 Elo+
Party 2
Team Averages
Level 95
1,679 SR
1,562 Elo+

VS

Team Averages
Level 107
1,702 SR
1,522 Elo+
Thor
Thor
BarkBorkWoof
Thor
Level 17
God Stats
3W - 1L
1,902 SR
Queue Stats
7W - 5L
1,557 Elo+
Solo
Shiva
Shiva
Darth Alroth
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,416 Elo+
Party 1
Janus
Janus
JovenIzguerra
Janus
Level 148
God Stats
0W - 1L
1,884 SR
Queue Stats
224W - 201L
1,534 Elo+
Party 1
Chronos
Chronos
SUCCThis
Chronos
Level 158
God Stats
2W - 1L
1,543 SR
Queue Stats
158W - 143L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
Vxns Soul Vz
Heimdallr
Level 125
God Stats
5W - 5L
1,679 SR
Queue Stats
73W - 66L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
4 / 0 / 15
9,887
899
10,372
18,076
20,746
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
17
9 / 3 / 7
9,606
873
15,546
12,145
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
15
3 / 1 / 8
8,586
781
7,352
8,295
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Thunderbach
Bellona
14
1 / 2 / 7
7,824
711
4,405
11,495
11,014
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
VeinedSnake
Discordia
17
5 / 0 / 13
9,385
853
14,268
9,069
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,166
742
11,564
8,801
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 3
7,706
701
7,728
16,124
9,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 2
7,991
726
8,804
12,484
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SUCCThis
Chronos
14
1 / 6 / 4
7,958
723
6,841
13,591
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Vxns Soul Vz
Heimdallr
15
2 / 2 / 0
8,195
745
7,742
10,205
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
22
Kills
6
6
Deaths
22
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
1
6
3
0.42
W
Sobek
4
0
15
11.5
L
0
7
2
0.14
W
Medusa
9
3
7
4.17
L
Chronos
SUCCThis
Chronos
1
6
4
0.5
W
Merlin
3
1
8
7
W
Bellona
Thunderbach
Bellona
1
2
7
2.25
W
Discordia
VeinedSnake
Discordia
5
0
13
11.5
L
Heimdallr
Vxns Soul Vz
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,943
Damage
42,679
59,080
Taken
61,205
45,291
Mitigated
31,955
19,453
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,564
893
0
1,522
8,801
5,024
0
3,959
4,842
0
29,290
L
7,728
2,053
155
2,391
16,124
9,717
0
8,626
7,498
0
23,139
W
Sobek
10,372
1,267
0
9,843
18,076
20,746
0
3,746
13,884
19,459
0
L
8,804
33
0
500
12,484
5,933
0
6,367
6,117
34,208
0
W
Medusa
15,546
7,458
0
5,252
12,145
5,885
1,146
2,804
9,032
0
40,176
L
Chronos
SUCCThis
Chronos
6,841
3,161
0
1,009
13,591
6,218
0
7,085
6,506
17,674
0
W
Merlin
7,352
461
0
1,019
8,295
3,639
821
3,244
4,724
26,580
0
W
Bellona
Thunderbach
Bellona
4,405
949
0
864
11,495
11,014
0
2,698
8,665
0
20,482
W
Discordia
VeinedSnake
Discordia
14,268
786
0
2,475
9,069
4,007
0
2,535
6,179
40,966
0
L
Heimdallr
Vxns Soul Vz
Heimdallr
7,742
2,983
0
890
10,205
5,063
338
5,955
4,250
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
40,016
197
Minions Killed
220
0
Camps Cleared
0
1,311,896
Distance Traveled
1,140,730
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,166
742
37
3
0
246,013
1
L
Shiva
7,706
701
18
2
0
238,173
1
W
Sobek
9,887
899
11
1
0
285,971
0
L
Janus
7,991
726
65
6
0
244,778
2
W
Medusa
9,606
873
54
5
0
240,915
9
L
Chronos
7,958
723
32
3
0
188,402
1
W
Merlin
8,586
781
44
4
0
225,403
0
W
Bellona
7,824
711
31
3
0
304,394
5
W
Discordia
9,385
853
57
5
0
255,213
4
L
Heimdallr
8,195
745
68
6
0
223,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role