Player Matchup

Hades
Hades
ARCEDBLUU
Hades
Level 150
God Stats
4W - 11L
1,352 SR
Queue Stats
337W - 334L
1,523 Elo+
Party 1
Neith
Neith
DzO xKakashiX
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 1
Horus
Horus
MENDOZA8907
Horus
Level 129
God Stats
3W - 2L
1,557 SR
Queue Stats
80W - 89L
1,449 Elo+
Party 1
Fenrir
Fenrir
Rajams
Fenrir
Level 148
God Stats
7W - 10L
1,515 SR
Queue Stats
281W - 261L
1,563 Elo+
Solo
Poseidon
Poseidon
SonnyGunz27
Poseidon
Level 128
God Stats
17W - 12L
1,536 SR
Queue Stats
358W - 335L
1,574 Elo+
Solo
Team Averages
Level 135
1,492 SR
1,500 Elo+

VS

Team Averages
Level 155
1,489 SR
1,488 Elo+
Thanatos
Thanatos
DaNkdOuT420
Thanatos
Level 156
God Stats
8W - 13L
1,428 SR
Queue Stats
422W - 477L
1,434 Elo+
Party 2
Chang'e
Chang'e
DeadeyeNavigator
Chang'e
Level 154
God Stats
10W - 8L
1,668 SR
Queue Stats
398W - 351L
1,558 Elo+
Solo
Danzaburou
Danzaburou
Grouper_Trooper
Danzaburou
Level 144
God Stats
78W - 90L
1,465 SR
Queue Stats
330W - 368L
1,404 Elo+
Party 2
Horus
Horus
Unlucky_As_Hel
Horus
Level 160
God Stats
52W - 40L
1,608 SR
Queue Stats
632W - 652L
1,585 Elo+
Solo
Olorun
Olorun
xTR4UxFACIAL
Olorun
Level 160
God Stats
1W - 1L
1,274 SR
Queue Stats
248W - 251L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ARCEDBLUU
Hades
16
4 / 0 / 1
9,541
561
11,306
12,652
8,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 0
8,075
475
3,610
7,942
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 0
6,699
394
4,022
14,350
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rajams
Fenrir
14
3 / 2 / 3
8,765
516
10,690
16,230
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SonnyGunz27
Poseidon
15
0 / 2 / 1
9,122
537
3,568
5,305
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaNkdOuT420
Thanatos
15
3 / 0 / 3
8,825
519
6,933
11,562
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 1
9,035
531
12,140
15,957
8,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Grouper_Trooper
Danzaburou
16
0 / 0 / 4
9,349
550
3,167
7,340
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 4
8,338
490
10,057
13,719
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
15
5 / 2 / 2
9,255
544
4,860
9,170
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
12
12
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
ARCEDBLUU
Hades
4
0
1
4.5
W
Thanatos
DaNkdOuT420
Thanatos
3
0
3
4.5
W
0
3
1
0.17
L
0
4
0
0
W
Danzaburou
Grouper_Trooper
Danzaburou
0
0
4
2
L
0
4
0
0
L
Fenrir
Rajams
Fenrir
3
2
3
2.25
L
Poseidon
SonnyGunz27
Poseidon
0
2
1
0.25
W
4
2
4
3
W
Olorun
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
37,157
56,479
Taken
57,748
28,479
Mitigated
31,344
12,613
Healing
38,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ARCEDBLUU
Hades
11,306
978
298
6,552
12,652
8,009
660
8,632
4,020
74,682
0
W
Thanatos
DaNkdOuT420
Thanatos
6,933
1,922
0
14,852
11,562
6,176
0
1,479
10,039
0
80,352
W
12,140
979
514
8,496
15,957
8,321
540
7,673
8,284
75,988
0
L
3,610
1,018
0
1,263
7,942
2,186
0
0
7,942
0
59,013
W
Danzaburou
Grouper_Trooper
Danzaburou
3,167
1,515
0
3,072
7,340
3,272
0
0
7,186
0
90,476
L
4,022
1,965
244
1,357
14,350
8,915
0
2,303
12,047
0
38,468
L
Fenrir
Rajams
Fenrir
10,690
3,256
0
2,032
16,230
7,347
0
4,060
12,170
0
70,480
L
Poseidon
SonnyGunz27
Poseidon
3,568
248
0
867
5,305
2,022
0
1,488
3,817
76,118
0
W
10,057
4,424
912
5,303
13,719
8,916
125
2,856
10,649
0
51,887
W
Olorun
4,860
2,093
241
4,726
9,170
4,659
1,308
2,866
6,265
64,820
6,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
44,802
545
Minions Killed
618
0
Camps Cleared
0
1,646,257
Distance Traveled
1,658,178
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,541
561
132
8
0
321,097
2
W
Thanatos
8,825
519
126
7
0
391,027
9
W
Chang'e
9,035
531
151
9
0
308,858
3
L
Neith
8,075
475
109
6
0
284,779
5
W
Danzaburou
9,349
550
138
8
0
315,382
2
L
Horus
6,699
394
50
3
0
323,131
0
L
Fenrir
8,765
516
102
6
0
366,275
3
L
Poseidon
9,122
537
152
9
0
350,975
5
W
Horus
8,338
490
87
5
0
348,504
6
W
Olorun
9,255
544
116
7
0
294,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role