Player Matchup

Mercury
Mercury
Gravity San
Mercury
Level 128
God Stats
0W - 2L
1,571 SR
Queue Stats
186W - 200L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Lucrecean
Kuzenbo
Level 160
God Stats
17W - 22L
1,508 SR
Queue Stats
565W - 655L
1,429 Elo+
Solo
Eset
Eset
STLxJAWJOKERx
Eset
Level 124
God Stats
4W - 2L
1,787 SR
Queue Stats
425W - 459L
1,421 Elo+
Solo
Chaac
Chaac
UPineapple
Chaac
Level 122
God Stats
2W - 2L
1,478 SR
Queue Stats
65W - 79L
1,399 Elo+
Party 1
Charybdis
Charybdis
spencyspice
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,390 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,421 Elo+

VS

Team Averages
Level 107
1,580 SR
1,388 Elo+
Discordia
Discordia
DreadKitten
Discordia
Level 154
God Stats
3W - 1L
1,863 SR
Queue Stats
141W - 198L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DreadOkapi
Morgan Le Fay
Level 86
God Stats
4W - 2L
1,510 SR
Queue Stats
169W - 204L
1,375 Elo+
Party 2
Ishtar
Ishtar
DreadWunderpus
Ishtar
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 171L
1,335 Elo+
Party 2
Xing Tian
Xing Tian
WalkswithMarijua
Xing Tian
Level 130
God Stats
12W - 10L
1,528 SR
Queue Stats
538W - 560L
1,445 Elo+
Solo
Ah Puch
Ah Puch
WillZVx
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gravity San
Mercury
20
10 / 8 / 11
17,777
684
21,673
33,477
21,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Lucrecean
Kuzenbo
20
3 / 6 / 13
15,491
596
15,286
36,013
84,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
4 / 5 / 18
15,633
601
31,565
38,512
31,320
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
11 / 10 / 17
18,327
705
45,010
54,872
60,642
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
spencyspice
Charybdis
20
8 / 7 / 10
16,586
638
31,044
32,232
19,255
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreadKitten
Discordia
20
10 / 6 / 17
18,131
697
29,627
20,941
10,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Morgan Le Fay
DreadOkapi
Morgan Le Fay
20
7 / 10 / 13
15,747
606
29,004
29,610
22,714
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 7 / 19
18,841
725
47,106
41,026
25,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
20
3 / 11 / 22
15,910
612
14,367
50,879
87,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
WillZVx
Ah Puch
20
6 / 3 / 23
16,890
650
34,614
22,801
14,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
130
36
Kills
36
36
Deaths
37
69
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Discordia
DreadKitten
Discordia
10
6
17
3.08
W
Morgan Le Fay
DreadOkapi
Morgan Le Fay
7
10
13
1.35
W
10
7
19
2.79
L
Mercury
Gravity San
Mercury
10
8
11
1.94
L
Kuzenbo
Lucrecean
Kuzenbo
3
6
13
1.58
L
4
5
18
2.6
L
Chaac
11
10
17
1.95
W
Xing Tian
3
11
22
1.27
W
Ah Puch
WillZVx
Ah Puch
6
3
23
5.83
L
Charybdis
spencyspice
Charybdis
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,578
Damage
154,718
195,106
Taken
165,257
217,907
Mitigated
160,355
73,451
Healing
57,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DreadKitten
Discordia
29,627
1,807
3,169
5,240
20,941
10,357
1,974
3,902
17,039
55,672
0
W
Morgan Le Fay
DreadOkapi
Morgan Le Fay
29,004
1,678
2,399
4,860
29,610
22,714
571
10,787
18,823
46,861
0
W
47,106
32,486
5,491
19,315
41,026
25,304
4,138
13,859
27,167
0
111,951
L
Mercury
Gravity San
Mercury
21,673
13,673
5,576
5,880
33,477
21,843
1,940
15,483
17,994
1,155
41,767
L
Kuzenbo
Lucrecean
Kuzenbo
15,286
4,673
2,957
4,862
36,013
84,847
52
14,345
21,668
23,863
0
L
31,565
2,223
10,578
14,278
38,512
31,320
148
29,374
9,138
64,670
0
L
Chaac
45,010
5,629
2,034
16,464
54,872
60,642
923
26,303
28,569
0
77,580
W
Xing Tian
14,367
1,198
2,870
5,875
50,879
87,297
571
10,764
40,115
25,954
0
W
Ah Puch
WillZVx
Ah Puch
34,614
1,579
135
7,820
22,801
14,683
1,440
8,326
14,475
70,127
0
L
Charybdis
spencyspice
Charybdis
31,044
11,926
1,303
9,519
32,232
19,255
5,059
22,107
10,125
0
69,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,814
Gold Earned
85,519
328
Minions Killed
307
0
Camps Cleared
0
2,307,358
Distance Traveled
2,077,232
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,131
697
72
3
0
340,380
0
W
Morgan Le Fay
15,747
606
40
2
0
426,097
1
W
Ishtar
18,841
725
123
5
0
430,208
0
L
Mercury
17,777
684
56
2
0
509,999
0
L
Kuzenbo
15,491
596
10
0
0
468,004
0
L
Eset
15,633
601
66
3
0
459,809
1
L
Chaac
18,327
705
63
2
0
472,656
1
W
Xing Tian
15,910
612
14
1
0
384,100
0
W
Ah Puch
16,890
650
58
2
0
496,447
0
L
Charybdis
16,586
638
133
5
0
396,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role