Player Matchup

Skadi
Skadi
RunaYanagi
Skadi
Level 98
God Stats
5W - 0L
1,733 SR
Queue Stats
55W - 59L
1,434 Elo+
Party 1
Awilix
Awilix
XxCrowellaxX
Awilix
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 173L
1,411 Elo+
Party 1
Olorun
Olorun
ceroton
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,192 Elo+
Solo
Team Averages
Level 104
1,578 SR
1,346 Elo+

VS

Team Averages
Level 64
1,388 SR
1,440 Elo+
Sol
Sol
FatalMadi1626
Sol
Level 97
God Stats
0W - 2L
1,103 SR
Queue Stats
8W - 13L
1,278 Elo+
Party 2
Neith
Neith
Marshall6234
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,634 Elo+
Party 2
Tyr
Tyr
Nrt_weeman1107
Tyr
Level 91
God Stats
9W - 5L
1,561 SR
Queue Stats
30W - 36L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
6 / 0 / 11
9,885
824
12,170
8,238
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
9 / 1 / 7
10,567
881
12,109
13,105
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
ceroton
Olorun
15
2 / 1 / 12
9,467
789
7,706
6,508
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,716
643
4,888
9,988
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 1
8,031
669
8,254
12,078
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 2
7,665
639
7,962
13,921
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
5
1
0.3
L
0
6
2
0.17
W
Skadi
6
0
11
11.5
W
Awilix
9
1
7
12.5
W
Olorun
ceroton
Olorun
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
21,104
27,851
Taken
35,987
14,743
Mitigated
22,854
10,872
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,888
1,669
0
1,130
9,988
4,394
0
1,490
8,498
21,088
2,153
L
8,254
3,249
320
4,021
12,078
4,664
54
1,882
10,196
0
31,728
L
7,962
1,285
0
2,613
13,921
13,796
0
3,546
10,375
4,895
24,133
W
Skadi
12,170
4,717
257
3,106
8,238
4,116
862
2,726
5,293
0
32,658
W
Awilix
12,109
5,453
0
3,495
13,105
7,232
1,149
1,284
11,517
0
39,696
W
Olorun
ceroton
Olorun
7,706
3,875
811
3,203
6,508
3,395
1,247
1,794
4,499
32,689
3,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
23,412
149
Minions Killed
131
0
Camps Cleared
0
679,821
Distance Traveled
607,452
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,716
643
40
3
0
200,816
7
L
Neith
8,031
669
52
4
0
181,864
4
L
Tyr
7,665
639
39
3
0
224,772
3
W
Skadi
9,885
824
35
3
0
237,568
2
W
Awilix
10,567
881
47
4
0
246,153
2
W
Olorun
9,467
789
67
6
0
196,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role