Player Matchup

Neith
Neith
DENISER
Neith
Level 152
God Stats
3W - 2L
1,562 SR
Queue Stats
247W - 233L
1,570 Elo+
Solo
Jing Wei
Jing Wei
Gozu85
Jing Wei
Level 142
God Stats
2W - 3L
1,404 SR
Queue Stats
174W - 147L
1,545 Elo+
Solo
Thanatos
Thanatos
Lunanel
Thanatos
Level 148
God Stats
1W - 2L
1,447 SR
Queue Stats
142W - 143L
1,564 Elo+
Solo
Awilix
Awilix
XI Ascention IX
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,440 Elo+
Solo
Chang'e
Chang'e
我爱一根柴
Chang'e
Level 160
God Stats
2W - 1L
1,793 SR
Queue Stats
197W - 160L
1,550 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,534 Elo+

VS

Team Averages
Level 135
1,547 SR
1,507 Elo+
Horus
Horus
Cooldude12251
Horus
Level 136
God Stats
5W - 5L
1,561 SR
Queue Stats
717W - 689L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Gennymorti
Nu Wa
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
164W - 158L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Karasugoi
Danzaburou
Level 107
God Stats
4W - 2L
1,477 SR
Queue Stats
207W - 160L
1,502 Elo+
Solo
Atlas
Atlas
OzzyH
Atlas
Level 158
God Stats
1W - 0L
1,660 SR
Queue Stats
55W - 55L
1,560 Elo+
Solo
Bellona
Bellona
konikolis
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 89L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DENISER
Neith
20
7 / 5 / 6
12,172
761
26,981
19,355
9,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Gozu85
Jing Wei
19
1 / 5 / 9
10,006
625
11,145
16,471
7,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Lunanel
Thanatos
17
4 / 7 / 3
10,410
651
9,071
17,660
13,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 3
9,963
623
5,973
15,652
6,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
8,417
526
3,499
9,692
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 21
10,804
675
9,938
24,471
41,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
7 / 2 / 18
12,088
756
21,909
12,201
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Karasugoi
Danzaburou
20
8 / 1 / 16
12,689
793
16,944
10,699
6,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
OzzyH
Atlas
19
3 / 3 / 18
11,451
716
13,787
21,278
41,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bellona
konikolis
Bellona
17
8 / 5 / 12
11,783
736
9,456
23,512
29,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
14
Kills
28
29
Deaths
14
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
Neith
DENISER
Neith
7
5
6
2
W
Nu Wa
7
2
18
8
L
Jing Wei
Gozu85
Jing Wei
1
5
9
1.1
W
Danzaburou
Karasugoi
Danzaburou
8
1
16
16
L
Thanatos
Lunanel
Thanatos
4
7
3
0.79
W
Atlas
OzzyH
Atlas
3
3
18
4
L
2
8
3
0.44
W
Bellona
konikolis
Bellona
8
5
12
2.8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,669
Damage
72,034
78,830
Taken
92,161
40,792
Mitigated
125,275
27,042
Healing
42,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
4,612
11,915
12,177
24,471
41,041
582
1,337
22,254
0
17,923
L
Neith
DENISER
Neith
26,981
4,427
1,217
5,001
19,355
9,911
956
8,821
10,108
0
65,520
W
Nu Wa
21,909
5,328
2,635
2,339
12,201
6,917
2,424
701
11,500
58,889
0
L
Jing Wei
Gozu85
Jing Wei
11,145
6,352
501
3,663
16,471
7,328
368
7,734
8,535
0
39,389
W
Danzaburou
Karasugoi
Danzaburou
16,944
7,503
1,158
3,390
10,699
6,679
5,153
0
10,699
0
37,478
L
Thanatos
Lunanel
Thanatos
9,071
1,087
866
6,932
17,660
13,173
0
9,043
8,243
0
16,958
W
Atlas
OzzyH
Atlas
13,787
4,403
2,199
3,681
21,278
41,605
181
676
20,602
27,357
0
L
5,973
2,478
1,384
955
15,652
6,917
432
5,149
10,368
0
19,395
W
Bellona
konikolis
Bellona
9,456
3,528
1,106
1,693
23,512
29,033
1,189
785
20,289
0
14,639
L
3,499
79
4,631
1,892
9,692
3,463
94
4,949
4,630
7,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
58,815
178
Minions Killed
173
0
Camps Cleared
0
1,162,723
Distance Traveled
1,380,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,804
675
7
0
0
300,778
3
L
Neith
12,172
761
72
5
0
287,466
0
W
Nu Wa
12,088
756
69
4
0
281,387
0
L
Jing Wei
10,006
625
51
3
0
271,293
0
W
Danzaburou
12,689
793
60
4
0
253,428
0
L
Thanatos
10,410
651
17
1
0
231,110
0
W
Atlas
11,451
716
22
1
0
235,791
0
L
Awilix
9,963
623
22
1
0
249,561
0
W
Bellona
11,783
736
15
1
0
309,495
0
L
Chang'e
8,417
526
16
1
0
123,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role