Player Matchup

Kali
Kali
Brife123
Kali
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 39L
1,481 Elo+
Party 3
Maui
Maui
Dravokxr
Maui
Level 156
God Stats
1W - 4L
1,289 SR
Queue Stats
143W - 94L
1,690 Elo+
Party 1
Cupid
Cupid
Schmeatloaf
Cupid
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 78L
1,355 Elo+
Solo
Osiris
Osiris
SleepyPuma
Osiris
Level 122
God Stats
1W - 1L
1,298 SR
Queue Stats
48W - 39L
1,521 Elo+
Party 3
Discordia
Discordia
momo2sick_
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,541 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,517 Elo+

VS

Team Averages
Level 21
1,420 SR
1,546 Elo+
Chaac
Chaac
BaboinPower
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
HENNNN
Cthulhu
Level 5
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
PEPSIxNRJ
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Anubis
Anubis
TiJeanLanglois
Anubis
Level 24
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
tipopoti
Loki
Level 8
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 0 / 3
5,833
583
1,486
8,541
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
9
2 / 1 / 6
5,875
588
3,540
10,057
7,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
11 / 0 / 0
7,670
767
9,795
5,501
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
SleepyPuma
Osiris
10
2 / 0 / 1
6,032
603
6,106
7,253
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
momo2sick_
Discordia
10
2 / 1 / 3
5,879
588
5,443
4,479
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,915
492
4,543
9,463
4,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
HENNNN
Cthulhu
8
1 / 3 / 0
4,662
466
1,752
6,964
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
PEPSIxNRJ
Neith
6
0 / 8 / 0
4,048
405
1,986
7,757
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,806
481
4,231
8,698
4,600
Loki
6
1 / 2 / 1
4,692
469
1,267
5,946
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
19
Kills
2
2
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kali
2
0
3
3.5
W
Maui
2
1
6
5
L
Cthulhu
HENNNN
Cthulhu
1
3
0
0.33
L
Neith
PEPSIxNRJ
Neith
0
8
0
0
W
11
0
0
11
W
Osiris
SleepyPuma
Osiris
2
0
1
2.5
L
0
4
1
0.13
W
Discordia
momo2sick_
Discordia
2
1
3
3.5
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
13,779
35,831
Taken
38,828
20,374
Mitigated
17,782
11,869
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
875
0
3,216
9,463
4,870
0
114
9,349
0
22,945
W
Kali
1,486
1,066
0
3,045
8,541
3,250
0
210
8,331
0
30,878
W
Maui
3,540
1,539
421
1,166
10,057
7,212
21
3,562
6,495
20,308
566
L
Cthulhu
HENNNN
Cthulhu
1,752
491
0
330
6,964
4,156
0
581
6,383
12,286
0
L
Neith
PEPSIxNRJ
Neith
1,986
1,117
0
430
7,757
2,451
0
630
7,127
0
19,008
W
9,795
6,074
0
3,702
5,501
2,138
31
1,206
4,295
0
51,173
W
Osiris
SleepyPuma
Osiris
6,106
1,888
0
3,025
7,253
6,289
1,212
0
7,253
0
31,790
L
4,231
1,080
0
3,089
8,698
4,600
0
6,655
2,043
26,312
0
W
Discordia
momo2sick_
Discordia
5,443
681
0
510
4,479
1,485
511
1,005
3,474
40,337
0
L
Loki
1,267
136
0
1,864
5,946
1,705
0
841
5,105
0
19,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
23,123
307
Minions Killed
147
0
Camps Cleared
0
987,067
Distance Traveled
957,784
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,915
492
33
3
0
190,819
3
W
Kali
5,833
583
64
6
0
209,254
2
W
Maui
5,875
588
17
2
0
195,234
3
L
Cthulhu
4,662
466
18
2
0
188,647
0
L
Neith
4,048
405
30
3
0
190,102
1
W
Cupid
7,670
767
99
10
0
180,492
1
W
Osiris
6,032
603
56
6
0
208,768
0
L
Anubis
4,806
481
32
3
0
166,929
0
W
Discordia
5,879
588
71
7
0
193,319
1
L
Loki
4,692
469
34
3
0
221,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role