Player Matchup

Medusa
Medusa
Kulvv
Medusa
Level 82
God Stats
89W - 5L
2,072 SR
Queue Stats
1,620W - 77L
2,379 Elo+
Party 1
Bellona
Bellona
Onymuusha
Bellona
Level 29
God Stats
15W - 0L
1,715 SR
Queue Stats
602W - 15L
2,425 Elo+
Party 1
Thoth
Thoth
Reĸt
Thoth
Level 61
God Stats
67W - 2L
2,260 SR
Queue Stats
1,067W - 37L
2,370 Elo+
Party 1
Team Averages
Level 57
2,016 SR
2,392 Elo+

VS

Team Averages
Level 30
1,500 SR
1,203 Elo+
Izanami
Izanami
CH Blues
Izanami
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 10L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
Sebast1an C
Cthulhu
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,198 Elo+
Party 2
Baba Yaga
Baba Yaga
matfatiusman
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kulvv
Medusa
19
14 / 0 / 12
12,992
928
20,420
8,937
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Onymuusha
Bellona
16
6 / 1 / 20
11,203
800
11,109
14,039
14,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Reĸt
Thoth
17
6 / 1 / 18
11,904
850
23,859
7,433
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CH Blues
Izanami
12
0 / 11 / 1
7,989
571
2,256
19,028
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sebast1an C
Cthulhu
14
0 / 5 / 2
9,530
681
4,962
23,557
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
matfatiusman
Baba Yaga
14
2 / 10 / 0
9,160
654
5,318
18,306
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
26
Kills
2
2
Deaths
26
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
CH Blues
Izanami
0
11
1
0.05
W
Medusa
Kulvv
Medusa
14
0
12
20
W
Bellona
Onymuusha
Bellona
6
1
20
16
W
Thoth
Reĸt
Thoth
6
1
18
15
L
Cthulhu
Sebast1an C
Cthulhu
0
5
2
0.2
L
Baba Yaga
matfatiusman
Baba Yaga
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,388
Damage
12,536
30,409
Taken
60,891
23,261
Mitigated
28,966
9,444
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CH Blues
Izanami
2,256
1,245
0
173
19,028
7,431
0
6,455
12,213
0
20,109
W
Medusa
Kulvv
Medusa
20,420
8,683
0
3,947
8,937
5,947
1,380
4,079
4,858
0
61,762
W
Bellona
Onymuusha
Bellona
11,109
3,292
345
3,246
14,039
14,257
994
2,766
11,273
0
41,116
W
Thoth
Reĸt
Thoth
23,859
473
264
1,642
7,433
3,057
684
3,507
3,926
64,609
0
L
Cthulhu
Sebast1an C
Cthulhu
4,962
288
0
4,511
23,557
14,977
0
7,611
15,458
32,323
0
L
Baba Yaga
matfatiusman
Baba Yaga
5,318
323
0
1,425
18,306
6,558
0
9,799
8,127
23,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
26,679
208
Minions Killed
92
0
Camps Cleared
0
892,917
Distance Traveled
683,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,989
571
38
3
0
213,036
1
W
Medusa
12,992
928
75
5
0
318,157
0
W
Bellona
11,203
800
36
3
0
299,132
3
W
Thoth
11,904
850
97
7
0
275,628
0
L
Cthulhu
9,530
681
28
2
0
258,524
0
L
Baba Yaga
9,160
654
26
2
0
211,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role