Player Matchup

Mulan
Mulan
Gold II
GeneralZeppelin
Mulan
Gold II
Level 145
God Stats
12W - 20L
1,522 SR
Queue Stats
595W - 772L
1,642 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
LutherVandrosa
Baba Yaga
Gold III
Level 84
God Stats
6W - 13L
1,490 SR
Queue Stats
123W - 165L
1,617 MMR
Solo
Loki
Loki
Gold III
Xylanes
Loki
Gold III
Level 79
God Stats
23W - 6L
1,725 SR
Queue Stats
24W - 6L
1,815 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,579 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,727 SR
1,795 MMR
Bacchus
Bacchus
Platinum III
Astaroth659
Bacchus
Platinum III
Level 45
God Stats
11W - 10L
1,683 SR
Queue Stats
29W - 20L
1,958 MMR
Party 1
Discordia
Discordia
Gold I
Etoto
Discordia
Gold I
Level 147
God Stats
5W - 2L
1,913 SR
Queue Stats
31W - 25L
1,714 MMR
Party 1
Thor
Thor
Gold I
nan2104
Thor
Gold I
Level 146
God Stats
1W - 2L
1,586 SR
Queue Stats
31W - 25L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 10
11,718
689
10,060
19,103
27,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
LutherVandrosa
Baba Yaga
18
0 / 1 / 9
11,702
688
12,253
10,970
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Xylanes
Loki
18
13 / 2 / 2
13,380
787
19,604
12,105
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Chang'eAphroditeHelAh Muzen CabPersephone

VS

Bans
AtlasSylvanusThothBaron SamediJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astaroth659
Bacchus
15
1 / 2 / 1
10,922
642
5,553
15,480
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Etoto
Discordia
14
1 / 8 / 2
10,164
598
7,486
15,816
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
nan2104
Thor
15
1 / 5 / 1
10,508
618
8,270
15,883
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Astaroth659
Bacchus
1
2
1
0.75
L
Discordia
Etoto
Discordia
1
8
2
0.25
W
2
0
10
7
W
Baba Yaga
LutherVandrosa
Baba Yaga
0
1
9
4.5
W
Loki
Xylanes
Loki
13
2
2
7
L
Thor
nan2104
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,917
Damage
21,309
42,178
Taken
47,179
40,430
Mitigated
36,416
10,270
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Astaroth659
Bacchus
5,553
573
0
3,566
15,480
24,800
0
5,346
9,410
16,616
0
L
Discordia
Etoto
Discordia
7,486
102
0
783
15,816
4,965
0
3,776
11,091
37,720
0
W
10,060
823
399
4,046
19,103
27,069
531
6,502
12,601
99
38,070
W
Baba Yaga
LutherVandrosa
Baba Yaga
12,253
960
0
3,869
10,970
6,461
1,298
3,229
7,741
74,851
0
W
Loki
Xylanes
Loki
19,604
8,582
0
1,956
12,105
6,900
1,051
3,722
8,383
0
53,808
L
Thor
nan2104
Thor
8,270
890
0
500
15,883
6,651
0
3,252
11,576
0
51,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
31,594
208
Minions Killed
176
0
Camps Cleared
0
988,468
Distance Traveled
829,972
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,922
642
30
2
0
286,788
4
L
Discordia
10,164
598
62
4
0
263,286
6
W
Mulan
11,718
689
44
3
0
328,129
5
W
Baba Yaga
11,702
688
120
7
0
313,564
2
W
Loki
13,380
787
44
3
0
346,775
4
L
Thor
10,508
618
84
5
0
279,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role