Player Matchup

Ao Kuang
Ao Kuang
Lhuv Nova
Ao Kuang
Level 86
God Stats
6W - 2L
1,450 SR
Queue Stats
216W - 248L
1,426 Elo+
Party 2
Chaac
Chaac
The Daqzi
Chaac
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 284L
1,408 Elo+
Party 2
Maui
Maui
TheLycan20
Maui
Level 105
God Stats
11W - 5L
1,611 SR
Queue Stats
13W - 11L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 67
God Stats
151W - 150L
1,559 SR
Queue Stats
176W - 191L
1,479 Elo+
Solo
Kukulkan
Kukulkan
strikeshadow
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,455 Elo+
Party 3
Team Averages
Level 79
1,524 SR
1,447 Elo+

VS

Team Averages
Level 88
1,529 SR
1,422 Elo+
Achilles
Achilles
GlowingSquid
Achilles
Level 65
God Stats
1W - 2L
1,473 SR
Queue Stats
103W - 157L
1,357 Elo+
Party 1
Merlin
Merlin
Gyrthwyrm
Merlin
Level 84
God Stats
17W - 16L
1,593 SR
Queue Stats
270W - 322L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
SaxSolo
Guan Yu
Level 64
God Stats
3W - 2L
1,673 SR
Queue Stats
41W - 54L
1,381 Elo+
Party 1
Eset
Eset
SuperSound647O
Eset
Level 143
God Stats
14W - 23L
1,455 SR
Queue Stats
276W - 268L
1,514 Elo+
Party 4
Set
Set
isaac609
Set
Level 83
God Stats
15W - 22L
1,451 SR
Queue Stats
152W - 156L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lhuv Nova
Ao Kuang
16
9 / 2 / 1
10,140
563
12,338
21,390
8,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
The Daqzi
Chaac
16
1 / 0 / 4
9,970
554
6,042
11,190
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 4
8,285
460
5,848
12,907
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VCOwolf
Danzaburou
15
3 / 4 / 3
9,607
534
12,374
14,462
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
strikeshadow
Kukulkan
14
3 / 2 / 1
8,859
492
8,874
10,870
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GlowingSquid
Achilles
10
1 / 6 / 1
7,073
393
3,749
15,003
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Gyrthwyrm
Merlin
15
4 / 2 / 2
9,149
508
8,975
8,586
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
SaxSolo
Guan Yu
12
0 / 1 / 4
7,243
402
10,560
17,697
18,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 4 / 2
8,017
445
11,105
12,295
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 0
8,125
451
4,672
11,014
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
9
9
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
GlowingSquid
Achilles
1
6
1
0.25
L
Merlin
Gyrthwyrm
Merlin
4
2
2
2.5
W
Ao Kuang
Lhuv Nova
Ao Kuang
9
2
1
4.75
L
Guan Yu
SaxSolo
Guan Yu
0
1
4
2
L
3
4
2
1
W
Chaac
The Daqzi
Chaac
1
0
4
3
W
1
1
4
3
W
Danzaburou
VCOwolf
Danzaburou
3
4
3
1.13
L
1
5
0
0.2
W
Kukulkan
strikeshadow
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
39,061
70,819
Taken
64,595
36,273
Mitigated
40,842
31,014
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GlowingSquid
Achilles
3,749
1,678
0
2,934
15,003
6,614
0
7,717
7,286
0
31,027
L
Merlin
Gyrthwyrm
Merlin
8,975
602
0
1,027
8,586
3,830
0
3,321
5,265
71,770
0
W
Ao Kuang
Lhuv Nova
Ao Kuang
12,338
4,131
0
12,828
21,390
8,088
1,198
2,629
18,537
74,778
0
L
Guan Yu
SaxSolo
Guan Yu
10,560
971
2,064
6,111
17,697
18,470
0
5,793
11,904
0
35,100
L
11,105
1,279
725
2,912
12,295
4,997
0
5,102
7,193
57,749
0
W
Chaac
The Daqzi
Chaac
6,042
628
0
6,459
11,190
8,434
2,234
1,015
9,957
0
74,801
W
5,848
2,178
0
2,010
12,907
10,709
78
5,976
6,931
19,611
0
W
Danzaburou
VCOwolf
Danzaburou
12,374
5,660
569
6,745
14,462
5,414
260
6,347
8,115
0
73,026
L
4,672
1,801
0
1,861
11,014
6,931
0
5,127
5,887
0
60,753
W
Kukulkan
strikeshadow
Kukulkan
8,874
814
0
2,403
10,870
3,628
319
4,113
6,757
62,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,861
Gold Earned
39,607
497
Minions Killed
415
0
Camps Cleared
0
1,729,579
Distance Traveled
1,643,878
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,073
393
56
3
0
323,348
0
L
Merlin
9,149
508
121
7
0
345,847
0
W
Ao Kuang
10,140
563
134
7
0
344,314
1
L
Guan Yu
7,243
402
46
3
0
386,845
2
L
Eset
8,017
445
84
5
0
332,723
0
W
Chaac
9,970
554
125
7
0
359,422
3
W
Maui
8,285
460
32
2
0
355,093
3
W
Danzaburou
9,607
534
98
5
0
351,135
5
L
Set
8,125
451
108
6
0
255,115
4
W
Kukulkan
8,859
492
108
6
0
319,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role