Player Matchup

Nemesis
Nemesis
Masters
MiniWar
Nemesis
Masters
Level 66
God Stats
3W - 3L
1,978 SR
Queue Stats
184W - 112L
2,915 MMR
Solo
Ullr
Ullr
Masters
Ruyia
Ullr
Masters
Level 160
God Stats
144W - 31L
1,939 SR
Queue Stats
537W - 232L
2,973 MMR
Party 1
Bellona
Bellona
Masters
SascieDiva
Bellona
Masters
Level 108
God Stats
72W - 37L
1,828 SR
Queue Stats
198W - 143L
2,986 MMR
Party 1
Freya
Freya
Diamond I
Scιzzy
Freya
Diamond I
Level 155
God Stats
2W - 1L
1,628 SR
Queue Stats
197W - 156L
2,773 MMR
Solo
Sobek
Sobek
Diamond I
mirrorball
Sobek
Diamond I
Level 160
God Stats
9W - 3L
1,568 SR
Queue Stats
584W - 391L
2,738 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 130
1,788 SR
2,877 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,710 SR
2,880 MMR
Janus
Janus
Grandmaster
Astrò
Janus
Grandmaster
Level 160
God Stats
57W - 45L
1,764 SR
Queue Stats
722W - 633L
3,221 MMR
Party 2
Athena
Athena
Diamond I
Baby Metts1246
Athena
Diamond I
Level 79
God Stats
1W - 1L
1,799 SR
Queue Stats
84W - 55L
2,675 MMR
Solo
Cernunnos
Cernunnos
Diamond I
GinyuSpecial
Cernunnos
Diamond I
Level 149
God Stats
7W - 11L
1,635 SR
Queue Stats
100W - 83L
2,379 MMR
Solo
Camazotz
Camazotz
Grandmaster
Midαs
Camazotz
Grandmaster
Level 69
God Stats
2W - 3L
1,712 SR
Queue Stats
216W - 110L
3,271 MMR
Party 2
Hades
Hades
Masters
l Saix I
Hades
Masters
Level 145
God Stats
17W - 19L
1,642 SR
Queue Stats
1,046W - 1,005L
2,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MiniWar
Nemesis
20
14 / 3 / 6
14,301
650
22,799
20,202
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ullr
Ruyia
Ullr
19
2 / 2 / 15
12,796
582
22,882
17,061
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SascieDiva
Bellona
20
7 / 3 / 7
13,923
633
18,807
19,547
16,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Scιzzy
Freya
20
3 / 2 / 5
12,998
591
15,260
18,149
8,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
17
3 / 0 / 12
11,831
538
6,229
13,080
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SusanoNe ZhaCliodhnaAgni

VS

Bans
KhepriCabrakanThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astrò
Janus
17
2 / 8 / 1
10,070
458
8,647
17,039
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 3
8,482
386
5,718
21,149
22,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
GinyuSpecial
Cernunnos
17
2 / 3 / 1
10,656
484
11,121
20,091
7,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Midαs
Camazotz
15
1 / 8 / 3
9,293
422
10,239
28,016
10,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
l Saix I
Hades
18
4 / 5 / 1
11,521
524
14,515
23,342
14,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
29
Kills
9
10
Deaths
29
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Astrò
Janus
2
8
1
0.31
L
0
5
3
0.3
L
Cernunnos
GinyuSpecial
Cernunnos
2
3
1
0.83
L
Camazotz
Midαs
Camazotz
1
8
3
0.31
W
Nemesis
MiniWar
Nemesis
14
3
6
5.67
W
Ullr
Ruyia
Ullr
2
2
15
4.75
W
Bellona
SascieDiva
Bellona
7
3
7
3.5
W
Freya
Scιzzy
Freya
3
2
5
2.75
L
Hades
l Saix I
Hades
4
5
1
0.9
W
Sobek
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,977
Damage
50,240
88,039
Taken
109,637
60,019
Mitigated
61,166
29,512
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Astrò
Janus
8,647
451
0
272
17,039
6,454
0
1,460
15,579
95,605
0
L
5,718
1,750
0
2,722
21,149
22,111
0
3,386
17,583
19,231
1,037
L
Cernunnos
GinyuSpecial
Cernunnos
11,121
5,638
0
8,855
20,091
7,126
0
9,379
10,397
0
89,682
L
Camazotz
Midαs
Camazotz
10,239
3,793
0
8,010
28,016
10,769
0
3,466
24,466
30
83,149
W
Nemesis
MiniWar
Nemesis
22,799
13,891
0
7,268
20,202
11,727
0
5,334
14,868
0
150,283
W
Ullr
Ruyia
Ullr
22,882
12,429
0
2,110
17,061
7,908
906
7,197
9,864
0
142,098
W
Bellona
SascieDiva
Bellona
18,807
7,491
0
6,115
19,547
16,450
360
11,293
8,254
0
108,195
W
Freya
Scιzzy
Freya
15,260
3,577
0
8,590
18,149
8,287
1,130
2,209
15,940
114,009
6,907
L
Hades
l Saix I
Hades
14,515
1,630
69
8,445
23,342
14,706
70
1,992
21,292
99,161
0
W
Sobek
6,229
526
0
5,429
13,080
15,647
196
3,131
9,949
24,341
3,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,849
Gold Earned
50,022
781
Minions Killed
691
0
Camps Cleared
0
2,352,235
Distance Traveled
2,025,455
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,070
458
170
8
0
414,761
5
L
Athena
8,482
386
33
2
0
386,365
7
L
Cernunnos
10,656
484
178
8
0
392,651
7
L
Camazotz
9,293
422
119
5
0
434,800
7
W
Nemesis
14,301
650
156
7
0
496,944
3
W
Ullr
12,796
582
208
9
0
470,104
5
W
Bellona
13,923
633
191
9
0
505,129
4
W
Freya
12,998
591
202
9
0
427,044
2
L
Hades
11,521
524
191
9
0
396,878
5
W
Sobek
11,831
538
24
1
0
453,014
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role