Player Matchup

Fenrir
Fenrir
IlJaegerM20V
Fenrir
Level 90
God Stats
27W - 21L
1,520 SR
Queue Stats
407W - 502L
1,350 Elo+
Party 1
Chaac
Chaac
Maldades666
Chaac
Level 39
God Stats
22W - 30L
1,450 SR
Queue Stats
69W - 117L
1,303 Elo+
Party 1
Merlin
Merlin
ProSasukesito
Merlin
Level 97
God Stats
39W - 36L
1,470 SR
Queue Stats
169W - 174L
1,313 Elo+
Solo
Danzaburou
Danzaburou
UrSancho1
Danzaburou
Level 65
God Stats
116W - 134L
1,474 SR
Queue Stats
187W - 273L
1,327 Elo+
Party 1
Ares
Ares
gerardfranch
Ares
Level 46
God Stats
21W - 18L
1,520 SR
Queue Stats
152W - 182L
1,333 Elo+
Solo
Team Averages
Level 67
1,487 SR
1,325 Elo+

VS

Team Averages
Level 84
1,439 SR
1,373 Elo+
Cliodhna
Cliodhna
Amerigucci
Cliodhna
Level 98
God Stats
22W - 21L
1,477 SR
Queue Stats
208W - 204L
1,454 Elo+
Solo
Scylla
Scylla
BigJohnHanglo
Scylla
Level 110
God Stats
4W - 6L
1,474 SR
Queue Stats
173W - 185L
1,424 Elo+
Solo
Shiva
Shiva
DATEKO
Shiva
Level 87
God Stats
30W - 21L
1,517 SR
Queue Stats
272W - 322L
1,394 Elo+
Solo
Lancelot
Lancelot
G_RIDERKILZ
Lancelot
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
GloryBoyz4524
Atlas
Level 33
God Stats
0W - 4L
1,228 SR
Queue Stats
125W - 159L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 2 / 3
5,419
677
2,986
6,954
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 1
5,619
702
3,155
7,088
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 1
5,908
739
1,867
3,701
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UrSancho1
Danzaburou
8
1 / 0 / 0
4,747
593
1,814
1,279
517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,565
571
1,275
2,970
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amerigucci
Cliodhna
8
1 / 1 / 1
4,684
586
1,649
5,231
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
2 / 3 / 1
4,902
613
1,751
3,780
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
DATEKO
Shiva
7
0 / 4 / 0
4,280
535
2,652
6,124
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
G_RIDERKILZ
Lancelot
3
0 / 2 / 0
3,407
426
400
3,458
935
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,940
493
605
3,939
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Amerigucci
Cliodhna
1
1
1
1.5
L
2
3
1
0.83
L
Shiva
DATEKO
Shiva
0
4
0
0
L
Lancelot
G_RIDERKILZ
Lancelot
0
2
0
0
L
0
0
0
0
W
Fenrir
3
2
3
2.25
W
3
1
1
3.5
W
3
1
1
3.5
W
Danzaburou
UrSancho1
Danzaburou
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,097
Damage
7,057
21,992
Taken
22,532
8,991
Mitigated
8,587
8,146
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Amerigucci
Cliodhna
1,649
0
0
2,394
5,231
1,611
0
180
5,051
0
20,273
L
1,751
139
0
650
3,780
1,314
74
1,619
2,161
22,372
0
L
Shiva
DATEKO
Shiva
2,652
890
0
1,079
6,124
2,965
0
0
6,124
0
20,802
L
Lancelot
G_RIDERKILZ
Lancelot
400
49
0
250
3,458
935
0
273
3,185
0
9,185
L
605
180
66
633
3,939
1,762
0
944
2,995
12,036
0
W
Fenrir
2,986
671
0
2,518
6,954
2,413
719
303
6,578
0
21,921
W
3,155
462
0
2,260
7,088
3,213
415
0
6,756
0
27,465
W
1,867
53
0
1,663
3,701
1,425
222
1,448
2,253
34,660
0
W
Danzaburou
UrSancho1
Danzaburou
1,814
728
194
366
1,279
517
1,771
203
1,076
0
29,707
W
1,275
53
0
1,145
2,970
1,423
698
402
2,568
7,636
2,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,258
Gold Earned
21,213
233
Minions Killed
173
0
Camps Cleared
0
781,560
Distance Traveled
730,562
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,684
586
42
5
0
175,993
2
L
Scylla
4,902
613
50
6
0
140,576
1
L
Shiva
4,280
535
45
6
0
120,287
0
L
Lancelot
3,407
426
13
2
0
151,203
0
L
Atlas
3,940
493
23
3
0
142,503
0
W
Fenrir
5,419
677
48
6
0
182,062
1
W
Chaac
5,619
702
57
7
0
141,361
2
W
Merlin
5,908
739
58
7
0
146,092
3
W
Danzaburou
4,747
593
48
6
0
148,533
0
W
Ares
4,565
571
22
3
0
163,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role