Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BerserkerSoul-
Bellona
Level 160
God Stats
1W - 2L
1,607 SR
Queue Stats
69W - 84L
1,505 Elo+
Solo
Skadi
Skadi
Eeveebruh
Skadi
Level 120
God Stats
7W - 3L
1,414 SR
Queue Stats
250W - 235L
1,470 Elo+
Solo
Hercules
Hercules
RedHairedShankz
Hercules
Level 154
God Stats
0W - 2L
1,522 SR
Queue Stats
128W - 112L
1,554 Elo+
Solo
Team Averages
Level 143
1,509 SR
1,506 Elo+

VS

Team Averages
Level 137
1,617 SR
1,511 Elo+
Chiron
Chiron
Gennymorti
Chiron
Level 128
God Stats
3W - 0L
1,703 SR
Queue Stats
164W - 158L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Manneo
Ao Kuang
Level 138
God Stats
1W - 2L
1,283 SR
Queue Stats
482W - 507L
1,396 Elo+
Solo
Hades
Hades
TrajectoryMark
Hades
Level 142
God Stats
10W - 3L
1,581 SR
Queue Stats
500W - 504L
1,514 Elo+
Solo
Horus
Horus
church13579
Horus
Level 122
God Stats
4W - 2L
1,630 SR
Queue Stats
113W - 67L
1,665 Elo+
Solo
Hou Yi
Hou Yi
奇怪的智者
Hou Yi
Level 157
God Stats
4W - 1L
1,889 SR
Queue Stats
116W - 106L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 7
9,762
697
17,532
12,520
9,673
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
14
1 / 7 / 4
8,046
575
14,964
16,311
8,314
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 3
8,015
573
10,050
27,045
16,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Eeveebruh
Skadi
16
1 / 7 / 3
8,949
639
16,197
16,851
8,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
17
4 / 5 / 2
9,655
690
16,782
26,095
27,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gennymorti
Chiron
19
6 / 1 / 18
11,210
801
32,958
17,064
11,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ao Kuang
Manneo
Ao Kuang
15
4 / 5 / 15
9,765
698
11,908
20,596
12,058
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 17
10,520
751
12,845
20,937
32,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 1 / 22
11,150
796
13,322
24,263
34,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 15
11,162
797
23,067
19,999
12,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
116
9
Kills
29
29
Deaths
11
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
7
1.83
L
Susano
 
Susano
1
7
4
0.43
L
1
7
3
0.36
L
Skadi
Eeveebruh
Skadi
1
7
3
0.36
W
Chiron
Gennymorti
Chiron
6
1
18
15
W
Ao Kuang
Manneo
Ao Kuang
4
5
15
2.3
L
Hercules
4
5
2
1
W
6
2
17
7.25
W
3
1
22
14
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,525
Damage
94,100
98,822
Taken
102,859
70,377
Mitigated
103,557
27,542
Healing
58,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,532
1,143
7,999
4,130
12,520
9,673
0
1,722
10,798
36,729
0
L
Susano
 
Susano
14,964
2,112
559
1,511
16,311
8,314
0
4,005
12,306
0
19,028
L
10,050
3,202
909
6,145
27,045
16,828
0
7,355
19,690
773
13,518
L
Skadi
Eeveebruh
Skadi
16,197
5,292
524
1,009
16,851
8,097
0
4,332
12,519
0
38,693
W
Chiron
Gennymorti
Chiron
32,958
10,461
5,988
5,419
17,064
11,583
4,558
2,184
14,880
0
58,065
W
Ao Kuang
Manneo
Ao Kuang
11,908
3,220
1,637
8,162
20,596
12,058
1,395
4,611
15,985
19,353
0
L
Hercules
16,782
4,698
718
4,038
26,095
27,465
0
7,339
18,756
507
22,583
W
12,845
1,589
2,628
5,199
20,937
32,438
1,131
4,033
16,904
25,998
0
W
13,322
4,869
10,992
11,204
24,263
34,877
1,243
4,264
19,999
0
20,355
W
23,067
8,264
511
6,581
19,999
12,601
936
3,679
16,320
0
44,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
53,807
128
Minions Killed
140
0
Camps Cleared
0
1,178,250
Distance Traveled
1,246,627
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,762
697
39
3
0
263,379
1
L
Susano
8,046
575
12
1
0
237,779
2
L
Bellona
8,015
573
7
1
0
217,602
2
L
Skadi
8,949
639
50
4
0
223,919
1
W
Chiron
11,210
801
59
4
0
255,200
1
W
Ao Kuang
9,765
698
16
1
0
223,603
3
L
Hercules
9,655
690
20
1
0
235,571
3
W
Hades
10,520
751
17
1
0
248,454
2
W
Horus
11,150
796
7
1
0
287,577
0
W
Hou Yi
11,162
797
41
3
0
231,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role