Player Matchup

Jing Wei
Jing Wei
Jaspybaspy
Jing Wei
Level 34
God Stats
1W - 3L
1,248 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Tiamat
Tiamat
TNT_Alsaleh14
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,406 Elo+
Party 1
Ymir
Ymir
Zolo-juro55
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,591 Elo+
Party 1
Team Averages
Level 27
1,416 SR
1,499 Elo+

VS

Team Averages
Level 63
1,576 SR
1,277 Elo+
Xing Tian
Xing Tian
Thrabz
Xing Tian
Level 27
God Stats
7W - 11L
1,386 SR
Queue Stats
118W - 155L
1,221 Elo+
Party 2
Nu Wa
Nu Wa
Thramz
Nu Wa
Level 44
God Stats
9W - 7L
1,500 SR
Queue Stats
109W - 143L
1,221 Elo+
Party 2
Ishtar
Ishtar
luda2345chris
Ishtar
Level 117
God Stats
13W - 8L
1,843 SR
Queue Stats
200W - 243L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jaspybaspy
Jing Wei
14
1 / 4 / 1
9,592
639
7,114
12,909
6,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 7 / 0
8,765
584
13,960
14,350
10,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 1
10,210
681
5,370
23,643
29,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Thrabz
Xing Tian
16
2 / 0 / 10
10,246
683
7,545
16,786
17,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Thramz
Nu Wa
17
2 / 1 / 12
10,570
705
13,413
6,040
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 1 / 3
12,547
836
20,935
14,688
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Jaspybaspy
Jing Wei
1
4
1
0.38
L
0
7
0
0
W
Xing Tian
Thrabz
Xing Tian
2
0
10
7
W
Nu Wa
Thramz
Nu Wa
2
1
12
8
L
1
3
1
0.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
41,893
50,902
Taken
37,514
45,850
Mitigated
26,561
2,773
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Jaspybaspy
Jing Wei
7,114
5,948
0
0
12,909
6,114
36
3,822
9,087
0
31,017
L
13,960
1,059
0
1,667
14,350
10,281
172
6,148
8,202
40,286
0
W
Xing Tian
Thrabz
Xing Tian
7,545
1,469
0
1,000
16,786
17,413
130
8,880
7,523
17,538
0
W
Nu Wa
Thramz
Nu Wa
13,413
4,816
0
723
6,040
2,253
886
4,073
1,743
49,545
0
L
5,370
1,545
0
1,106
23,643
29,455
72
11,024
12,619
28,250
0
W
20,935
11,205
0
3,723
14,688
6,895
1,501
5,622
8,810
0
85,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
33,363
132
Minions Killed
212
0
Camps Cleared
0
686,820
Distance Traveled
791,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,592
639
33
2
0
244,153
0
L
Tiamat
8,765
584
58
4
0
207,399
0
W
Xing Tian
10,246
683
22
1
0
289,491
1
W
Nu Wa
10,570
705
61
4
0
251,207
0
L
Ymir
10,210
681
41
3
0
235,268
0
W
Ishtar
12,547
836
129
9
0
251,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role