Player Matchup

Da Ji
Da Ji
ChipChoco
Da Ji
Level 25
God Stats
2W - 3L
1,662 SR
Queue Stats
51W - 40L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
MiNi_Yer_Facher
Ratatoskr
Level 116
God Stats
0W - 1L
1,311 SR
Queue Stats
55W - 59L
1,395 Elo+
Party 2
Nox
Nox
PandaRoux369
Nox
Level 116
God Stats
3W - 3L
1,692 SR
Queue Stats
160W - 147L
1,517 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,488 Elo+

VS

Team Averages
Level 89
1,455 SR
1,367 Elo+
Sol
Sol
Alex Watter
Sol
Level 81
God Stats
3W - 2L
1,663 SR
Queue Stats
238W - 243L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Vyrawllxo
Guan Yu
Level 47
God Stats
2W - 3L
1,119 SR
Queue Stats
13W - 17L
1,041 Elo+
Solo
Fenrir
Fenrir
brianlbr
Fenrir
Level 139
God Stats
2W - 0L
1,583 SR
Queue Stats
194W - 184L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChipChoco
Da Ji
16
0 / 6 / 3
10,856
639
11,933
26,860
18,301
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
MiNi_Yer_Facher
Ratatoskr
16
2 / 8 / 1
11,184
658
12,626
18,378
8,878
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 2
11,117
654
15,133
15,187
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 8
12,641
744
20,265
14,738
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Vyrawllxo
Guan Yu
17
0 / 0 / 13
12,179
716
6,194
20,198
27,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
brianlbr
Fenrir
20
15 / 1 / 4
14,131
831
24,127
22,145
24,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
21
21
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Da Ji
ChipChoco
Da Ji
0
6
3
0.25
L
Ratatoskr
MiNi_Yer_Facher
Ratatoskr
2
8
1
0.31
L
1
7
2
0.29
W
Guan Yu
Vyrawllxo
Guan Yu
0
0
13
6.5
W
Fenrir
brianlbr
Fenrir
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
50,586
60,425
Taken
57,081
34,715
Mitigated
59,343
9,301
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,265
6,244
0
6,935
14,738
7,107
2,010
3,184
11,554
69,105
5,454
L
Da Ji
ChipChoco
Da Ji
11,933
2,518
2,348
3,618
26,860
18,301
102
9,372
16,902
586
36,380
L
Ratatoskr
MiNi_Yer_Facher
Ratatoskr
12,626
4,582
0
948
18,378
8,878
355
5,153
12,880
0
44,771
L
15,133
1,411
0
2,387
15,187
7,536
800
4,382
10,453
52,717
0
W
Guan Yu
Vyrawllxo
Guan Yu
6,194
608
1,830
8,021
20,198
27,608
121
6,200
13,998
0
26,920
W
Fenrir
brianlbr
Fenrir
24,127
6,573
0
7,774
22,145
24,628
1,302
6,163
15,982
317
66,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
38,951
187
Minions Killed
215
0
Camps Cleared
0
847,974
Distance Traveled
994,369
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,641
744
107
6
0
300,761
2
L
Da Ji
10,856
639
35
2
0
265,593
3
L
Ratatoskr
11,184
658
63
4
0
318,978
2
L
Nox
11,117
654
89
5
0
263,403
3
W
Guan Yu
12,179
716
29
2
0
370,000
2
W
Fenrir
14,131
831
79
5
0
323,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role