Player Matchup

Hachiman
Hachiman
Fearmenowx
Hachiman
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Landino420
Ah Muzen Cab
Level 138
God Stats
3W - 2L
1,623 SR
Queue Stats
109W - 89L
1,588 Elo+
Party 2
Thoth
Thoth
Lunar Souleater
Thoth
Level 153
God Stats
5W - 4L
1,587 SR
Queue Stats
110W - 89L
1,598 Elo+
Party 2
Geb
Geb
LunarTidez
Geb
Level 136
God Stats
2W - 1L
1,301 SR
Queue Stats
24W - 26L
1,527 Elo+
Party 2
Skadi
Skadi
lllHunter9lll
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,558 Elo+

VS

Team Averages
Level 50
1,533 SR
1,468 Elo+
Awilix
Awilix
CosmicGideon
Awilix
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,500 Elo+
Solo
Anubis
Anubis
DunnGoofed93
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 1
Hou Yi
Hou Yi
FishSlapped172
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,505 Elo+
Party 1
Ullr
Ullr
Flameaux
Ullr
Level 142
God Stats
1W - 1L
1,750 SR
Queue Stats
30W - 30L
1,531 Elo+
Solo
Kukulkan
Kukulkan
dariusbramble
Kukulkan
Level 18
God Stats
2W - 2L
1,413 SR
Queue Stats
63W - 68L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fearmenowx
Hachiman
18
4 / 1 / 11
10,237
787
9,368
9,289
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Landino420
Ah Muzen Cab
17
5 / 1 / 7
10,266
790
6,208
8,835
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 1 / 9
11,165
859
13,165
7,299
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 6 / 7
9,253
712
5,896
10,799
5,133
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 7
9,349
719
5,328
5,935
2,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
0 / 2 / 2
6,647
511
235
5,221
1,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
1 / 6 / 4
7,885
607
3,213
10,142
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 3
8,330
641
4,664
10,122
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
17
1 / 3 / 4
9,101
700
3,852
9,380
4,976
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
dariusbramble
Kukulkan
17
2 / 2 / 4
9,201
708
8,292
5,778
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
17
Kills
7
10
Deaths
17
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
2
2
0.5
L
Anubis
1
6
4
0.5
W
Hachiman
Fearmenowx
Hachiman
4
1
11
9.5
L
3
4
3
1.13
L
Ullr
1
3
4
1
W
Ah Muzen Cab
Landino420
Ah Muzen Cab
5
1
7
8.5
W
3
1
9
7.5
W
3
6
7
1.08
L
Kukulkan
dariusbramble
Kukulkan
2
2
4
2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
20,256
42,157
Taken
40,643
19,527
Mitigated
20,290
14,824
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
235
0
625
881
5,221
1,990
0
2,695
2,526
0
1,925
L
Anubis
3,213
115
190
1,334
10,142
5,573
0
4,867
5,275
12,713
0
W
Hachiman
Fearmenowx
Hachiman
9,368
6,059
1,585
3,883
9,289
4,284
1,329
3,655
5,634
0
17,204
L
4,664
722
1,058
1,090
10,122
4,745
0
5,264
4,858
0
10,114
L
Ullr
3,852
957
736
1,305
9,380
4,976
0
3,363
6,017
0
17,759
W
Ah Muzen Cab
Landino420
Ah Muzen Cab
6,208
1,357
1,786
3,989
8,835
4,157
3,689
1,382
7,128
0
22,994
W
13,165
317
675
827
7,299
3,318
1,508
3,059
4,240
42,829
0
W
5,896
473
358
417
10,799
5,133
213
2,824
7,975
7,747
0
L
Kukulkan
dariusbramble
Kukulkan
8,292
666
899
476
5,778
3,006
0
2,872
2,906
34,442
0
W
5,328
1,210
537
767
5,935
2,635
1,609
585
5,350
0
22,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
41,164
151
Minions Killed
146
0
Camps Cleared
0
1,187,282
Distance Traveled
926,762
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,647
511
3
0
0
105,800
0
L
Anubis
7,885
607
27
2
0
189,715
0
W
Hachiman
10,237
787
22
2
0
251,993
4
L
Hou Yi
8,330
641
18
1
0
197,386
1
L
Ullr
9,101
700
38
3
0
220,574
3
W
Ah Muzen Cab
10,266
790
42
3
0
273,570
2
W
Thoth
11,165
859
65
5
0
240,478
0
W
Geb
9,253
712
3
0
0
182,544
0
L
Kukulkan
9,201
708
60
5
0
213,287
2
W
Skadi
9,349
719
19
1
0
238,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role