Player Matchup

Nox
Nox
Football22704
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
MasterMustang
Gilgamesh
Level 136
God Stats
4W - 7L
1,407 SR
Queue Stats
350W - 382L
1,465 Elo+
Solo
Mulan
Mulan
Misspeled
Mulan
Level 20
God Stats
0W - 2L
1,186 SR
Queue Stats
14W - 27L
1,415 Elo+
Solo
Nike
Nike
TwoAutumn
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Solo
Osiris
Osiris
bobbyDigital31
Osiris
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 198L
1,388 Elo+
Solo
Team Averages
Level 47
1,419 SR
1,424 Elo+

VS

Team Averages
Level 116
1,588 SR
1,401 Elo+
Tyr
Tyr
Elekii4522
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,226 Elo+
Party 1
Odin
Odin
FRACTURE 911
Odin
Level 159
God Stats
6W - 4L
1,403 SR
Queue Stats
698W - 659L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Jailman1260
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 1
Ymir
Ymir
JennaRexx
Ymir
Level 151
God Stats
6W - 0L
1,915 SR
Queue Stats
526W - 589L
1,396 Elo+
Solo
Chronos
Chronos
Kbizzy102
Chronos
Level 153
God Stats
1W - 0L
1,623 SR
Queue Stats
10W - 10L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,733
521
608
1,914
990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MasterMustang
Gilgamesh
14
1 / 5 / 7
8,279
753
8,878
16,072
16,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Misspeled
Mulan
17
2 / 1 / 7
8,150
741
9,157
13,083
8,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
12
5 / 5 / 1
7,998
727
6,215
12,330
12,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 4
8,124
739
8,170
14,121
15,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
9,239
840
7,992
9,221
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
2 / 2 / 11
8,835
803
10,122
10,767
13,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Jailman1260
Kuzenbo
15
5 / 1 / 7
9,515
865
6,670
12,575
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
14
3 / 3 / 11
8,949
814
4,768
9,980
12,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Kbizzy102
Chronos
15
3 / 2 / 6
8,909
810
14,008
9,589
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
10
Kills
16
16
Deaths
11
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
2
2
11
3.75
L
0
1
0
0
W
Kuzenbo
Jailman1260
Kuzenbo
5
1
7
8.5
W
Ymir
3
3
11
2.83
W
Chronos
Kbizzy102
Chronos
3
2
6
3
L
Gilgamesh
MasterMustang
Gilgamesh
1
5
7
0.9
L
Mulan
Misspeled
Mulan
2
1
7
5.5
L
Nike
5
5
1
1.1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
43,560
57,520
Taken
52,132
53,722
Mitigated
58,550
15,783
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,992
2,489
387
1,212
9,221
8,249
2,408
0
9,221
0
14,369
W
10,122
1,243
1,596
1,267
10,767
13,969
1,250
181
9,656
0
20,839
L
608
0
220
98
1,914
990
0
593
1,321
2,262
0
W
Kuzenbo
Jailman1260
Kuzenbo
6,670
2,555
1,293
3,102
12,575
18,483
342
268
12,307
13,231
0
W
Ymir
4,768
834
1,579
1,063
9,980
12,328
192
159
9,821
9,890
0
W
Chronos
Kbizzy102
Chronos
14,008
3,577
914
2,674
9,589
5,521
2,594
0
9,589
31,287
0
L
Gilgamesh
MasterMustang
Gilgamesh
8,878
1,599
1,273
1,844
16,072
16,145
0
6,691
9,381
0
22,180
L
Mulan
Misspeled
Mulan
9,157
2,275
689
5,718
13,083
8,635
292
5,752
7,331
0
20,143
L
Nike
6,215
1,415
313
637
12,330
12,449
12
5,943
6,387
0
10,847
L
8,170
2,595
2,234
2,757
14,121
15,503
558
6,467
7,654
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
45,447
79
Minions Killed
94
0
Camps Cleared
0
773,160
Distance Traveled
1,017,257
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,239
840
16
1
0
197,557
0
W
Odin
8,835
803
30
3
0
208,275
0
L
Nox
5,733
521
1
0
0
37,946
0
W
Kuzenbo
9,515
865
16
1
0
252,658
0
W
Ymir
8,949
814
7
1
0
164,362
0
W
Chronos
8,909
810
25
2
0
194,405
0
L
Gilgamesh
8,279
753
19
2
0
197,757
1
L
Mulan
8,150
741
36
3
0
203,322
3
L
Nike
7,998
727
7
1
0
125,573
1
L
Osiris
8,124
739
16
1
0
208,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role