Player Matchup

Izanami
Izanami
Sploder1643
Izanami
Level 14
God Stats
4W - 1L
1,512 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
W0LFsRAG3
Sun Wukong
Level 108
God Stats
1W - 0L
1,444 SR
Queue Stats
81W - 64L
1,584 Elo+
Party 2
Agni
Agni
hulkbuster1096
Agni
Level 139
God Stats
3W - 1L
1,413 SR
Queue Stats
79W - 63L
1,538 Elo+
Party 2
Team Averages
Level 87
1,456 SR
1,538 Elo+

VS

Team Averages
Level 65
1,477 SR
1,420 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DemonicHades786
Cliodhna
Level 42
God Stats
2W - 3L
1,432 SR
Queue Stats
21W - 45L
1,261 Elo+
Party 1
Ao Kuang
Ao Kuang
WEAcartman
Ao Kuang
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sploder1643
Izanami
17
4 / 1 / 13
11,761
784
13,298
10,197
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
W0LFsRAG3
Sun Wukong
15
4 / 0 / 12
11,425
762
8,972
11,708
7,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
14 / 2 / 7
13,225
882
20,111
11,057
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 1
7,943
530
3,574
7,523
3,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
17
1 / 7 / 1
11,110
741
11,561
21,057
9,116
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
WEAcartman
Ao Kuang
13
1 / 13 / 2
9,167
611
6,568
23,235
12,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
22
Kills
2
3
Deaths
22
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
L
Cliodhna
1
7
1
0.21
W
Izanami
Sploder1643
Izanami
4
1
13
10.5
W
Sun Wukong
W0LFsRAG3
Sun Wukong
4
0
12
10
L
Ao Kuang
WEAcartman
Ao Kuang
1
13
2
0.15
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,381
Damage
21,703
32,962
Taken
51,815
17,315
Mitigated
25,098
9,824
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,574
459
0
751
7,523
3,062
0
2,847
4,428
0
10,755
L
Cliodhna
11,561
433
340
2,039
21,057
9,116
0
8,355
12,142
0
54,445
W
Izanami
Sploder1643
Izanami
13,298
7,477
0
1,538
10,197
4,887
1,527
2,344
7,853
0
47,626
W
Sun Wukong
W0LFsRAG3
Sun Wukong
8,972
3,096
177
4,602
11,708
7,995
47
1,475
10,233
0
66,413
L
Ao Kuang
WEAcartman
Ao Kuang
6,568
1,909
0
3,230
23,235
12,920
0
7,515
15,118
18,388
0
W
20,111
1,718
537
2,970
11,057
4,433
844
2,842
8,215
49,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
28,220
193
Minions Killed
95
0
Camps Cleared
0
917,500
Distance Traveled
621,928
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,943
530
12
1
0
150,976
3
L
Cliodhna
11,110
741
67
4
0
271,455
1
W
Izanami
11,761
784
60
4
0
298,554
3
W
Sun Wukong
11,425
762
71
5
0
312,107
1
L
Ao Kuang
9,167
611
16
1
0
199,497
2
W
Agni
13,225
882
62
4
0
306,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role