Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheManMug
Bacchus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 7L
1,705 Elo+
Party 1
Chiron
Chiron
firedad104
Chiron
Level 154
God Stats
22W - 8L
1,722 SR
Queue Stats
556W - 290L
1,706 Elo+
Party 1
Team Averages
Level 93
1,574 SR
1,637 Elo+

VS

Team Averages
Level 69
1,516 SR
1,612 Elo+
Ymir
Ymir
ASVPZAMO11
Ymir
Level 78
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 4L
1,715 Elo+
Party 2
Maui
Maui
Darkeatermidir66
Maui
Level 111
God Stats
0W - 1L
1,534 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
nicoarrue32
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 3
5,726
954
5,795
2,267
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheManMug
Bacchus
9
0 / 0 / 6
5,667
945
2,328
4,765
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
firedad104
Chiron
11
5 / 0 / 2
6,300
1,050
8,061
5,487
2,243
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,964
827
1,418
9,961
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
4,467
745
1,422
6,002
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
nicoarrue32
Jing Wei
6
0 / 2 / 0
4,240
707
974
3,185
1,089
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
3
3.5
L
0
2
0
0
L
0
3
0
0
W
Bacchus
TheManMug
Bacchus
0
0
6
3
W
Chiron
firedad104
Chiron
5
0
2
6
L
Jing Wei
nicoarrue32
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,184
Damage
3,814
12,519
Taken
19,148
7,667
Mitigated
10,530
4,001
Healing
1,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,795
904
0
148
2,267
968
391
622
1,633
24,862
0
L
1,418
420
0
728
9,961
6,681
0
4,938
5,023
14,023
0
L
1,422
99
0
342
6,002
2,760
0
2,394
3,608
7,309
0
W
Bacchus
TheManMug
Bacchus
2,328
320
0
1,449
4,765
4,456
78
984
3,737
5,334
0
W
Chiron
firedad104
Chiron
8,061
4,212
288
2,116
5,487
2,243
946
1,083
4,278
0
23,761
L
Jing Wei
nicoarrue32
Jing Wei
974
856
0
175
3,185
1,089
0
795
2,390
0
4,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
13,671
88
Minions Killed
51
0
Camps Cleared
0
362,506
Distance Traveled
325,040
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,726
954
45
8
0
128,767
2
L
Ymir
4,964
827
22
4
0
116,561
0
L
Maui
4,467
745
19
3
0
125,190
0
W
Bacchus
5,667
945
7
1
0
103,961
0
W
Chiron
6,300
1,050
36
6
0
129,778
1
L
Jing Wei
4,240
707
10
2
0
83,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role