Player Matchup

Cerberus
Cerberus
Aqualyn
Cerberus
Level 46
God Stats
2W - 0L
1,727 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 4
Bellona
Bellona
DemonicAres
Bellona
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 4
Chang'e
Chang'e
LdlXD
Chang'e
Level 50
God Stats
4W - 4L
1,212 SR
Queue Stats
199W - 182L
1,526 Elo+
Party 2
Thor
Thor
Mingledsnail
Thor
Level 107
God Stats
16W - 11L
1,630 SR
Queue Stats
294W - 278L
1,546 Elo+
Party 2
Skadi
Skadi
Zelbitz
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 171L
1,543 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,530 Elo+

VS

Team Averages
Level 78
1,541 SR
1,485 Elo+
Medusa
Medusa
Dragonlord455
Medusa
Level 129
God Stats
4W - 6L
1,506 SR
Queue Stats
178W - 157L
1,587 Elo+
Party 1
Janus
Janus
Shejjoul
Janus
Level 103
God Stats
8W - 19L
1,234 SR
Queue Stats
180W - 172L
1,500 Elo+
Party 3
Ymir
Ymir
gotpvp
Ymir
Level 8
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Danzaburou
Danzaburou
kennycoloma
Danzaburou
Level 144
God Stats
2W - 2L
1,786 SR
Queue Stats
113W - 105L
1,453 Elo+
Party 3
Chaac
Chaac
preium821kratos
Chaac
Level 4
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aqualyn
Cerberus
14
4 / 3 / 5
9,579
563
8,923
12,917
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DemonicAres
Bellona
16
6 / 4 / 1
10,469
616
9,539
15,825
15,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LdlXD
Chang'e
15
3 / 3 / 6
9,642
567
8,882
13,738
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 3 / 4
9,644
567
6,048
14,125
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Zelbitz
Skadi
15
5 / 1 / 3
9,398
553
13,834
10,512
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,363
492
8,884
18,864
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Shejjoul
Janus
14
2 / 4 / 0
8,484
499
7,112
10,402
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
gotpvp
Ymir
11
1 / 3 / 1
7,270
428
2,092
10,684
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
kennycoloma
Danzaburou
16
6 / 6 / 3
10,490
617
15,055
16,038
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 2
7,063
415
3,832
11,436
6,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
22
Kills
14
14
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aqualyn
Cerberus
4
3
5
2.17
W
Bellona
DemonicAres
Bellona
6
4
1
1.63
L
3
6
0
0.5
W
Chang'e
LdlXD
Chang'e
3
3
6
2
W
4
3
4
2
L
Janus
Shejjoul
Janus
2
4
0
0.5
W
Skadi
Zelbitz
Skadi
5
1
3
6.5
L
Ymir
gotpvp
Ymir
1
3
1
0.5
L
Danzaburou
kennycoloma
Danzaburou
6
6
3
1.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
36,975
67,117
Taken
67,424
39,970
Mitigated
33,876
21,046
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aqualyn
Cerberus
8,923
750
0
4,108
12,917
11,124
0
1,454
11,463
36,785
0
W
Bellona
DemonicAres
Bellona
9,539
2,482
0
4,661
15,825
15,478
624
1,860
13,897
0
68,487
L
8,884
4,020
0
5,870
18,864
6,982
0
5,450
13,414
0
66,780
W
Chang'e
LdlXD
Chang'e
8,882
1,829
239
5,411
13,738
4,371
0
3,643
9,763
65,129
0
W
6,048
642
0
3,784
14,125
5,306
665
1,704
12,235
0
69,065
L
Janus
Shejjoul
Janus
7,112
475
0
1,116
10,402
4,433
336
3,627
6,775
67,692
0
W
Skadi
Zelbitz
Skadi
13,834
6,024
0
2,843
10,512
3,691
853
638
9,874
0
70,487
L
Ymir
gotpvp
Ymir
2,092
486
464
1,286
10,684
7,377
0
4,267
6,417
18,459
0
L
Danzaburou
kennycoloma
Danzaburou
15,055
6,957
0
3,353
16,038
8,572
0
2,769
13,269
0
95,710
L
3,832
842
0
1,956
11,436
6,512
0
1,692
9,744
0
28,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
41,670
564
Minions Killed
430
0
Camps Cleared
0
1,692,785
Distance Traveled
1,505,230
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,579
563
105
6
0
336,359
1
W
Bellona
10,469
616
128
8
0
326,307
0
L
Medusa
8,363
492
112
7
0
278,461
6
W
Chang'e
9,642
567
110
6
0
329,262
4
W
Thor
9,644
567
111
7
0
375,008
1
L
Janus
8,484
499
108
6
0
308,375
2
W
Skadi
9,398
553
110
6
0
325,849
3
L
Ymir
7,270
428
34
2
0
303,258
0
L
Danzaburou
10,490
617
130
8
0
309,601
1
L
Chaac
7,063
415
46
3
0
305,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role