Player Matchup

Ares
Ares
Baihu_blaze
Ares
Level 157
God Stats
2W - 5L
1,313 SR
Queue Stats
369W - 409L
1,409 Elo+
Solo
Chaac
Chaac
Charleskiefkill
Chaac
Level 32
God Stats
2W - 4L
1,309 SR
Queue Stats
14W - 20L
1,131 Elo+
Solo
Ah Puch
Ah Puch
Chicagolate
Ah Puch
Level 124
God Stats
104W - 121L
1,450 SR
Queue Stats
400W - 446L
1,376 Elo+
Solo
Medusa
Medusa
Nonos316
Medusa
Level 127
God Stats
1W - 4L
1,334 SR
Queue Stats
381W - 432L
1,352 Elo+
Solo
Thanatos
Thanatos
ibanovisu
Thanatos
Level 123
God Stats
7W - 8L
1,325 SR
Queue Stats
322W - 332L
1,354 Elo+
Solo
Team Averages
Level 113
1,346 SR
1,325 Elo+

VS

Team Averages
Level 91
1,607 SR
1,528 Elo+
Nemesis
Nemesis
Dain113
Nemesis
Level 62
God Stats
5W - 2L
1,804 SR
Queue Stats
31W - 29L
1,265 Elo+
Solo
Yemoja
Yemoja
Shuddy
Yemoja
Level 88
God Stats
11W - 1L
1,651 SR
Queue Stats
12W - 2L
1,831 Elo+
Party 1
Amaterasu
Amaterasu
ThundaClappa639
Amaterasu
Level 125
God Stats
25W - 23L
1,346 SR
Queue Stats
787W - 844L
1,303 Elo+
Solo
Ah Puch
Ah Puch
X_-Ochoa-_X
Ah Puch
Level 128
God Stats
4W - 0L
1,806 SR
Queue Stats
429W - 464L
1,410 Elo+
Solo
Ishtar
Ishtar
dracoman355
Ishtar
Level 50
God Stats
5W - 0L
1,429 SR
Queue Stats
12W - 2L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 10
10,442
475
18,663
28,995
35,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 4 / 1
8,845
402
3,963
13,298
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Chicagolate
Ah Puch
16
3 / 5 / 4
10,455
475
18,587
18,600
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Nonos316
Medusa
16
9 / 7 / 4
11,235
511
23,430
20,835
11,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ibanovisu
Thanatos
17
7 / 7 / 1
11,178
508
9,823
19,538
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dain113
Nemesis
15
5 / 7 / 6
10,421
474
11,022
21,300
11,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Shuddy
Yemoja
14
2 / 4 / 14
10,357
471
10,285
27,316
30,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ThundaClappa639
Amaterasu
17
3 / 5 / 7
10,758
489
10,786
23,655
20,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
X_-Ochoa-_X
Ah Puch
17
5 / 3 / 8
11,144
507
16,599
20,320
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
20
15 / 2 / 3
13,025
592
25,709
20,949
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
21
Kills
30
30
Deaths
21
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
7
10
1
L
0
4
1
0.13
L
Ah Puch
Chicagolate
Ah Puch
3
5
4
1
W
Nemesis
Dain113
Nemesis
5
7
6
1.14
L
Medusa
Nonos316
Medusa
9
7
4
1.57
W
Yemoja
Shuddy
Yemoja
2
4
14
2.25
W
Amaterasu
ThundaClappa639
Amaterasu
3
5
7
1.3
W
Ah Puch
X_-Ochoa-_X
Ah Puch
5
3
8
3
W
Ishtar
15
2
3
8.25
L
Thanatos
ibanovisu
Thanatos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,466
Damage
74,401
101,266
Taken
113,540
74,527
Mitigated
80,880
34,899
Healing
50,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,663
1,436
721
5,409
28,995
35,126
224
6,498
22,497
38,794
1,908
L
3,963
1,462
0
4,811
13,298
7,157
416
0
13,298
0
40,863
L
Ah Puch
Chicagolate
Ah Puch
18,587
972
0
5,800
18,600
9,317
117
8,391
10,209
79,298
0
W
Nemesis
Dain113
Nemesis
11,022
5,252
605
7,270
21,300
11,246
253
7,877
13,423
0
63,553
L
Medusa
Nonos316
Medusa
23,430
13,189
803
5,228
20,835
11,941
1,444
8,568
12,267
0
86,403
W
Yemoja
Shuddy
Yemoja
10,285
2,345
5,846
5,948
27,316
30,033
340
9,771
17,545
30,656
0
W
Amaterasu
ThundaClappa639
Amaterasu
10,786
4,780
0
10,204
23,655
20,971
2,786
3,776
19,879
0
73,518
W
Ah Puch
X_-Ochoa-_X
Ah Puch
16,599
2,837
70
10,791
20,320
9,347
0
9,329
10,991
62,355
0
W
Ishtar
25,709
18,713
0
9,550
20,949
9,283
2,704
6,885
14,064
0
111,074
L
Thanatos
ibanovisu
Thanatos
9,823
1,636
0
12,127
19,538
10,986
232
3,798
15,740
0
71,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
55,705
495
Minions Killed
463
0
Camps Cleared
0
1,710,567
Distance Traveled
1,907,374
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,442
475
27
1
0
371,532
1
L
Chaac
8,845
402
76
3
0
261,791
2
L
Ah Puch
10,455
475
150
7
0
389,080
0
W
Nemesis
10,421
474
90
4
0
423,324
8
L
Medusa
11,235
511
114
5
0
318,819
1
W
Yemoja
10,357
471
40
2
0
355,152
0
W
Amaterasu
10,758
489
90
4
0
381,895
4
W
Ah Puch
11,144
507
112
5
0
355,049
0
W
Ishtar
13,025
592
131
6
0
391,954
3
L
Thanatos
11,178
508
128
6
0
369,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role