Player Matchup

Terra
Terra
Berserk579
Terra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 274L
1,335 Elo+
Solo
Nike
Nike
Yui-Knella
Nike
Level 61
God Stats
13W - 14L
1,576 SR
Queue Stats
256W - 315L
1,325 Elo+
Solo
Hachiman
Hachiman
chenlezhi
Hachiman
Level 160
God Stats
35W - 63L
1,377 SR
Queue Stats
1,388W - 1,496L
1,335 Elo+
Solo
Pele
Pele
kiwihours
Pele
Level 31
God Stats
7W - 13L
1,588 SR
Queue Stats
15W - 19L
1,461 Elo+
Solo
Danzaburou
Danzaburou
shacal69
Danzaburou
Level 108
God Stats
75W - 62L
1,530 SR
Queue Stats
1,005W - 1,056L
1,335 Elo+
Solo
Team Averages
Level 86
1,514 SR
1,358 Elo+

VS

Team Averages
Level 64
1,462 SR
1,259 Elo+
Thanatos
Thanatos
KingJoker628
Thanatos
Level 57
God Stats
5W - 5L
1,407 SR
Queue Stats
27W - 34L
1,296 Elo+
Party 1
Agni
Agni
KingPiggy476
Agni
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,287 Elo+
Party 1
Yemoja
Yemoja
NonstopVoid
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,062 Elo+
Party 1
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 124
God Stats
219W - 203L
1,405 SR
Queue Stats
563W - 586L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
xJoiR
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
1 / 0 / 0
3,998
571
2,253
4,972
2,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 1 / 0
4,223
603
2,217
3,470
1,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
chenlezhi
Hachiman
7
1 / 1 / 1
4,062
580
2,451
3,314
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
1
0 / 0 / 0
1,362
195
0
0
0
Danzaburou
shacal69
Danzaburou
7
2 / 1 / 0
4,013
573
1,819
5,062
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingJoker628
Thanatos
7
2 / 1 / 1
4,615
659
2,038
5,536
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,587
655
2,063
3,894
1,229
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
6
0 / 2 / 0
3,620
517
2,112
3,075
1,063
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
TeaSqwiggles
Heimdallr
6
0 / 0 / 1
3,965
566
2,488
4,435
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
xJoiR
Sun Wukong
8
1 / 0 / 0
4,603
658
1,255
4,153
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
1
0
0
1
W
Thanatos
KingJoker628
Thanatos
2
1
1
2.5
W
0
1
1
0.5
W
Yemoja
0
2
0
0
W
Heimdallr
TeaSqwiggles
Heimdallr
0
0
1
0.5
L
0
1
0
0
L
Hachiman
chenlezhi
Hachiman
1
1
1
1.5
L
Pele
0
0
0
0
L
Danzaburou
shacal69
Danzaburou
2
1
0
2
W
Sun Wukong
xJoiR
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,740
Damage
9,956
16,818
Taken
21,093
6,719
Mitigated
8,359
3,326
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,253
401
424
1,059
4,972
2,498
0
989
3,983
13,741
0
W
Thanatos
KingJoker628
Thanatos
2,038
387
0
4,429
5,536
2,047
0
0
5,536
0
24,423
W
2,063
561
0
248
3,894
1,229
939
0
3,894
30,430
0
W
Yemoja
2,112
711
615
110
3,075
1,063
0
1,042
1,919
11,225
0
W
Heimdallr
TeaSqwiggles
Heimdallr
2,488
1,726
0
669
4,435
1,404
0
982
3,338
0
22,299
L
2,217
515
0
352
3,470
1,168
0
0
3,470
0
21,406
L
Hachiman
chenlezhi
Hachiman
2,451
1,067
259
330
3,314
1,326
0
1,123
2,191
0
21,073
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
shacal69
Danzaburou
1,819
779
0
902
5,062
1,727
0
2,063
2,999
0
15,290
W
Sun Wukong
xJoiR
Sun Wukong
1,255
354
0
1,643
4,153
2,616
0
0
4,153
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,658
Gold Earned
21,390
128
Minions Killed
213
0
Camps Cleared
0
530,444
Distance Traveled
717,056
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,998
571
26
4
0
149,602
0
W
Thanatos
4,615
659
56
8
0
171,335
0
W
Agni
4,587
655
55
8
0
147,764
0
W
Yemoja
3,620
517
17
2
0
121,515
0
W
Heimdallr
3,965
566
44
6
0
126,305
1
L
Nike
4,223
603
42
6
0
144,578
0
L
Hachiman
4,062
580
39
6
0
106,609
0
L
Pele
1,362
195
0
0
0
0
0
L
Danzaburou
4,013
573
21
3
0
129,655
0
W
Sun Wukong
4,603
658
41
6
0
150,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role