Player Matchup

Danzaburou
Danzaburou
KS Red KS
Danzaburou
Level 48
God Stats
4W - 8L
1,788 SR
Queue Stats
181W - 301L
1,389 Elo+
Party 2
Anubis
Anubis
Nibbles8623
Anubis
Level 74
God Stats
9W - 11L
1,489 SR
Queue Stats
242W - 366L
1,292 Elo+
Party 2
Hercules
Hercules
SauceGod1806
Hercules
Level 129
God Stats
4W - 2L
1,504 SR
Queue Stats
51W - 56L
1,440 Elo+
Solo
Team Averages
Level 84
1,594 SR
1,373 Elo+

VS

Team Averages
Level 69
1,529 SR
1,362 Elo+
Merlin
Merlin
Anstore
Merlin
Level 20
God Stats
2W - 1L
1,571 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 1
Thanatos
Thanatos
Felipe6173
Thanatos
Level 73
God Stats
0W - 1L
1,673 SR
Queue Stats
132W - 177L
1,318 Elo+
Party 1
Artio
Artio
GTHANG86
Artio
Level 114
God Stats
8W - 11L
1,343 SR
Queue Stats
40W - 53L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KS Red KS
Danzaburou
17
8 / 5 / 8
13,177
824
21,371
15,259
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
18
5 / 3 / 9
12,358
772
10,219
14,795
6,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SauceGod1806
Hercules
18
4 / 2 / 13
11,816
739
10,393
19,120
19,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anstore
Merlin
16
3 / 6 / 2
11,098
694
8,953
11,266
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Felipe6173
Thanatos
15
5 / 7 / 4
10,812
676
15,737
19,322
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
GTHANG86
Artio
17
2 / 4 / 7
10,739
671
11,209
23,647
25,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
17
Kills
10
10
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anstore
Merlin
3
6
2
0.67
L
Thanatos
Felipe6173
Thanatos
5
7
4
1
L
Artio
GTHANG86
Artio
2
4
7
1.38
W
Danzaburou
KS Red KS
Danzaburou
8
5
8
2.4
W
Anubis
5
3
9
3.17
W
Hercules
SauceGod1806
Hercules
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
35,899
49,174
Taken
54,235
31,752
Mitigated
38,844
17,857
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anstore
Merlin
8,953
397
0
608
11,266
4,563
79
2,200
9,066
39,604
0
L
Thanatos
Felipe6173
Thanatos
15,737
3,676
0
6,611
19,322
8,337
0
3,079
16,243
30
38,665
L
Artio
GTHANG86
Artio
11,209
620
733
5,943
23,647
25,944
0
5,000
18,647
27,292
0
W
Danzaburou
KS Red KS
Danzaburou
21,371
9,168
0
4,607
15,259
6,232
1,462
5,360
9,599
0
56,431
W
Anubis
10,219
936
0
6,432
14,795
6,486
402
5,576
8,930
51,147
0
W
Hercules
SauceGod1806
Hercules
10,393
3,724
597
6,221
19,120
19,034
496
7,970
10,407
0
25,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
32,649
159
Minions Killed
134
0
Camps Cleared
0
828,626
Distance Traveled
813,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,098
694
63
4
0
231,076
0
L
Thanatos
10,812
676
34
2
0
285,277
0
L
Artio
10,739
671
37
2
0
297,643
0
W
Danzaburou
13,177
824
48
3
0
255,531
0
W
Anubis
12,358
772
91
6
0
263,106
3
W
Hercules
11,816
739
20
1
0
309,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role