Player Matchup

He Bo
He Bo
CostaK
He Bo
Level 97
God Stats
2W - 1L
1,588 SR
Queue Stats
162W - 108L
1,588 Elo+
Party 1
Cernunnos
Cernunnos
KitaOkami
Cernunnos
Level 132
God Stats
3W - 1L
1,690 SR
Queue Stats
154W - 78L
1,674 Elo+
Party 1
Janus
Janus
NagisaNora
Janus
Level 121
God Stats
3W - 1L
1,430 SR
Queue Stats
137W - 98L
1,606 Elo+
Party 1
Nike
Nike
Padanic
Nike
Level 129
God Stats
2W - 2L
1,681 SR
Queue Stats
166W - 111L
1,613 Elo+
Party 1
Vamana
Vamana
Peak6
Vamana
Level 40
God Stats
16W - 3L
1,817 SR
Queue Stats
169W - 110L
1,615 Elo+
Party 1
Team Averages
Level 104
1,641 SR
1,619 Elo+

VS

Team Averages
Level 104
1,422 SR
1,558 Elo+
Bellona
Bellona
KB24THABEST
Bellona
Level 136
God Stats
0W - 2L
1,186 SR
Queue Stats
60W - 61L
1,542 Elo+
Party 2
Serqet
Serqet
NavyGravy
Serqet
Level 129
God Stats
2W - 3L
1,445 SR
Queue Stats
79W - 65L
1,575 Elo+
Party 2
Persephone
Persephone
Pwnage_Nation
Persephone
Level 148
God Stats
0W - 1L
1,518 SR
Queue Stats
48W - 37L
1,567 Elo+
Party 2
Izanami
Izanami
TwoAutumn
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,554 Elo+
Solo
Cthulhu
Cthulhu
hebro34
Cthulhu
Level 82
God Stats
1W - 1L
1,458 SR
Queue Stats
53W - 51L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CostaK
He Bo
17
3 / 9 / 10
11,317
707
11,349
15,842
6,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
KitaOkami
Cernunnos
20
14 / 4 / 16
13,886
868
28,828
23,704
12,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
20
6 / 6 / 16
12,949
809
24,208
18,776
10,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Padanic
Nike
20
11 / 5 / 12
12,773
798
15,391
25,911
34,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
Peak6
Vamana
18
2 / 7 / 19
12,124
758
14,835
30,412
29,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KB24THABEST
Bellona
18
3 / 7 / 19
11,321
708
18,397
24,746
27,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
NavyGravy
Serqet
19
6 / 6 / 16
12,503
781
14,992
21,334
33,364
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Pwnage_Nation
Persephone
18
4 / 8 / 11
11,046
690
19,003
18,060
7,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TwoAutumn
Izanami
18
5 / 9 / 11
11,708
732
21,047
19,851
9,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
hebro34
Cthulhu
20
12 / 6 / 12
12,883
805
26,960
19,374
28,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
99
36
Kills
30
31
Deaths
36
73
Assists
69
Player
Kills
Deaths
Assists
KDA
W
He Bo
CostaK
He Bo
3
9
10
0.89
L
Bellona
KB24THABEST
Bellona
3
7
19
1.79
W
Cernunnos
KitaOkami
Cernunnos
14
4
16
5.5
W
Janus
6
6
16
2.33
L
Serqet
NavyGravy
Serqet
6
6
16
2.33
W
Nike
Padanic
Nike
11
5
12
3.4
W
Vamana
Peak6
Vamana
2
7
19
1.64
L
Persephone
Pwnage_Nation
Persephone
4
8
11
1.19
L
Izanami
TwoAutumn
Izanami
5
9
11
1.17
L
Cthulhu
hebro34
Cthulhu
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,611
Damage
100,399
114,645
Taken
103,365
93,067
Mitigated
106,929
38,460
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CostaK
He Bo
11,349
2,016
1,027
1,096
15,842
6,717
643
7,834
7,824
25,069
0
L
Bellona
KB24THABEST
Bellona
18,397
4,856
2,320
3,047
24,746
27,880
304
9,230
15,516
1,980
21,034
W
Cernunnos
KitaOkami
Cernunnos
28,828
13,886
2,134
9,684
23,704
12,828
4,182
10,308
13,083
0
54,997
W
Janus
24,208
1,709
1,520
4,320
18,776
10,017
1,933
6,825
11,247
47,652
0
L
Serqet
NavyGravy
Serqet
14,992
2,042
3,797
5,839
21,334
33,364
91
4,651
16,683
734
14,938
W
Nike
Padanic
Nike
15,391
1,627
1,917
2,899
25,911
34,015
911
11,213
14,584
0
30,181
W
Vamana
Peak6
Vamana
14,835
9,028
4,177
9,686
30,412
29,490
1,886
11,589
18,604
0
20,067
L
Persephone
Pwnage_Nation
Persephone
19,003
1,715
1,785
4,014
18,060
7,472
0
6,978
11,074
35,685
0
L
Izanami
TwoAutumn
Izanami
21,047
11,484
0
2,630
19,851
9,595
926
7,178
12,673
0
37,024
L
Cthulhu
hebro34
Cthulhu
26,960
1,097
2,786
1,269
19,374
28,618
306
7,519
11,855
46,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
59,461
169
Minions Killed
132
0
Camps Cleared
0
1,355,475
Distance Traveled
1,234,752
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,317
707
22
1
0
248,653
0
L
Bellona
11,321
708
8
1
0
242,335
0
W
Cernunnos
13,886
868
50
3
0
261,940
1
W
Janus
12,949
809
60
4
0
239,120
1
L
Serqet
12,503
781
6
0
0
287,086
0
W
Nike
12,773
798
24
2
0
295,071
0
W
Vamana
12,124
758
13
1
0
310,691
0
L
Persephone
11,046
690
30
2
0
229,629
2
L
Izanami
11,708
732
49
3
0
209,484
0
L
Cthulhu
12,883
805
39
2
0
266,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role