Player Matchup

Serqet
Serqet
AsharkGOD
Serqet
Level 101
God Stats
15W - 21L
1,432 SR
Queue Stats
350W - 341L
1,538 Elo+
Party 3
King Arthur
King Arthur
BOBO198
King Arthur
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 113L
1,450 Elo+
Party 1
Hercules
Hercules
ToastTheGod
Hercules
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 167L
1,523 Elo+
Party 1
Skadi
Skadi
ToxicGod123
Skadi
Level 123
God Stats
1W - 1L
1,749 SR
Queue Stats
416W - 386L
1,572 Elo+
Party 3
Olorun
Olorun
TrashChewer
Olorun
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 129L
1,478 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,512 Elo+

VS

Team Averages
Level 112
1,549 SR
1,524 Elo+
Nu Wa
Nu Wa
ItsHooge
Nu Wa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Mulan
Mulan
MarcosM214
Mulan
Level 126
God Stats
31W - 39L
1,478 SR
Queue Stats
251W - 268L
1,528 Elo+
Solo
Chang'e
Chang'e
Taillow500
Chang'e
Level 143
God Stats
7W - 4L
1,538 SR
Queue Stats
153W - 142L
1,507 Elo+
Party 2
Medusa
Medusa
That Guy Carm
Medusa
Level 126
God Stats
34W - 19L
1,639 SR
Queue Stats
95W - 81L
1,532 Elo+
Party 2
Achilles
Achilles
xducky12345
Achilles
Level 49
God Stats
5W - 2L
1,590 SR
Queue Stats
107W - 43L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AsharkGOD
Serqet
17
5 / 5 / 2
10,350
545
10,272
18,182
8,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BOBO198
King Arthur
15
1 / 3 / 2
8,707
458
6,610
17,141
15,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
ToastTheGod
Hercules
15
3 / 2 / 6
9,330
491
14,641
19,881
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 4
10,262
540
7,734
15,200
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
3 / 7 / 2
8,340
439
6,489
18,043
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItsHooge
Nu Wa
16
1 / 3 / 9
10,069
530
12,371
8,493
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
17
2 / 3 / 2
10,471
551
10,408
18,380
11,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Taillow500
Chang'e
15
5 / 4 / 6
9,291
489
9,619
16,645
11,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 2 / 5
10,313
543
12,107
13,531
6,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
xducky12345
Achilles
18
11 / 2 / 4
11,599
610
15,977
19,382
13,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
23
23
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
AsharkGOD
Serqet
5
5
2
1.2
L
King Arthur
BOBO198
King Arthur
1
3
2
0.67
W
Nu Wa
ItsHooge
Nu Wa
1
3
9
1.83
W
Mulan
2
3
2
1
W
Chang'e
Taillow500
Chang'e
5
4
6
2
W
4
2
5
3.25
L
Hercules
ToastTheGod
Hercules
3
2
6
3
L
2
6
4
0.67
L
Olorun
3
7
2
0.57
W
Achilles
xducky12345
Achilles
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
60,482
88,447
Taken
76,431
49,831
Mitigated
46,382
19,136
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AsharkGOD
Serqet
10,272
2,744
0
6,205
18,182
8,625
0
4,278
13,904
0
75,639
L
King Arthur
BOBO198
King Arthur
6,610
734
0
2,000
17,141
15,570
0
3,414
13,727
0
61,156
W
Nu Wa
ItsHooge
Nu Wa
12,371
2,361
0
1,335
8,493
3,554
826
122
7,800
85,611
0
W
Mulan
10,408
2,423
213
8,099
18,380
11,248
552
0
18,333
0
86,583
W
Chang'e
Taillow500
Chang'e
9,619
460
1,350
6,046
16,645
11,420
87
2,974
13,001
35,186
5,378
W
12,107
5,493
302
5,667
13,531
6,644
1,376
2,521
10,618
0
81,406
L
Hercules
ToastTheGod
Hercules
14,641
4,574
0
3,970
19,881
12,953
0
6,402
13,479
0
58,527
L
7,734
2,425
0
611
15,200
5,977
0
3,115
12,085
0
98,298
L
Olorun
6,489
4,399
364
5,986
18,043
6,706
440
3,731
14,312
61,771
0
W
Achilles
xducky12345
Achilles
15,977
7,192
0
5,731
19,382
13,516
63
872
17,370
0
87,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
51,743
547
Minions Killed
594
0
Camps Cleared
0
1,755,068
Distance Traveled
1,862,165
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,350
545
123
6
0
375,806
2
L
King Arthur
8,707
458
92
5
0
316,925
4
W
Nu Wa
10,069
530
131
7
0
325,147
3
W
Mulan
10,471
551
140
7
0
358,651
1
W
Chang'e
9,291
489
54
3
0
382,776
0
W
Medusa
10,313
543
140
7
0
380,442
3
L
Hercules
9,330
491
85
4
0
403,301
3
L
Skadi
10,262
540
154
8
0
344,593
2
L
Olorun
8,340
439
93
5
0
314,443
3
W
Achilles
11,599
610
129
7
0
415,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role