Player Matchup

Arachne
Arachne
Arzenexc
Arachne
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 50L
1,371 Elo+
Solo
Chang'e
Chang'e
ZOOMin 1111
Chang'e
Level 67
God Stats
2W - 4L
1,513 SR
Queue Stats
104W - 143L
1,270 Elo+
Party 1
Chaac
Chaac
indiekid13
Chaac
Level 14
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 7L
971 Elo+
Party 1
Bacchus
Bacchus
softkittypurrr
Bacchus
Level 102
God Stats
7W - 9L
1,500 SR
Queue Stats
55W - 63L
1,500 Elo+
Solo
Apollo
Apollo
squadran1337
Apollo
Level 59
God Stats
0W - 3L
1,431 SR
Queue Stats
46W - 64L
1,327 Elo+
Solo
Team Averages
Level 61
1,439 SR
1,288 Elo+

VS

Team Averages
Level 69
1,431 SR
1,365 Elo+
Cupid
Cupid
Baked Binks
Cupid
Level 62
God Stats
10W - 13L
1,340 SR
Queue Stats
19W - 33L
1,227 Elo+
Solo
Guan Yu
Guan Yu
IxDOxEXOTIC
Guan Yu
Level 46
God Stats
4W - 2L
1,654 SR
Queue Stats
13W - 10L
1,473 Elo+
Party 2
Bastet
Bastet
IxDOxMKING
Bastet
Level 41
God Stats
7W - 4L
1,541 SR
Queue Stats
40W - 33L
1,515 Elo+
Party 2
Sol
Sol
TheMrHeaven777
Sol
Level 127
God Stats
28W - 26L
1,439 SR
Queue Stats
829W - 840L
1,302 Elo+
Solo
Atlas
Atlas
xXFakiiRXx
Atlas
Level 68
God Stats
1W - 2L
1,182 SR
Queue Stats
116W - 132L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arzenexc
Arachne
11
0 / 5 / 1
6,956
409
4,928
15,131
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ZOOMin 1111
Chang'e
13
1 / 3 / 0
7,780
458
6,294
13,784
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
0 / 4 / 0
7,614
448
8,748
17,446
12,669
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,270
369
5,448
15,812
16,606
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
12
0 / 4 / 0
7,420
436
9,304
12,927
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,549
503
6,727
9,746
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
IxDOxEXOTIC
Guan Yu
13
1 / 0 / 9
8,610
506
8,917
11,514
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
IxDOxMKING
Bastet
16
12 / 0 / 2
9,739
573
14,467
14,512
6,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 1 / 7
9,292
547
17,295
12,685
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Atlas
12
0 / 0 / 3
7,822
460
5,112
13,587
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
19
19
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arzenexc
Arachne
0
5
1
0.1
W
3
0
4
5
W
Guan Yu
IxDOxEXOTIC
Guan Yu
1
0
9
5.5
W
Bastet
IxDOxMKING
Bastet
12
0
2
13
W
3
1
7
6.5
L
Chang'e
ZOOMin 1111
Chang'e
1
3
0
0.33
L
Chaac
0
4
0
0
L
0
3
0
0
L
Apollo
0
4
0
0
W
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
52,518
75,100
Taken
62,044
44,571
Mitigated
43,674
21,538
Healing
31,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arzenexc
Arachne
4,928
4,293
0
2,145
15,131
5,293
0
3,725
11,280
0
39,620
W
6,727
4,749
0
4,692
9,746
4,050
718
2,117
7,629
0
52,331
W
Guan Yu
IxDOxEXOTIC
Guan Yu
8,917
722
1,772
5,730
11,514
15,015
457
1,030
10,484
0
48,736
W
Bastet
IxDOxMKING
Bastet
14,467
4,784
0
7,000
14,512
6,610
44
1,968
12,544
0
74,913
W
17,295
5,857
0
8,087
12,685
6,324
2,103
4,282
8,403
80,615
10,655
L
Chang'e
ZOOMin 1111
Chang'e
6,294
657
1,391
5,442
13,784
5,256
780
6,702
6,988
48,139
0
L
Chaac
8,748
2,498
158
6,279
17,446
12,669
738
2,939
13,782
0
49,636
L
5,448
578
314
1,378
15,812
16,606
340
4,644
11,121
28,450
0
L
Apollo
9,304
5,593
431
4,000
12,927
4,747
1,382
2,583
10,295
0
56,396
W
Atlas
5,112
2,058
380
4,204
13,587
11,675
112
2,345
11,242
40,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
44,012
354
Minions Killed
500
0
Camps Cleared
0
1,496,947
Distance Traveled
1,563,394
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,956
409
65
4
0
346,363
5
W
Cupid
8,549
503
103
6
0
272,392
0
W
Guan Yu
8,610
506
92
5
0
349,400
0
W
Bastet
9,739
573
104
6
0
344,628
2
W
Sol
9,292
547
139
8
0
289,766
2
L
Chang'e
7,780
458
83
5
0
328,658
0
L
Chaac
7,614
448
86
5
0
284,842
0
L
Bacchus
6,270
369
38
2
0
298,980
7
L
Apollo
7,420
436
82
5
0
238,104
0
W
Atlas
7,822
460
62
4
0
307,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role