Player Matchup

Maui
Maui
Silver II
Amorfoda--
Maui
Silver II
Level 121
God Stats
17W - 12L
1,584 SR
Queue Stats
176W - 171L
1,133 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Bit_Im_Ya_Papa
Sun Wukong
Silver I
Level 109
God Stats
21W - 33L
1,426 SR
Queue Stats
678W - 692L
1,153 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
MR-MYSTIC-IGR
Gilgamesh
Silver II
Level 153
God Stats
7W - 6L
1,531 SR
Queue Stats
392W - 414L
965 MMR
Solo
Izanami
Izanami
Silver II
TheRealFroShady
Izanami
Silver II
Level 89
God Stats
0W - 2L
1,495 SR
Queue Stats
14W - 23L
1,135 MMR
Solo
Anubis
Anubis
Silver II
ixshafferxi
Anubis
Silver II
Level 129
God Stats
7W - 8L
1,556 SR
Queue Stats
287W - 287L
976 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,518 SR
1,073 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,474 SR
1,080 MMR
Cernunnos
Cernunnos
Silver II
BUTCH254
Cernunnos
Silver II
Level 83
God Stats
14W - 5L
1,701 SR
Queue Stats
51W - 55L
967 MMR
Party 1
Yemoja
Yemoja
Silver I
Dansticker
Yemoja
Silver I
Level 111
God Stats
60W - 69L
1,483 SR
Queue Stats
370W - 392L
1,116 MMR
Solo
Hera
Hera
Silver I
FENRIR FANGER
Hera
Silver I
Level 159
God Stats
8W - 9L
1,193 SR
Queue Stats
317W - 325L
1,112 MMR
Solo
Mercury
Mercury
Silver I
HitmanIV666
Mercury
Silver I
Level 136
God Stats
8W - 7L
1,631 SR
Queue Stats
84W - 94L
1,242 MMR
Party 1
King Arthur
King Arthur
Silver III
playhardwinhard
King Arthur
Silver III
Level 109
God Stats
5W - 12L
1,364 SR
Queue Stats
194W - 196L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
10,839
434
6,055
16,332
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
16
0 / 2 / 1
10,239
410
4,798
17,767
12,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MR-MYSTIC-IGR
Gilgamesh
17
3 / 10 / 1
11,263
451
13,010
26,954
21,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
0 / 6 / 2
11,139
446
10,451
20,366
9,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
2 / 11 / 1
10,046
402
7,712
24,054
11,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
LancelotXbalanqueArtemisThorAo Kuang

VS

Bans
ZeusSolGuan YuArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BUTCH254
Cernunnos
19
3 / 1 / 6
13,029
521
11,262
21,158
10,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Dansticker
Yemoja
18
1 / 0 / 13
13,104
524
5,346
20,054
15,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 1 / 9
14,779
591
21,686
13,613
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
HitmanIV666
Mercury
20
9 / 3 / 5
14,204
568
20,245
23,408
10,287
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
playhardwinhard
King Arthur
19
7 / 2 / 10
13,917
557
19,438
24,253
26,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
7
Kills
30
30
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cernunnos
BUTCH254
Cernunnos
3
1
6
6
L
Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
0
2
1
0.25
W
Yemoja
Dansticker
Yemoja
1
0
13
7.5
W
10
1
9
14.5
W
Mercury
HitmanIV666
Mercury
9
3
5
3.83
L
Gilgamesh
MR-MYSTIC-IGR
Gilgamesh
3
10
1
0.35
L
0
6
2
0.17
L
Anubis
2
11
1
0.23
W
King Arthur
playhardwinhard
King Arthur
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
77,977
105,473
Taken
102,486
72,393
Mitigated
69,365
22,889
Healing
53,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,055
807
0
4,115
16,332
17,114
0
5,212
11,120
32,372
3,858
W
Cernunnos
BUTCH254
Cernunnos
11,262
5,609
949
12,006
21,158
10,266
4,428
1,727
19,431
0
134,455
L
Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
4,798
1,339
107
3,308
17,767
12,487
0
1,446
16,321
0
76,672
W
Yemoja
Dansticker
Yemoja
5,346
1,571
12,163
12,440
20,054
15,863
2,012
5,369
14,685
55,866
0
W
21,686
3,261
0
1,976
13,613
5,991
5,275
1,906
11,707
118,982
2,903
W
Mercury
HitmanIV666
Mercury
20,245
15,822
0
7,793
23,408
10,287
933
2,050
19,631
0
164,035
L
Gilgamesh
MR-MYSTIC-IGR
Gilgamesh
13,010
2,579
0
3,740
26,954
21,955
960
2,747
24,207
0
65,004
L
10,451
6,808
0
5,509
20,366
9,075
1,813
4,912
15,454
0
98,467
L
Anubis
7,712
135
0
6,110
24,054
11,762
0
13,414
10,640
84,602
486
W
King Arthur
playhardwinhard
King Arthur
19,438
2,177
0
5,946
24,253
26,958
840
2,240
21,421
147
95,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
69,033
557
Minions Killed
746
0
Camps Cleared
0
1,937,908
Distance Traveled
2,407,467
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,839
434
47
2
0
312,315
8
W
Cernunnos
13,029
521
170
7
0
470,871
5
L
Sun Wukong
10,239
410
137
5
0
497,880
0
W
Yemoja
13,104
524
74
3
0
438,932
7
W
Hera
14,779
591
186
7
0
468,904
2
W
Mercury
14,204
568
166
7
0
535,331
0
L
Gilgamesh
11,263
451
110
4
0
386,015
2
L
Izanami
11,139
446
156
6
0
387,646
3
L
Anubis
10,046
402
107
4
0
354,052
10
W
King Arthur
13,917
557
150
6
0
493,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role