Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Quielao
Neith
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 90L
1,376 Elo+
Party 3
Bellona
Bellona
SouUmaWINX
Bellona
Level 157
God Stats
2W - 2L
1,361 SR
Queue Stats
92W - 90L
1,441 Elo+
Party 2
Da Ji
Da Ji
Th3Castiel
Da Ji
Level 142
God Stats
2W - 2L
1,394 SR
Queue Stats
79W - 77L
1,428 Elo+
Party 2
Yemoja
Yemoja
souBROXA
Yemoja
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,237 Elo+
Party 2
Team Averages
Level 93
1,451 SR
1,397 Elo+

VS

Team Averages
Level 98
1,542 SR
1,482 Elo+
Chaac
Chaac
DRT211
Chaac
Level 8
God Stats
7W - 3L
1,473 SR
Queue Stats
13W - 6L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
Eskrillex
Cliodhna
Level 138
God Stats
1W - 1L
1,567 SR
Queue Stats
53W - 44L
1,563 Elo+
Party 1
Athena
Athena
ForshaKenn
Athena
Level 126
God Stats
16W - 9L
1,622 SR
Queue Stats
789W - 853L
1,451 Elo+
Solo
Vulcan
Vulcan
MrStriker98
Vulcan
Level 152
God Stats
0W - 1L
1,651 SR
Queue Stats
54W - 47L
1,547 Elo+
Party 1
Ishtar
Ishtar
ObjectiveOrc34
Ishtar
Level 65
God Stats
3W - 4L
1,395 SR
Queue Stats
73W - 113L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 6
8,450
528
7,572
8,827
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Quielao
Neith
14
6 / 2 / 2
8,810
551
6,607
8,779
2,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SouUmaWINX
Bellona
15
5 / 2 / 3
9,627
602
11,775
10,198
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
15
5 / 1 / 5
8,930
558
10,662
14,413
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
souBROXA
Yemoja
13
0 / 1 / 7
7,999
500
3,920
7,479
5,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DRT211
Chaac
11
1 / 4 / 2
6,907
432
3,621
12,331
5,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Eskrillex
Cliodhna
13
2 / 6 / 5
7,480
468
10,679
16,189
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ForshaKenn
Athena
10
0 / 0 / 2
6,720
420
1,018
6,600
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
6 / 3 / 2
8,305
519
12,525
10,523
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 2
6,439
402
3,155
9,703
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
9
9
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
6
2
L
Chaac
DRT211
Chaac
1
4
2
0.5
L
Cliodhna
Eskrillex
Cliodhna
2
6
5
0.75
L
Athena
ForshaKenn
Athena
0
0
2
1
L
Vulcan
6
3
2
2.33
L
0
6
2
0.17
W
Neith
Quielao
Neith
6
2
2
3.5
W
Bellona
SouUmaWINX
Bellona
5
2
3
3.25
W
Da Ji
5
1
5
7.5
W
Yemoja
souBROXA
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
30,998
49,696
Taken
55,346
27,112
Mitigated
22,569
16,416
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,572
1,508
0
989
8,827
3,535
1,408
2,322
6,505
56,613
0
L
Chaac
DRT211
Chaac
3,621
735
0
1,955
12,331
5,672
81
1,813
9,782
0
36,324
L
Cliodhna
Eskrillex
Cliodhna
10,679
2,070
0
4,345
16,189
5,845
0
2,308
13,754
0
48,224
L
Athena
ForshaKenn
Athena
1,018
47
0
2,197
6,600
3,492
0
1,375
5,225
18,633
523
L
Vulcan
12,525
2,065
0
1,013
10,523
4,115
0
2,410
8,013
54,340
0
L
3,155
1,042
0
1,600
9,703
3,445
78
3,586
6,086
0
39,360
W
Neith
Quielao
Neith
6,607
2,092
0
1,338
8,779
2,834
574
4,312
4,467
0
56,477
W
Bellona
SouUmaWINX
Bellona
11,775
2,459
0
2,318
10,198
9,038
0
1,754
8,444
0
73,632
W
Da Ji
10,662
2,179
0
7,045
14,413
5,958
0
3,652
10,761
0
68,645
W
Yemoja
souBROXA
Yemoja
3,920
1,066
2,620
2,106
7,479
5,747
58
1,491
5,988
32,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
35,851
495
Minions Killed
309
0
Camps Cleared
0
1,499,773
Distance Traveled
1,413,156
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,450
528
90
6
0
292,557
0
L
Chaac
6,907
432
52
3
0
307,786
0
L
Cliodhna
7,480
468
60
4
0
298,415
3
L
Athena
6,720
420
42
3
0
233,551
1
L
Vulcan
8,305
519
88
6
0
320,184
6
L
Ishtar
6,439
402
67
4
0
253,220
2
W
Neith
8,810
551
104
7
0
268,845
2
W
Bellona
9,627
602
144
9
0
332,911
2
W
Da Ji
8,930
558
103
6
0
337,343
3
W
Yemoja
7,999
500
54
3
0
268,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role