Player Matchup

Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond III
AaronMetallica
Odin
Diamond III
Level 160
God Stats
16W - 12L
1,718 SR
Queue Stats
164W - 177L
2,290 MMR
Solo
Ishtar
Ishtar
Masters
Oswaald
Ishtar
Masters
Level 160
God Stats
5W - 8L
1,504 SR
Queue Stats
170W - 141L
2,808 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Vote4GebBush
Ne Zha
Diamond IV
Level 157
God Stats
2W - 1L
1,727 SR
Queue Stats
217W - 203L
2,225 MMR
Solo
Kali
Kali
Diamond II
redchoo
Kali
Diamond II
Level 149
God Stats
41W - 34L
1,658 SR
Queue Stats
608W - 591L
2,193 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,621 SR
2,203 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,519 SR
2,142 MMR
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
CruSheR00
Cernunnos
Diamond V
Level 155
God Stats
8W - 9L
1,443 SR
Queue Stats
188W - 182L
2,125 MMR
Solo
Fenrir
Fenrir
Diamond II
Mersiv
Fenrir
Diamond II
Level 88
God Stats
16W - 19L
1,504 SR
Queue Stats
201W - 190L
2,291 MMR
Party 1
Agni
Agni
Diamond I
Scept
Agni
Diamond I
Level 160
God Stats
18W - 15L
1,582 SR
Queue Stats
239W - 237L
2,511 MMR
Party 1
Horus
Horus
Diamond II
Thorboy99
Horus
Diamond II
Level 160
God Stats
3W - 2L
1,566 SR
Queue Stats
473W - 457L
2,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 0
7,033
502
6,308
10,079
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,375
455
3,999
12,087
7,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Oswaald
Ishtar
13
1 / 4 / 0
7,688
549
11,503
12,387
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
0 / 3 / 0
6,519
466
4,969
12,953
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
redchoo
Kali
9
0 / 2 / 1
5,685
406
4,774
11,126
6,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
NemesisThorAtlasCupid

VS

Bans
Da JiHadesYu HuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 3
8,164
583
11,084
13,385
9,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
CruSheR00
Cernunnos
14
3 / 1 / 3
8,696
621
9,338
13,654
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Mersiv
Fenrir
14
6 / 0 / 2
8,950
639
8,605
11,948
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Scept
Agni
15
3 / 1 / 4
8,819
630
7,109
7,378
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Thorboy99
Horus
11
2 / 0 / 6
7,794
557
5,413
12,774
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
14
14
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
0
2
0
0
W
Cernunnos
CruSheR00
Cernunnos
3
1
3
4.5
W
Fenrir
Mersiv
Fenrir
6
0
2
7
L
Ishtar
Oswaald
Ishtar
1
4
0
0.25
W
Agni
Scept
Agni
3
1
4
5
W
Horus
Thorboy99
Horus
2
0
6
5
L
Ne Zha
0
3
0
0
L
Kali
redchoo
Kali
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,553
Damage
41,549
58,632
Taken
59,139
25,064
Mitigated
34,742
15,824
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,308
246
0
4,229
10,079
3,611
0
4,695
5,384
53,652
0
W
Sylvanus
 
Sylvanus
11,084
2,872
3,001
9,808
13,385
9,435
382
775
12,610
57,757
0
L
3,999
840
0
2,504
12,087
7,521
0
6,818
5,269
0
40,367
W
Cernunnos
CruSheR00
Cernunnos
9,338
5,050
0
8,272
13,654
4,698
840
705
12,949
0
84,052
W
Fenrir
Mersiv
Fenrir
8,605
2,507
0
2,732
11,948
5,620
476
2,320
9,628
0
72,586
L
Ishtar
Oswaald
Ishtar
11,503
8,356
0
4,007
12,387
3,470
0
450
11,937
0
77,323
W
Agni
Scept
Agni
7,109
303
0
1,471
7,378
3,432
0
3,553
3,825
72,519
0
W
Horus
Thorboy99
Horus
5,413
2,360
1,281
4,155
12,774
11,557
115
2,158
10,616
0
19,557
L
Ne Zha
4,969
1,533
0
2,189
12,953
4,335
0
2,607
10,346
0
56,211
L
Kali
redchoo
Kali
4,774
2,604
459
2,436
11,126
6,127
0
3,623
7,503
0
14,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
42,423
439
Minions Killed
509
0
Camps Cleared
0
1,381,025
Distance Traveled
1,459,905
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,033
502
121
9
0
258,422
3
W
Sylvanus
8,164
583
102
7
0
276,416
3
L
Odin
6,375
455
84
6
0
268,929
3
W
Cernunnos
8,696
621
118
8
0
241,588
3
W
Fenrir
8,950
639
105
8
0
336,004
5
L
Ishtar
7,688
549
126
9
0
231,698
2
W
Agni
8,819
630
162
12
0
285,518
1
W
Horus
7,794
557
22
2
0
320,379
6
L
Ne Zha
6,519
466
97
7
0
300,364
4
L
Kali
5,685
406
11
1
0
321,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role