Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AnX Arctic
Chang'e
Level 125
God Stats
2W - 6L
1,468 SR
Queue Stats
125W - 153L
1,385 Elo+
Party 1
Osiris
Osiris
RTG 3VIL PIG
Osiris
Level 90
God Stats
0W - 1L
1,258 SR
Queue Stats
164W - 182L
1,406 Elo+
Solo
Charybdis
Charybdis
Tazworldmoney
Charybdis
Level 128
God Stats
4W - 6L
1,475 SR
Queue Stats
158W - 221L
1,374 Elo+
Party 1
Sobek
Sobek
TinyBoxXxTim
Sobek
Level 75
God Stats
3W - 4L
1,535 SR
Queue Stats
45W - 80L
1,302 Elo+
Party 1
Team Averages
Level 109
1,447 SR
1,393 Elo+

VS

Team Averages
Level 91
1,513 SR
1,435 Elo+
Rama
Rama
ChiefB2
Rama
Level 106
God Stats
4W - 7L
1,349 SR
Queue Stats
198W - 196L
1,450 Elo+
Party 2
Achilles
Achilles
Fearless_Nomu
Achilles
Level 87
God Stats
7W - 6L
1,196 SR
Queue Stats
112W - 109L
1,269 Elo+
Solo
He Bo
He Bo
GryphonFilms
He Bo
Level 129
God Stats
9W - 7L
1,696 SR
Queue Stats
491W - 409L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
JuggerZerker00
Cliodhna
Level 25
God Stats
1W - 2L
1,719 SR
Queue Stats
11W - 17L
1,373 Elo+
Party 2
Maui
Maui
sunniestjoker43
Maui
Level 107
God Stats
10W - 6L
1,606 SR
Queue Stats
194W - 177L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 9 / 1
8,475
446
9,133
17,976
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
AnX Arctic
Chang'e
13
1 / 9 / 5
8,411
443
8,886
16,090
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
0 / 3 / 0
9,340
492
7,570
18,936
20,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Tazworldmoney
Charybdis
14
3 / 7 / 1
9,539
502
9,624
19,187
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 4 / 3
8,505
448
6,033
21,830
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ChiefB2
Rama
17
5 / 4 / 8
10,378
546
13,553
19,687
8,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Fearless_Nomu
Achilles
17
3 / 0 / 3
10,643
560
11,786
14,768
12,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 3 / 6
11,271
593
21,999
16,181
7,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
18
10 / 6 / 7
11,333
596
12,221
14,911
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 2 / 14
9,069
477
5,992
16,963
16,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
32
32
Deaths
15
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
9
1
0.5
L
Chang'e
AnX Arctic
Chang'e
1
9
5
0.39
W
Rama
ChiefB2
Rama
5
4
8
2.25
W
Achilles
Fearless_Nomu
Achilles
3
0
3
4.5
W
11
3
6
4.67
W
Cliodhna
10
6
7
2.25
L
Osiris
0
3
0
0
L
Charybdis
Tazworldmoney
Charybdis
3
7
1
0.5
L
3
4
3
1.13
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
65,551
94,019
Taken
82,510
64,769
Mitigated
50,693
28,291
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,133
1,900
0
1,956
17,976
6,737
720
6,718
11,258
0
43,326
L
Chang'e
AnX Arctic
Chang'e
8,886
284
888
3,044
16,090
5,016
0
8,441
7,649
36,443
0
W
Rama
ChiefB2
Rama
13,553
11,764
0
10,274
19,687
8,192
1,557
3,967
15,720
0
86,623
W
Achilles
Fearless_Nomu
Achilles
11,786
5,595
0
7,156
14,768
12,352
0
226
14,542
0
80,173
W
21,999
614
0
6,329
16,181
7,123
0
5,398
10,783
103,993
0
W
Cliodhna
12,221
1,751
0
777
14,911
6,409
0
2,206
12,705
0
89,954
L
Osiris
7,570
2,402
0
8,398
18,936
20,856
234
1,417
17,519
0
71,895
L
Charybdis
Tazworldmoney
Charybdis
9,624
5,424
0
6,359
19,187
6,045
1,470
2,984
16,203
0
64,746
L
6,033
1,014
0
7,646
21,830
26,115
0
8,238
13,592
29,952
0
W
5,992
1,762
742
3,638
16,963
16,617
411
3,122
13,841
25,199
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
52,694
424
Minions Killed
590
0
Camps Cleared
0
1,721,588
Distance Traveled
1,852,572
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,475
446
63
3
0
385,741
2
L
Chang'e
8,411
443
61
3
0
343,309
3
W
Rama
10,378
546
141
7
0
329,429
1
W
Achilles
10,643
560
150
8
0
403,700
4
W
He Bo
11,271
593
132
7
0
372,347
1
W
Cliodhna
11,333
596
130
7
0
379,293
1
L
Osiris
9,340
492
144
8
0
335,638
1
L
Charybdis
9,539
502
112
6
0
300,812
1
L
Sobek
8,505
448
44
2
0
356,088
2
W
Maui
9,069
477
37
2
0
367,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role