Player Matchup

Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Killabun
Ishtar
Level 157
God Stats
5W - 5L
1,461 SR
Queue Stats
381W - 444L
1,442 Elo+
Party 1
Thanatos
Thanatos
Strikerc6
Thanatos
Level 42
God Stats
9W - 15L
1,340 SR
Queue Stats
41W - 61L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
Tank Ratatoskr
Sylvanus
Level 29
God Stats
4W - 1L
1,701 SR
Queue Stats
35W - 30L
1,501 Elo+
Party 4
Nu Wa
Nu Wa
YungWolfe
Nu Wa
Level 60
God Stats
14W - 20L
1,435 SR
Queue Stats
157W - 153L
1,438 Elo+
Party 4
Team Averages
Level 75
1,487 SR
1,454 Elo+

VS

Team Averages
Level 37
1,439 SR
1,449 Elo+
Artemis
Artemis
Dafrom
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
EnderNuff
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,656 Elo+
Party 2
Amaterasu
Amaterasu
SpectralMark
Amaterasu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Camazotz
Camazotz
Stick_smith
Camazotz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,383 Elo+
Party 3
Ah Puch
Ah Puch
森克大猫猫
Ah Puch
Level 43
God Stats
2W - 7L
1,197 SR
Queue Stats
38W - 62L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 10
8,479
565
5,142
8,903
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Killabun
Ishtar
14
4 / 1 / 3
8,429
562
9,289
12,492
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Strikerc6
Thanatos
13
2 / 1 / 5
8,049
537
7,082
14,079
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
15
9 / 0 / 1
9,450
630
11,788
10,219
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
YungWolfe
Nu Wa
13
4 / 2 / 1
8,201
547
6,824
7,134
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dafrom
Artemis
11
1 / 6 / 1
6,698
447
8,383
11,458
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
EnderNuff
Cthulhu
10
1 / 3 / 1
6,991
466
8,446
13,899
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
SpectralMark
Amaterasu
10
1 / 5 / 1
6,247
416
2,697
10,343
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Stick_smith
Camazotz
11
1 / 3 / 0
6,624
442
4,077
13,800
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,605
440
5,585
9,425
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
4
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
10
5
L
Artemis
Dafrom
Artemis
1
6
1
0.25
L
Cthulhu
EnderNuff
Cthulhu
1
3
1
0.5
W
Ishtar
Killabun
Ishtar
4
1
3
5.5
L
Amaterasu
SpectralMark
Amaterasu
1
5
1
0.3
L
Camazotz
Stick_smith
Camazotz
1
3
0
0.33
W
Thanatos
Strikerc6
Thanatos
2
1
5
4.5
W
Sylvanus
9
0
1
9.5
W
Nu Wa
YungWolfe
Nu Wa
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
29,188
52,827
Taken
58,925
30,528
Mitigated
26,902
34,902
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,142
481
650
3,696
8,903
8,888
0
3,530
5,369
22,706
7,776
L
Artemis
Dafrom
Artemis
8,383
5,027
0
2,396
11,458
3,159
948
3,497
7,961
0
40,716
L
Cthulhu
EnderNuff
Cthulhu
8,446
1,113
370
3,303
13,899
10,225
432
4,070
9,829
28,286
0
W
Ishtar
Killabun
Ishtar
9,289
5,434
0
7,481
12,492
5,794
1,164
3,280
9,204
0
70,615
L
Amaterasu
SpectralMark
Amaterasu
2,697
693
0
2,512
10,343
5,347
78
5,080
5,263
0
15,411
L
Camazotz
Stick_smith
Camazotz
4,077
1,915
0
4,578
13,800
4,753
0
5,032
8,768
0
45,269
W
Thanatos
Strikerc6
Thanatos
7,082
2,350
0
13,813
14,079
6,087
0
1,657
12,250
0
50,461
W
Sylvanus
11,788
3,731
1,368
6,496
10,219
6,438
581
3,262
6,751
48,375
11,964
W
Nu Wa
YungWolfe
Nu Wa
6,824
1,515
0
1,398
7,134
3,321
140
1,860
5,090
54,653
0
L
5,585
119
0
3,781
9,425
3,418
0
3,739
5,686
42,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
33,165
465
Minions Killed
306
0
Camps Cleared
0
1,346,165
Distance Traveled
1,333,766
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,479
565
45
3
0
281,247
3
L
Artemis
6,698
447
76
5
0
237,373
3
L
Cthulhu
6,991
466
42
3
0
256,541
1
W
Ishtar
8,429
562
106
7
0
258,698
1
L
Amaterasu
6,247
416
31
2
0
266,747
0
L
Camazotz
6,624
442
75
5
0
298,667
3
W
Thanatos
8,049
537
87
6
0
293,399
1
W
Sylvanus
9,450
630
122
8
0
244,312
1
W
Nu Wa
8,201
547
105
7
0
268,509
2
L
Ah Puch
6,605
440
82
5
0
274,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role