Player Matchup

Ravana
Ravana
Chasedoughh_
Ravana
Level 18
God Stats
6W - 3L
1,640 SR
Queue Stats
26W - 29L
1,072 Elo+
Party 1
Merlin
Merlin
Rviderr
Merlin
Level 130
God Stats
14W - 5L
1,840 SR
Queue Stats
255W - 238L
1,585 Elo+
Party 1
Pele
Pele
TyeBoaaa
Pele
Level 5
God Stats
1W - 5L
1,060 SR
Queue Stats
1W - 5L
1,072 Elo+
Party 1
Bacchus
Bacchus
landando
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,072 Elo+
Party 1
Izanami
Izanami
ll-CLAMP-YOU-ll
Izanami
Level 58
God Stats
7W - 6L
1,552 SR
Queue Stats
48W - 52L
1,499 Elo+
Party 1
Team Averages
Level 47
1,519 SR
1,260 Elo+

VS

Team Averages
Level 120
1,458 SR
1,359 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Chris Darkwater
Cliodhna
Level 152
God Stats
3W - 7L
1,548 SR
Queue Stats
142W - 155L
1,323 Elo+
Solo
Cerberus
Cerberus
EnriqueFolker17
Cerberus
Level 129
God Stats
1W - 4L
1,195 SR
Queue Stats
161W - 202L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
SalsaPantz03
Baba Yaga
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,372 Elo+
Solo
Hou Yi
Hou Yi
jessebutler
Hou Yi
Level 128
God Stats
5W - 5L
1,545 SR
Queue Stats
98W - 138L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 0 / 2
8,555
535
5,960
10,749
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rviderr
Merlin
16
6 / 0 / 1
10,323
645
9,326
8,334
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
14
0 / 2 / 3
8,950
559
5,664
12,038
5,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
landando
Bacchus
12
1 / 2 / 7
8,773
548
3,004
13,380
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 4
8,603
538
10,149
9,955
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 2 / 0
9,338
584
8,628
10,153
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
12
2 / 1 / 1
7,105
444
4,275
10,568
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
12
1 / 5 / 2
7,442
465
7,893
18,858
7,633
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baba Yaga
SalsaPantz03
Baba Yaga
1
0 / 0 / 0
4,798
300
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
11
0 / 5 / 1
6,936
434
5,861
11,878
3,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
0
1
W
Ravana
3
0
2
4
L
Cliodhna
2
1
1
2.5
L
Cerberus
1
5
2
0.4
W
Merlin
Rviderr
Merlin
6
0
1
6.5
L
Baba Yaga
SalsaPantz03
Baba Yaga
0
0
0
0
W
Pele
0
2
3
0.75
L
Hou Yi
0
5
1
0.1
W
Bacchus
landando
Bacchus
1
2
7
2.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
26,657
54,456
Taken
51,457
34,023
Mitigated
19,908
16,019
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,628
3,418
0
3,407
10,153
4,945
1,200
1,019
9,134
0
75,107
W
Ravana
5,960
2,218
0
1,192
10,749
5,032
87
1,707
9,042
0
64,484
L
Cliodhna
4,275
923
104
2,270
10,568
3,365
379
1,807
8,761
0
33,851
L
Cerberus
7,893
166
15
6,748
18,858
7,633
0
5,441
13,417
55,519
692
W
Merlin
Rviderr
Merlin
9,326
729
214
2,987
8,334
3,615
2,079
1,672
6,662
87,125
1,493
L
Baba Yaga
SalsaPantz03
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Pele
5,664
690
0
5,212
12,038
5,288
0
693
11,342
0
58,036
L
Hou Yi
5,861
1,497
12
1,091
11,878
3,965
906
4,041
7,837
0
45,253
W
Bacchus
landando
Bacchus
3,004
729
0
1,722
13,380
16,618
203
2,689
10,691
30,553
0
W
10,149
7,457
0
4,692
9,955
3,470
1,021
4,568
5,387
0
62,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
35,619
442
Minions Killed
373
0
Camps Cleared
0
1,639,312
Distance Traveled
1,132,352
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,338
584
140
9
0
232,848
3
W
Ravana
8,555
535
75
5
0
359,056
3
L
Cliodhna
7,105
444
66
4
0
358,511
3
L
Cerberus
7,442
465
107
7
0
297,911
1
W
Merlin
10,323
645
151
9
0
301,753
3
L
Baba Yaga
4,798
300
0
0
0
7,673
0
W
Pele
8,950
559
94
6
0
421,831
1
L
Hou Yi
6,936
434
60
4
0
235,409
1
W
Bacchus
8,773
548
37
2
0
292,700
1
W
Izanami
8,603
538
85
5
0
263,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role