Player Matchup

Heimdallr
Heimdallr
Avengers3664
Heimdallr
Level 86
God Stats
15W - 23L
1,373 SR
Queue Stats
223W - 367L
1,279 Elo+
Party 3
Bellona
Bellona
IIzNightzII
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 116L
1,321 Elo+
Party 1
Merlin
Merlin
MegaDende
Merlin
Level 67
God Stats
108W - 105L
1,488 SR
Queue Stats
218W - 256L
1,408 Elo+
Party 1
Arachne
Arachne
VolatileSmasher
Arachne
Level 115
God Stats
0W - 2L
1,255 SR
Queue Stats
273W - 357L
1,389 Elo+
Party 1
Maui
Maui
m1kel376
Maui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 251L
1,333 Elo+
Party 3
Team Averages
Level 72
1,423 SR
1,346 Elo+

VS

Team Averages
Level 82
1,421 SR
1,357 Elo+
Nemesis
Nemesis
ASVPZAMO11
Nemesis
Level 78
God Stats
2W - 3L
1,272 SR
Queue Stats
239W - 289L
1,382 Elo+
Party 2
Medusa
Medusa
Darkeatermidir66
Medusa
Level 111
God Stats
14W - 16L
1,518 SR
Queue Stats
653W - 769L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
GUMGUMBAZOOKA91
Zhong Kui
Level 83
God Stats
16W - 16L
1,449 SR
Queue Stats
189W - 213L
1,310 Elo+
Party 4
Ares
Ares
nicoarrue32
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,367 Elo+
Party 2
Erlang Shen
Erlang Shen
xScurrax
Erlang Shen
Level 122
God Stats
7W - 2L
1,367 SR
Queue Stats
393W - 435L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avengers3664
Heimdallr
11
0 / 3 / 0
6,768
398
5,663
11,077
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
IIzNightzII
Bellona
13
0 / 3 / 2
7,669
451
6,197
11,638
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
MegaDende
Merlin
15
2 / 1 / 0
8,827
519
7,365
5,547
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 1
7,574
446
3,816
14,460
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
10
0 / 1 / 0
6,461
380
2,545
11,419
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASVPZAMO11
Nemesis
13
2 / 1 / 2
8,368
492
5,150
10,130
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 2
7,739
455
5,358
9,852
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GUMGUMBAZOOKA91
Zhong Kui
16
2 / 0 / 1
9,556
562
5,642
8,003
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 2
8,516
501
8,688
12,076
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
xScurrax
Erlang Shen
14
1 / 2 / 2
9,018
530
7,787
15,548
11,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
10
10
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASVPZAMO11
Nemesis
2
1
2
3
L
Heimdallr
Avengers3664
Heimdallr
0
3
0
0
W
2
0
2
3
W
Zhong Kui
GUMGUMBAZOOKA91
Zhong Kui
2
0
1
2.5
L
Bellona
IIzNightzII
Bellona
0
3
2
0.33
L
Merlin
MegaDende
Merlin
2
1
0
2
L
1
2
1
0.75
L
Maui
0
1
0
0
W
3
0
2
4
W
Erlang Shen
xScurrax
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
32,625
54,141
Taken
55,609
35,080
Mitigated
40,364
10,590
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASVPZAMO11
Nemesis
5,150
1,785
0
497
10,130
4,047
509
1,804
8,131
0
64,630
L
Heimdallr
Avengers3664
Heimdallr
5,663
1,059
0
2,018
11,077
4,910
0
3,743
7,334
0
42,765
W
5,358
2,339
310
3,535
9,852
4,552
342
1,603
8,249
0
57,088
W
Zhong Kui
GUMGUMBAZOOKA91
Zhong Kui
5,642
370
0
5,016
8,003
7,070
1,088
3,356
4,647
78,303
0
L
Bellona
IIzNightzII
Bellona
6,197
2,991
0
2,742
11,638
12,151
0
226
11,412
0
42,049
L
Merlin
MegaDende
Merlin
7,365
34
0
0
5,547
2,723
0
2,789
2,758
80,865
0
L
3,816
2,362
0
4,001
14,460
5,547
0
2,365
12,095
0
54,603
L
Maui
2,545
699
163
1,666
11,419
9,749
0
3,806
7,613
14,609
0
W
8,688
284
243
2,055
12,076
12,803
67
1,791
9,501
25,304
12,735
W
Erlang Shen
xScurrax
Erlang Shen
7,787
4,270
0
9,278
15,548
11,892
1,735
1,356
14,192
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
43,197
412
Minions Killed
538
0
Camps Cleared
0
1,550,856
Distance Traveled
1,694,125
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,368
492
114
7
0
389,063
0
L
Heimdallr
6,768
398
85
5
0
302,946
0
W
Medusa
7,739
455
71
4
0
349,425
0
W
Zhong Kui
9,556
562
147
9
0
311,624
2
L
Bellona
7,669
451
73
4
0
303,948
0
L
Merlin
8,827
519
151
9
0
294,847
2
L
Arachne
7,574
446
85
5
0
358,261
4
L
Maui
6,461
380
18
1
0
290,854
0
W
Ares
8,516
501
68
4
0
353,441
1
W
Erlang Shen
9,018
530
138
8
0
290,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role